~British Soul~ Posted February 12, 2014 Report Share Posted February 12, 2014 PRIO-JP087 Tachyon Transmigration Trap/Counter If you control a “Galaxy-Eyes” monster: Negate the acivation of all Effect Monster Effects and Spell/Trap Cards that are on the previous Chain Links to this card, and if you do, return all the cards negated cards that are on the field to the Decks. If you control a “Galaxy-Eyes Tachyon Dragon” monster, you can activate this card from your hand. Japan Exclusive that supports teh Tachyon guys, discuss? Link to comment Share on other sites More sharing options...
-Noel- Posted February 12, 2014 Report Share Posted February 12, 2014 woa the best counter trap ever Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 12, 2014 Report Share Posted February 12, 2014 This actually really screws Artifacts. I find it strange Konami is making so many counters to them in the same set. Also, Galaxy can now side for Chain Burn. Huzzah. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 12, 2014 Report Share Posted February 12, 2014 Holy fuck. This is pretty much a Solemn Judgment that can be activated from the hand. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 12, 2014 Report Share Posted February 12, 2014 Technically it DOES support all Galaxy guys. But that is amazing, it effectively kills warning and stuff. Question though, if I attempt to Summon my first Galaxy-Eyes and the opponent flips Warning, could I play this? I mean, am I considered to control the monster at that point? If I could, would I be restricted from using the in-hand effect? Just not 100% sure. Link to comment Share on other sites More sharing options...
玄魔の王 Posted February 12, 2014 Report Share Posted February 12, 2014 Technically it DOES support all Galaxy guys. But that is amazing, it effectively kills warning and stuff. Question though, if I attempt to Summon my first Galaxy-Eyes and the opponent flips Warning, could I play this? I mean, am I considered to control the monster at that point? If I could, would I be restricted from using the in-hand effect? Just not 100% sure. You do not yet control a Galaxy-Eyes, so you can't activate it. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 12, 2014 Report Share Posted February 12, 2014 Thanks m8. Link to comment Share on other sites More sharing options...
evilfusion Posted February 12, 2014 Report Share Posted February 12, 2014 Wow, this is a lulzy card. It works if you control ANY Galaxy-Eyes card, with the bonus if you control Tachyon or Neo Tachyon. And the negated cards go to the Deck. It's cruel. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted February 12, 2014 Report Share Posted February 12, 2014 It's like Tachyon's Time effect....but to the deck and on a counter trap, which is just amazing. Link to comment Share on other sites More sharing options...
Canadian Posted February 12, 2014 Report Share Posted February 12, 2014 Thats amazing. You can even plus from it. I wonder if Galaxy decks can finally be viable. The fact that it says Tachyon monster for the hand effect is kind of annoying as it makes you decide on whether you want to make Number 62 or not. Link to comment Share on other sites More sharing options...
Brinolovania Posted February 13, 2014 Report Share Posted February 13, 2014 Well. This happened. I made an understatement in the Photon Stream thread, Galaxies are going beyond "good". Link to comment Share on other sites More sharing options...
CNo.101 S.H. Death Knight Posted February 13, 2014 Report Share Posted February 13, 2014 This basically also returns Galaxy-Eyes to the decks too if its effect was also activated in the chain links. Just have to make sure to avoid it. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted February 13, 2014 Report Share Posted February 13, 2014 Sit on Cloud Dragon, all day, every day! Link to comment Share on other sites More sharing options...
Sleepy Posted February 13, 2014 Report Share Posted February 13, 2014 All this Galaxy/Photon support is getting ridiculous. This is a freaking Solemn from the hand that doesn't cost Life and doesn't give the consolation of sending the negated cards to the Graveyard. As much as this card looks like awesome fan-servic..., What the hell Konami? Link to comment Share on other sites More sharing options...
Toffee. Posted February 13, 2014 Report Share Posted February 13, 2014 It's funny how this card's requirements are basically nonexistent. Link to comment Share on other sites More sharing options...
Βyakuya Posted February 13, 2014 Report Share Posted February 13, 2014 Dayum. Just dayum. With any Galaxy Eyes monster you get a hint of C107's anime effect and return all the cards in the chain to the deck.....DAYUM. Even if Japanese exclusive Paladin Ritual.dek with this on DN will be worth it in a while. Link to comment Share on other sites More sharing options...
Wizarus Posted February 13, 2014 Report Share Posted February 13, 2014 The game is getting ridiculous. A solemn from the hand with the condition being a monster that will always be on the field if you have this card? Link to comment Share on other sites More sharing options...
Βyakuya Posted February 13, 2014 Report Share Posted February 13, 2014 The game is getting ridiculous. A solemn from the hand with the condition being a monster that will always be on the field if you have this card? Well in a sub-par archetype that has no clear strength or consistency, I guess this would be a breakthrough for them don't you think? Link to comment Share on other sites More sharing options...
evilfusion Posted February 14, 2014 Report Share Posted February 14, 2014 This won't break Galaxy Decks. Galaxy Decks will never rise to the level of consistency they need to be truly broken. They're too reliant on combos that don't net straight advantage. Compared to Decks like Fire Fist, which get two uses from their cards (Tenki searches AND is fodder for your FF effects), Galaxy Decks don't have the toolboxing flexibility or straight out consistency that they'd need. This, and the other support, will just reduce how easy they are to break until you get rolling. Yes, you could use this from the hand if you have No.107, but you're not going to just let this sit in your hand and then Summon 107. You will Set it more often than not when you have just a Galaxy-Eyes Photon Dragon, because otherwise you're restricting your options and can't benefit from it at all. Link to comment Share on other sites More sharing options...
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