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Shinra Spiritree Regia


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78387ShinraReggie.jpg


Once per turn: You can reveal the top card of your Deck, and if it is a Plant-Type monster, send it to the Graveyard and draw 1 card, otherwise place it on the bottom of your Deck. If this card is revealed from the Deck and sent to the Graveyard: You can look at up to 3 cards from the top of your Deck, then return them to the top of the Deck in any order.



So aside from the fact this whole archetype was named by Carlos, I find it amusing that the archetype can rearrange your deck for you to get the most out of your Shinras. That aside, though, this card looks is cool for the fact that it leads into more Shinra plays.
Discuss.
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Pretty hard to get out without Lonefire or the trap (wich sucks).

 

http://yugioh.wikia.com/wiki/Miracle_Fertilizer

 

You were saying?

 

OT: Regia is definitely one of the best cards in the deck.  A solid 27 beater that can trigger other Shinras set up by the field or by Knight and then replenish your consumed hand advantage is fantastic.

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wait what the hell

these are on DN

 

Off to Farmer Boys!

 

OT: Plants needed a discard engine. They got one. Suddenly a bunch of Plant support is viable, including this. Nonetheless it's a bit top-heavy to run in multiples.

 

See Sacred Shinra Peak for the other Plant Discard Engine.  It is amazing.

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wait what the hell

these are on DN

 

Off to Farmer Boys!

 

OT: Plants needed a discard engine. They got one. Suddenly a bunch of Plant support is viable, including this. Nonetheless it's a bit top-heavy to run in multiples.

You need at least 2 of these. It's amazing.

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