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Meklord Army General, Wganel


Sander

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Meklord Army General, Wganel
Level 4 / DARK
Machine / Effect
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) if you have at least 1 "Meklord Army of Skiel", "Meklord Army of Wisel" or "Meklord Army of Granel" in your Graveyard. Once per turn, during either players turn: You can discard 1 card to target 1 monster your opponent controls; send it to the Graveyard, and if that monster was a Synchro Monster, you can Special Summon 1 "Meklord Army" monster from your Graveyard. You can only control 1 face-up "Meklord Army General, Wganel".
1900 / 1800

 

Idk about it, kinda easy to Summon, given that it's really easy to get a Meklord Army monster into the Grave and then search this with Gear Gigant X (especially when a Meklord Army monster was X's material). The removal effect is fine, but not to sure about "send". I got that idea from the fact that if this was used in 5D's, it would be useless against Stardust Dragon if it was "destroy".

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Scizor, as Mekanikal; I seriously want to know where you found that pic.
As for the card itself, it's pretty neat how it sends rather then bypasses, and also keeps up with the tradition of being Synchro hate, with a an added effect. So it's always good that it's playable even by itself, which is how the Meklord Army monsters are, as opposed to the Meklord Emperors, who are more dependent on being able to eat Synchro monsters. Or at least, as far as they imply.

Regardless, though, I like it.

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This is really cool.

Love the Synchro hate that bypasses Stardust and doesn't care about Crimson Blader or any Red Dragon/Stardust evolutions. Which is really all the flavor it needs to have.

 

You could just specify a "Mechlord Army" card, or "Mechlord Army of" if there's more than those 3 (which this card being one is probably the reason). That would shorten the text a lot.

 

Yes it is very easy to just drop from the hand, and the effect being quick might get abusive.

Though, whelp... it actually has a cost, which is more than I can say about cards like Pleiades.

 

Not really sure how long it'd take to run out of hand in this deck, and am running situations in my head to see where this could be problematic.

Hmmm I think it's fine. Cyber Dragons, Heraldic, Mermails, lots of things could use that disruption.

 

Btw, great art. It's clearly a Machine Emperor design, which is surprisingly fitting to find.

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I like the card because Chaos Infinity + Merklord Army is one of my favorites engines, and this has the potential of strengthening it.

 

However, I think the Quick Effect clause on the removal effect needs to be removed, because disrupting the opponent's plays during their turn doesn't seem fair to me, even with the discard cost.

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I feel silly for missing the fact the monster removal is a quick-effect, with regards to my last post.
Looking at it again, it seems a little weird. Aside from the fact it's abusive, but none of the other Meklord Army monsters have effects like that.
 

You could just specify a "Mechlord Army" card, or "Mechlord Army of" if there's more than those 3 (which this card being one is probably the reason). That would shorten the text a lot.

If anything, though, the card text would say 'Meklord Army monster', because Resolte is a card.
(Dunno' how I missed that)
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