Urayne Posted March 25, 2014 Report Share Posted March 25, 2014 LORE: Two "ZW" monsters and Millinium Sheild This card cannot be special summoned exept by fusion summon. When this card is fusion summoned activate one or two or three of these effects at the same time: -Destroy all normal monsters your opponent controls. -Destroy all "ZW" monsters your opponents controls. -Destroy all "utopia" monsters on your opponents side of the field! you can equip this monster to a "utopia" monster you control and it gains 3500 ATK! THIS WAS THE ONLY PIC I COULD FIND... Link to comment Share on other sites More sharing options...
Progenitor Posted March 25, 2014 Report Share Posted March 25, 2014 While the concept is kinda cool, this is just not practical. It is only useful in a Utopia mirror match, and it requires you to run millennium shield and polymerization, which is honestly a waste of deck space for a Utopia deck. I think you should just start from scratch with the effect and summoning conditions. Link to comment Share on other sites More sharing options...
gogugo Posted March 25, 2014 Report Share Posted March 25, 2014 You've got a few typos in there. Also, the effect isn't worded correctly for a "realistic card". The card itself is interesting, I guess I can see the point of this card, but anyone who would run a utopia deck most likely wouldn't use this if it was real. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 25, 2014 Report Share Posted March 25, 2014 Hopefully you know that DIVINE monsters are forbidden in RC (as are Divine-Beast-Type). Only the God cards are allowed. (You do know that it's just a 3-D rendering of the Millennium Rod, right?) Disregarding the pic, it requires 2 ZW monsters and Millennium Shield (which shouldn't be in there to begin with) and last two effects only have uses in Utopia/ZW mirror matches. First effect is pretty much the only one that makes any sense, though it's only effective against Normal Monsters. Only thing it's good for is the ATK boost; that's all. Although it's weaker, I'd use Lion Arms over this since it's much easier to summon and actually has a useful effect. Look at the other ZWs; they each have another effect besides just boosting stats. You also need to work on writing OCG; that much is certain. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted March 25, 2014 Report Share Posted March 25, 2014 2 "ZW - " monsters + Millennium ShieldThis card cannot Must be special Fusion Summoned exept and cannot be Summoned by other ways fusion summon. When this card is Fusion Summoned: Activate one or two or three any number of these effects at the same time: -Destroy all Normal monsters your opponent controls. -Destroy all "ZW - " monsters your opponents controls. -Destroy all "Utopia" monsters on your opponent controls side of the field!You can target 1 equip this monster to a "Utopia" monster you control; equip this monster on the field to that target. and It gains 3500 ATK. Fixed your lore. As the above members have said, too much effort for not enough return. Link to comment Share on other sites More sharing options...
Zextra Posted March 26, 2014 Report Share Posted March 26, 2014 As Sakura said, DIVINE and Divine-Beast cards are not allowed in this section, so please change that. Otherwise this topic will be moved to Any Other Cards. Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 26, 2014 Report Share Posted March 26, 2014 This is really awful and makes no sense. Like literally freaking none. The art is awful, the effect is unrelated, the OCG needs a ton of work. Look at the ZW series. Now look at this. Now look back at the ZW series. The two aren't even remotely or intelligently related. Fusion? Millennium Shield? Normal Monsters? Mirror Matchup? Link to comment Share on other sites More sharing options...
Urayne Posted March 26, 2014 Author Report Share Posted March 26, 2014 This is really awful and makes no sense. Like literally freaking none. The art is awful, the effect is unrelated, the OCG needs a ton of work. Look at the ZW series. Now look at this. Now look back at the ZW series. The two aren't even remotely or intelligently related. Fusion? Millennium Shield? Normal Monsters? Mirror Matchup? they have an XYZ "ZW" monster you know... Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 26, 2014 Report Share Posted March 26, 2014 they have an XYZ "ZW" monster you know... Which was legit. The main character used it, but it was bad that the Rank was Rank 5, even though a lot of ZW are Level 5. It made sense and related to the archetype. It didn't need some RUM where as this needs Polymerization and 3 monsters, 1 of which is unrelated entirely. The effects do not match that of ZW and it is only like a ZW because of the name and equipping effect. Link to comment Share on other sites More sharing options...
Urayne Posted March 26, 2014 Author Report Share Posted March 26, 2014 hey! i worked my butt off to make this fusion monster!!! at least you could point out good things... :angry: :angry: Link to comment Share on other sites More sharing options...
Trebuchet MS Posted March 26, 2014 Report Share Posted March 26, 2014 hey! i worked my butt off to make this fusion monster!!! at least you could point out good things... :angry: :angry: The good part is that you can choose all options at once. The bad part is that all said options are very situational. Too much effort is needed for too little return. If you're going to design for a theme, make sure it doesn't look stick out like a sore thumb. Too bad it does. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 26, 2014 Report Share Posted March 26, 2014 If you wanted to make a ZW, the least you could've done to make it playable is to have done research on the already existing stuff and see what they haven't already covered. TGM already told you to do this. Also read what Zextra told you; either you change the card Type and Attribute to adhere to RC standards or this is getting moved to AoC. If you wanted to do a Fusion ZW, then you should've just stayed within the existing realm and not involve a somewhat-obscure Normal Monster in here. If it required 2 ZW weapons to summon, fine. Gadj already summed up everything in his last post. It's nice that all effects can be used, but the fact that two of them are gimmicky and reliant on the opponent playing a certain Deck/card Type nullifies it. We're being nice about CnCing your card, so I'd encourage you to take any of our advice and improve your card based on that. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted March 26, 2014 Report Share Posted March 26, 2014 >Brave Adventurer posts CARD! >RC declares bad! >Brave Adventurer is hurt >Brave Adventurer runs away! >Brave Adventurer has found DARK CAVE >Found sleeping PRINCESS! >Accidentally woke up PRINCESS >Uh oh... --- Hot damn I can't believe I'm back here. A brave adventurer dared venture to my resting place and woke me up, so I have to rant. Right, then; run you fools. Having to run a worthless Normal Monster to fusion is just bad. Fusions are bad in general, but having to run a useless normal piece of garbage that has no relation to the archetype is bewildering, and utterly pointless. First effect is pointless as nobody uses normals Second effect is useless since nobody runs ZW Third effect is worthless since nobody actually summons Utopia. Fourth effect is the only one that's somewhat justifiable, but having to go through the trouble of getting poly, 2 ZWs, and Millennium Fucking Shield completely nullifies any use. Fusions in RC typically have an alternate summoning condition that doesn't involve Polymerization, so that's always a good first step in making a fusion. Using a normal monster as a material, be it Xyz, Synchro or Fusion is ALWAYS a bad idea, unless said archetype supports that particular monster. (E.G Normal Dustons) Having effects that are only useful in mirror matches are very bad card design. ---- "Having 4 useless effects: (4 x -10) Using a bad Normal Monster as fusion material: -20 Having a completely rubbish picture: -20 Bearing no relation to the archetype at all: -20 Being DIVINE Divine-Beast: -50 Out of a possible 100, you scored -100. Go away and let me sleep in peace." >PRINCESS TOYO used POINT SYSTEM >Attack cannot be blocked! >Brave adventurer has fainted! >GAME OVER Link to comment Share on other sites More sharing options...
goddamnit names are a pain Posted March 26, 2014 Report Share Posted March 26, 2014 tl:dr the card is bad and we couldn't point out good things in it if we tried. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted March 26, 2014 Report Share Posted March 26, 2014 Just curious, is this can actually be said as Realistic? Want to make sure before asking this to be moved if its not. Also, i have nothing else to say about it, as everyone else has butchered this better than I can do it. Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted March 26, 2014 Report Share Posted March 26, 2014 Second effect is useless since nobody runs ZW Third effect is worthless since nobody actually summons Utopia.*has a ZW/Utopia Deck IRL*You hurt me, Toyo.Right here.*is pointing to the spleen, but moves up to the heart*That being said, as the only member of YCM who actually uses Zexal Weapons on a regular basis, I believe I am the most qualified to judge this card.And it sucks.Why go through all of that effort, including running a Normal Monster you have no need to run, just to be able to give Utopia 3500 more ATK, and counter against another Utopia Deck, when you can use the 2 Zexal Weapons you used as Fusion Materials to give Utopia a combined 2500 ATK, make it unable to be targeted by card effects, have one-off immunity to battle or card destruction, and make those Zexal Weapons indestructible to card effects?The thing with Fusions is that they have to be worth the effort. This is actually applicable to a lot of cards, really. This card wastes a lot of resources and makes you have to run cards you normally wouldn't run in the kind of deck this card would be in just to get an attack boost that can come from much better cards: the original Zexal Weapons. Link to comment Share on other sites More sharing options...
Urayne Posted March 27, 2014 Author Report Share Posted March 27, 2014 you say egytian gods are the only divine monsters there are? you are wrong! look up: creator god of light horakhty! Link to comment Share on other sites More sharing options...
Trebuchet MS Posted March 27, 2014 Report Share Posted March 27, 2014 you say egytian gods are the only divine monsters there are? you are wrong! look up: creator god of light horakhty! Horakhty still counts. Point invalidated. Link to comment Share on other sites More sharing options...
宇佐見 蓮子@C94 Posted March 27, 2014 Report Share Posted March 27, 2014 you say egytian gods are the only divine monsters there are? you are wrong!look up: creator god of light horakhty! Stop missing the point, bruv. DIVINE/Divine-beasts are not allowed here in RC because they are already reserved for the Egyptian Goods and Horakhty. I'd go for LIGHT/Machine, because that's the thing the pic is closest to. Also, are you gonna listen to the things we say at all? :< Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.