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The Selection


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It might not quite be a Solemn Warning, but I think this card is usable.

It hits any summon, which Black Horn of Heaven fails to do, and the vast majority of decks will run type-themed monsters. This can really screw up any xyz/synchro play your opponent wants to go for and it's hard to counter. 

 

Anyone else think this card has potential? 

 

300px-TheSelectionTDGS-EN-R-1E.jpg

 

Pay 1000 Life Points. Negate the Summon of a monster that has the same Type as a monster on the field, and destroy it.

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Too specific. Could have dropped the 1k LP clause and it probably could be used more. Why not just use Gozen, which is much less situational?

 

Gozen restricts both players though, so it's a double edged sword. 

 

 

@Zeppeli

 

I see where you're coming from, but some boss monsters have so much inbuilt protection nowadays that destroying the stepping stones might be the safest idea in some situations.

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If you're running a Type-specific Deck anyway, I don't see how it can be a "double-edged" sword. Which is why Gozen and Rivalry were probably made in the first place.

 

If you're running a Type-specific deck, then Gozen works better for sure.

I wasn't going off of the same assumption. 

 

 

I made a topic like this earlier. DNA surgery makes it hilariously abusable.

 

I don't think it works with DNA surgery as the monster isn't classed as having hit the field when it would be negated.

I was disappointed when I found that out :( ...

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If you're running a Type-specific deck, then Gozen works better for sure.

I wasn't going off of the same assumption. 

 

 

 

I don't think it works with DNA surgery as the monster isn't classed as having hit the field when it would be negated.

I was disappointed when I found that out :( ...

Didn't figure that, but it's right. So Zombie World wouldn't work either, unless your opponent is summoning a zombie in a non-zombie deck.

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This card's use is much more situational the more viable decks there are out there, as it decreases the chances of this being consistent enough to be viable, and when it's not being situational, your opponent must most likely have a monster already out so you can't suffocate their play as much as you'd think.

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