Blake Posted May 2, 2014 Report Share Posted May 2, 2014 1 "Shadoll" monster + 1 DARK monster Must first be Fusion Summoned. Cannot be destroyed by your opponent's card effects. Neither player can Special Summon more than once per turn while this card is face-up on the field. If this card is sent to the Graveyard: You can target 1 "Shadoll" Spell/Trap Card in your Graveyard; add that card to your hand. Your nightmares are now multiplied. Link to comment Share on other sites More sharing options...
Nathanael D. Striker Posted May 2, 2014 Report Share Posted May 2, 2014 I've noticed I've been making cards that can deal with this. Honestly, this card is that intimidating. Link to comment Share on other sites More sharing options...
Greiga Posted May 2, 2014 Report Share Posted May 2, 2014 It gets over Midrash. Link to comment Share on other sites More sharing options...
Lonk Posted May 2, 2014 Report Share Posted May 2, 2014 11/Konami card. At the very least, it controls spam but at what cost? Link to comment Share on other sites More sharing options...
Greiga Posted May 2, 2014 Report Share Posted May 2, 2014 11/Konami card. At the very least, it controls spam but at what cost? Literally no cost. Link to comment Share on other sites More sharing options...
Dementuo Posted May 2, 2014 Report Share Posted May 2, 2014 11/Konami card. At the very least, it controls spam but at what cost? cost of +2 Link to comment Share on other sites More sharing options...
·Toot Posted May 2, 2014 Report Share Posted May 2, 2014 This thing can be a btch sometimes... Btw is that it's face? I've never really seen it close up. Heh... How fitting. Link to comment Share on other sites More sharing options...
Wildflame Posted May 2, 2014 Report Share Posted May 2, 2014 Actually, I'm not seeing this as often as I thought I would. Mainly because I tend to put them in a position where they rather make Nephilim. Link to comment Share on other sites More sharing options...
Toffee. Posted May 2, 2014 Report Share Posted May 2, 2014 Your nightmares are now multiplied.You forgot the obligatory seizure version: Link to comment Share on other sites More sharing options...
~British Soul~ Posted May 2, 2014 Report Share Posted May 2, 2014 You forgot the obligatory seizure version:Midrash.gif I've been seeing the face of Spike Bros heal trigger on quite a few pics recently. Definitely makes Midrash more menacing. Link to comment Share on other sites More sharing options...
Rawkobo Posted May 2, 2014 Report Share Posted May 2, 2014 You forgot the obligatory seizure version: Christ that's frightening. OT: I don't know. I'm still not quite sold on Midrash being format-defining, although based on the details I've heard about Shadoll stuff coming out later on, the deck gets even more borked and we're going to be really, really sad. It's definitely an extremely strong card, though. Link to comment Share on other sites More sharing options...
Lunar Origins Posted May 2, 2014 Report Share Posted May 2, 2014 Ban it at the speed of light. Link to comment Share on other sites More sharing options...
Greiga Posted May 2, 2014 Report Share Posted May 2, 2014 They could make another fusion and hit this and the archetype still gets a 2800 that doesn't even battle most of the time thanks to its effect. Link to comment Share on other sites More sharing options...
Not-so-Radiant Arin Posted May 2, 2014 Report Share Posted May 2, 2014 Satan's puppies. As evidenced by the seizure vision. Link to comment Share on other sites More sharing options...
Expelsword Posted May 2, 2014 Report Share Posted May 2, 2014 The Sacreds prove themselves to be all-stars (pun intended) at dealing with this thing. Double Normal Summon for Pleiades #Winning Link to comment Share on other sites More sharing options...
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