宇佐見 蓮子@C94 Posted February 6, 2014 Report Share Posted February 6, 2014 Toyo 3:16 said I just whooped your ass! Yup, get a Tannhauser's Queen's Light and get in what can potentially be a 4500 damage. Great thing I fired Jim, that useless buffoon of a manager I had yesterday. Now I'm free to dish out insults in the best way! Nothing can stop me now, you goddamn fuc-*banned* Sorry! I'll be good, I'll be good! [spoiler=It's A Wall of Text. It's a doozy. It's a doozy wall of text.] 2 Level 8 Monsters Once per turn, when this card destroys a monster by battle: You can banish 2 cards from your graveyard; This card's ATK becomes 4500 until the end phase and it can make a second attack in a row. If an Xyz Monster is to be destroyed by a card effect: You can detach 1 Xyz Material from this card; Negate that effect and destroy it. [/spoiler] Actually, the flowchart for this would be: Arrive. Get Bottomless'd. Rage because prio is gone. Kick table. Severely injure leg. Leave locals for good. Link to comment Share on other sites More sharing options...
-Noel- Posted February 6, 2014 Report Share Posted February 6, 2014 so u can just use any card like Upstart to fill the Graveyard for this? banish any cards to trigger both of its effects seem a bit too easy, if the costs are only monsters, this would be more balanced, and the last effect is too good, at least I think protect only itself or another Xyz like Maestroke did is better than negate the whole nuke Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted February 6, 2014 Author Report Share Posted February 6, 2014 so u can just use any card like Upstart to fill the Graveyard for this? banish any cards to trigger both of its effects seem a bit too easy, if the costs are only monsters, this would be more balanced[size=4]Oh s*** I forgot to take out it's return to hand eff. I copied the effect from another ZERO ARM-S card but I changed it substantially and forgot to neg it's first effect. Now should be less insane. and the last effect is too good, at least I think protect only itself or another Xyz like Maestroke did is better than negate the whole nukeEr... If I phrase it so that it can only trigger when itself is being destroyed, I'd still be able to negate the nuke, that's kinda what negating an effect does. It works like Stardust, except not once per turn and is limited to Xyzs and it's Xyz Materials. Link to comment Share on other sites More sharing options...
gmaster1991 Posted February 6, 2014 Report Share Posted February 6, 2014 This thing is ridiculously overpowered... It can theoretically attack twice and can make itself immune to card effects twice! And this is for only 2 Level 8 monsters... Divine Dragon Felgrand can also make itself or anything else immune to card effects, but it only has 2800 ATK. Link to comment Share on other sites More sharing options...
Darj Posted February 6, 2014 Report Share Posted February 6, 2014 I like the artwork, and the "I kill something, gain an ATK boost and attack again" effect. The protection effect is quite powerful because it protects from all forms of removal (including bouncing, banishing and spinning), but nowadays the meta is so aggressive that these kinds of effects are short of being a necessity. Also, it apparently protects only during your turn because it lacks "during either player's turn" so the card is not completely impervious. EDIT: Looking at Stardust and Shi-En, who don'thave "either player's turn", the effect should still work during the opponent's turn. If anything, I would halve the damage it inflicts when it attacks directly with 4500 ATK, but besides that, I think the card is great. Link to comment Share on other sites More sharing options...
Self-Destruct Button Posted February 6, 2014 Report Share Posted February 6, 2014 Isn't it "would be removed from the field"? Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted February 6, 2014 Author Report Share Posted February 6, 2014 Isn't it "would be removed from the field"? Screw proper OCG. "Is to be removed" and "would be removed" means pretty much the same thing, and Konami is wildly inconsistent with it's card text anyway. EDIT: I figured I should give it some restriction to the 4500 ATK, but I'd like to hear another opinion first. I actually didn't do it because the OCG got so convoluted. Link to comment Share on other sites More sharing options...
Self-Destruct Button Posted February 7, 2014 Report Share Posted February 7, 2014 *looks at Exciton* *looks at Beelze *looks at this card* I think its fine, but that is just my opinion, as there are so many ridiculously strong cards in the game atm... Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted February 7, 2014 Author Report Share Posted February 7, 2014 Arrive. Try to post meaningful reply. Fail completely. Decided to bump instead. Leave. I can try to make the ZERO ARM-S an archetype... But I'm not sure what the gimmick will be. (Alright, one of the main gimmicks I plan is to 'Bridge' several monster's level to increase the level of everything you control, but what else?) Link to comment Share on other sites More sharing options...
Darj Posted February 7, 2014 Report Share Posted February 7, 2014 How about gaining some kind of effect after destroying a monster, similar to this card? The effects could be drawing a card, searching a ZERO ARM-S, or even destroy a monster or S/T. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted February 9, 2014 Author Report Share Posted February 9, 2014 I feel like bumping this once more. Link to comment Share on other sites More sharing options...
Sleepy Posted February 10, 2014 Report Share Posted February 10, 2014 Am I that outdated? Is the game so ridiculous? A 3000 ATK Rank 8 is standard, but this seems like a more consistent Tachyon. Second attack with a 1500 boost and an easier condition to fulfill, plus how unlike Tachyon, this has Limiter Removal and Machine-Type unions. Plus this allows for Graveyard control and has built-in protection. I haven't tested Prime Photon or played against it, but I wouldn't think it'd bump the game to this extent. What am I missing here? I'd at least try to prevent that second attack from being directly.... For now, I guess I could try to OCG fix at least. 2 Level 8 Monsters Once per turn, when this card destroys a monster by battle: You can banish 2 cards from your Graveyard; this card's ATK becomes 4500 until the End Phase and it can make a second attack in a row. If an Xyz Monster(s) would be destroyed by a card effect: You can detach 1 Xyz Material from this card; negate that effect and destroy it. Link to comment Share on other sites More sharing options...
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