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[This section needs more new threads] ITT: Synchros are tweaked


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This is not necessarily to make them relevant again or to even improvement, just to make a change and see if interesting stuff happens.

 

ITT:

Synchros no longer have non-Tuner restriction.

Sort of like Gottoms from X-Savers, but for everyone.

Note that I'm just removing the "non-Tuner" part. The parts where they specify LIGHT monsters, Genex monsters, etc. Still remains (if any).

 

In addition, you can use any non-Effect non-Xyz Monster instead of a Tuner, be it Dark Magician, Flame Swordsman, Gaia Knight, etc.

Note that the Tuner substitute is only for the Synchro Summoning itself, not for giving them Tuner support as a whole.

 

Finally, for a Synchro already face-up on the field, you can fulfill the requirements (materials) once more on the field and send them to the Graveyard as if you were about to Synchro Summon, and instead of gaining anything, treat that Synchro as "Synchro Summoned" once more.

Example of use: Re-use your revived Black Rose. 

 

Would this make for a significant enough change in the game?

 

Btw, yes, Rescue Rabbit becomes an even more badly designed card. Assume it to be banned if need to be, or tell me if you think it wouldn't move on the list and why.

 

Also, which of these are stupid for balance and which are harmless?

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As far as this topic goes-
It's not so much that Xyzs are more prominent, it's mostly because Synchros are dependent on a specific type of monster, where as Xyzs can use whatever the hell you can think of(Provided it fits the requirements, of course). Plus, if you take into account that it's much easier to get monsters of the same level out, then it is to get, oh, say, a Level 3 and a Level 5 to make something like Stardust, you can see WHY Xyzs became the new thing.
So it's not much that Synchros lost favor, since there are still plenty of them that are flat-out amazing(Scrap Dragon, Jeweled Red Dragon, Catastor, etc), but it's mostly because Xyzs, in general, are easier to play then Synchros are.
Or at least, the way I see it.

ALTHOUGH
Considering in this topic, you can now make Synchros using multiple Tuners, and effectively turn them into obscure Xyzs, the Extra Deck would likely get an overhaul.

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As far as this topic goes-
It's not so much that Xyzs are more prominent, it's mostly because Synchros are dependent on a specific type of monster, where as Xyzs can use whatever the hell you can think of(Provided it fits the requirements, of course). Plus, if you take into account that it's much easier to get monsters of the same level out, then it is to get, oh, say, a Level 3 and a Level 5 to make something like Stardust, you can see WHY Xyzs became the new thing.
So it's not much that Synchros lost favor, since there are still plenty of them that are flat-out amazing(Scrap Dragon, Jeweled Red Dragon, Catastor, etc), but it's mostly because Xyzs, in general, are easier to play then Synchros are.
Or at least, the way I see it.

ALTHOUGH
Considering in this topic, you can now make Synchros using multiple Tuners, and effectively turn them into obscure Xyzs, the Extra Deck would likely get an overhaul.

 

For the last part

if Synchros didnt need Tuners then I dont think  Tuners would even exist

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if Synchros didnt need Tuners then I dont think  Tuners would even exist

You know, if you think about it, Synchros are Xyzs are just devolved forms of Fusion Summons.
Think about it:
Fusions need 2 specific monsters, and Polymer.
Synchros need 1 specific monster, and another to make the desired Level.
Xyzs just need 2 monsters of the same Level.
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For the last part

if Synchros didnt need Tuners then I dont think  Tuners would even exist

 

I know it's not worded in the best way on the OP, but on top of the changes, I'm not banning currently existing Effect Tuners from functioning as such, just adding Tuner replacements, so the term Tuner still has a use on itself in this thread.

That is to make it so that I could see if the IRL way is still prominent or not.


As far as this topic goes-
It's not so much that Xyzs are more prominent, it's mostly because Synchros are dependent on a specific type of monster, where as Xyzs can use whatever the hell you can think of(Provided it fits the requirements, of course). Plus, if you take into account that it's much easier to get monsters of the same level out, then it is to get, oh, say, a Level 3 and a Level 5 to make something like Stardust, you can see WHY Xyzs became the new thing.
So it's not much that Synchros lost favor, since there are still plenty of them that are flat-out amazing(Scrap Dragon, Jeweled Red Dragon, Catastor, etc), but it's mostly because Xyzs, in general, are easier to play then Synchros are.
Or at least, the way I see it.

ALTHOUGH
Considering in this topic, you can now make Synchros using multiple Tuners, and effectively turn them into obscure Xyzs, the Extra Deck would likely get an overhaul.

I'm not trying to initiate a contest to see if Synchros can get equal with Xyzs.

This is partially a hidden experiment to see if vanillas get a broader use, but no one knows that *Hides behind a tree and keeps looking*

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Synchros no longer have non-Tuner restriction.

I think this is mostly harmless, and handy for the cases your field is full of Tuners who otherwise would stop you from Synchro Summoning anything. But I don't think Synchro-centric decks would replace some of their Non-Tuners with more Tuners only because they no longer need former for the Synchros, since those Non-Tuners should have important roles that keep the deck running, either for their effects or the unavailability of Tuners with the right Level.

 

You can use any non-Effect non-Xyz Monster instead of a Tuner, be it Dark Magician, Flame Swordsman, Gaia Knight, etc.

This would be a good change, as it gives another use to Normals besides being Rabbit targets, and gives access to Synchros to those decks dedicated to Normal Monsters.

 

For a Synchro already face-up on the field, you can fulfill the requirements (materials) once more on the field and send them to the Graveyard as if you were about to Synchro Summon, and instead of gaining anything, treat that Synchro as "Synchro Summoned" once more.

I think this is harmless. Reusing Black Rose or Junk Destroyer would be nice, but by requiring the presence of the Synchro Monster on the field (something you cannot guarantee), and the use of monster resources that could very well be used for the Synchro Summon of a new monster, my bet is that you would rarely get the chance of using this mechanic.

 

 

As far as this topic goes-
It's not so much that Xyzs are more prominent, it's mostly because Synchros are dependent on a specific type of monster, where as Xyzs can use whatever the hell you can think of(Provided it fits the requirements, of course). Plus, if you take into account that it's much easier to get monsters of the same level out, then it is to get, oh, say, a Level 3 and a Level 5 to make something like Stardust, you can see WHY Xyzs became the new thing.
So it's not much that Synchros lost favor, since there are still plenty of them that are flat-out amazing(Scrap Dragon, Jeweled Red Dragon, Catastor, etc), but it's mostly because Xyzs, in general, are easier to play then Synchros are.
Or at least, the way I see it.

 

Correct me if I'm wrong, but didn't Xyzs became popular because Konami started to throw us a lot of cards and even archetypes designed to Special Summon monsters with the same level, and not because those cards already existed? If Konami had made, let's say, Tuner versions of Goblinbergh, Kagetokage or TGU, or simply without the "cannot be used as Synchro Material" restriction, or had keep up with the release of Synchro-centric Decks (unlike the archetypes that combine Synchros with Xyzs such as Fire Fist), then most likely Synchros would be as popular as Xyzs.

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Oh lol I missread the thread. I thought you ment if Synchros were like Xyz (any monsters to summon them like they didnt need tuners), how good they would be or something.

 

But I guess this would make Synchros more abusable (possibly more ftks over the years, with infernity, fish and whatever else)

I dont think it would of changed the game too much though.

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Synchros no longer have non-Tuner restriction.

I think this is mostly harmless, and handy for the cases your field is full of Tuners who otherwise would stop you from Synchro Summoning anything. But I don't think Synchro-centric decks would replace some of their Non-Tuners with more Tuners only because they no longer need former for the Synchros, since those Non-Tuners should have important roles that keep the deck running, either for their effects or the unavailability of Tuners with the right Level.

Yeah, I thought this would be kinda safe because Synchro-capable Main Decks still have a structure that enforces a mixture. More than anything this could benefit the odds of Shooting Star's multi-attack effect, and Red Nova's ATK could increase more. Not to mention Gaia Knight can replace potential Synchro Tuners for Quasar and allow for different combinations of cards.

...... At least, that's the concept.

 

You can use any non-Effect non-Xyz Monster instead of a Tuner, be it Dark Magician, Flame Swordsman, Gaia Knight, etc.

This would be a good change, as it gives another use to Normals besides being Rabbit targets, and gives access to Synchros to those decks dedicated to Normal Monsters.

Rabbit Lemuria combos could be pretty sweet. Thinking about it, isn't that pink dinosaur a WATER monster? Oww....

Anyways, *cough*

Vanillas are something I want to see getting clever ways to support them into the game. Very badly. I know they can do more than just outdated brute force and Rabbit.

 

For a Synchro already face-up on the field, you can fulfill the requirements (materials) once more on the field and send them to the Graveyard as if you were about to Synchro Summon, and instead of gaining anything, treat that Synchro as "Synchro Summoned" once more.

I think this is harmless. Reusing Black Rose or Junk Destroyer would be nice, but by requiring the presence of the Synchro Monster on the field (something you cannot guarantee), and the use of monster resources that could very well be used for the Synchro Summon of a new monster, my bet is that you would rarely get the chance of using this mechanic.

The main reason it'd ever be used to be fair, is because the limit in the Extra Deck. For cases like "Oh I wish I had another Junk Destroyer but I needed to pack more options and there just wasn't enough space" and such. Although you are completely right, it's rather situational xD

It's also very small and "once in a while" options like having Debris in hand, Call of the Haunted Set, and Black Rose + Dandy in Graveyard, in addition to an urge to nuke.

 

 

Correct me if I'm wrong, but didn't Xyzs became popular because Konami started to throw us a lot of cards and even archetypes designed to Special Summon monsters with the same level, and not because those cards already existed? If Konami had made, let's say, Tuner versions of Goblinbergh, Kagetokage or TGU, or simply without the "cannot be used as Synchro Material" restriction, or had keep up with the release of Synchro-centric Decks (unlike the archetypes that combine Synchros with Xyzs such as Fire Fist), then most likely Synchros would be as popular as Xyzs.

That is true. Synchro support up to date allowed for swarms of many combinations of small Levels, but something like a Rank 7 was only really possible with a lot of dedications and a loss in resources like Synchro Summoning 2 Level 7s for it. That said, effects for molding bigger Levels was key for the production of cards in the ZeXal era.

 

 

Oh lol I missread the thread. I thought you ment if Synchros were like Xyz (any monsters to summon them like they didnt need tuners), how good they would be or something.

 

But I guess this would make Synchros more abusable (possibly more ftks over the years, with infernity, fish and whatever else)

I dont think it would of changed the game too much though.

Any monsters with 0 restrictions would make Synchros a much more abusive mechanic than Xyzs by default xD
I once made a thread in this section with that in mind, except the restriction of "all Material Levels must be different" but it brought up many problems like "formula is impossible" and even with exceptions, it became a mess and ended up looking too stupid easy after evidence. So I can't give them too much freedom either.

 

 

>No Non-tuner requirement

 

RGenexOverseerHA03-EN-SR-1E.jpg

 

Any Level 5 or lower generic synchro gogogo

And with instant fusion, it becomes even better...

I would like this change, but nothing like it'll ever happen =/

 

Marauding Captain Tuner for Genex sounds good.

Yes Instant Fusion targets can replace Tuners pretty often, so there's your Emergency Teleport 2.0, except it's not Quick-play, only allows 1 use per turn, and shrinks your Extra Deck. Still I'd probably use it, it still sounds pretty good.

 

Yeah it won't happen, it's just things that are interesting to discuss and well, there's always the idea of hosting tournaments around the site with some of the suggestions in this section in usage. Though this thread's suggestion isn't exactly gonna do a big enough change to the metagame so tournaments would be pretty standard with the situational usage of the OP, and I'm not one to want to restrict how people build (Konami does it enoug-*shot*)

 

 

 

 

 

 

Thank you for all the comments~

So far I like hearing my idea is not ubberly dumb and broken because of X thing I might not taken into account (It happens).

^0^

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