~Faytl~ Posted July 13, 2014 Report Share Posted July 13, 2014 WATER, Aqua, Level 4 Once per turn: You can increase the Levels of all monsters currently on the field by 1. 100/1800 WIND, Winged-Beast, Level 2 Once per turn: You can target 1 face-up monster you control; this turn, if it attacks a defense Position monster, inflict piercing battle damage to your opponent. 900/900 Discuss? Link to comment Share on other sites More sharing options...
Bringerofcake Posted July 13, 2014 Report Share Posted July 13, 2014 Turtle + Tin Goldfish = Abyss Splash? But seriously, Turtle looks like it gives Gadget decks access to Rank 5 plays, which is interesting if nothing else. Link to comment Share on other sites More sharing options...
Expelsword Posted July 13, 2014 Report Share Posted July 13, 2014 If only it was Satellaknight Turtle... Definitely some shenanigans to be had though. Link to comment Share on other sites More sharing options...
Toffee. Posted July 13, 2014 Report Share Posted July 13, 2014 Turtle is also a Debris Target.... Not that it matters. Eagle is silly. Link to comment Share on other sites More sharing options...
-Dom- Posted July 13, 2014 Report Share Posted July 13, 2014 As everyone else seems to have said, turtle seems quite good/interesting to say the least, even upsetting opponent's plays (a 'during either player's turn' buff when its made would be cool) while eagle is kinda bad. Link to comment Share on other sites More sharing options...
heraldry_lord Posted July 13, 2014 Report Share Posted July 13, 2014 Why do I think that many of the Entermates like Eagle would be better off as hand traps? Link to comment Share on other sites More sharing options...
Expelsword Posted July 13, 2014 Report Share Posted July 13, 2014 They affect your face up monsters because you're supposed to be spamming every monster in your hand and Extra every turn. Link to comment Share on other sites More sharing options...
J-Max Posted July 13, 2014 Report Share Posted July 13, 2014 Turtle can actually make some interesting plays and opens up Rank 5 quite easily. I love how it can f*** up your opponent as well, as. just before they Xyz, you can change the Levels. As for Eagle? Meh.... Pretty lackluster to be honest, loads of cards allow for Piercing Damage. Link to comment Share on other sites More sharing options...
asterr259 Posted July 13, 2014 Report Share Posted July 13, 2014 Turtle is great all on it's own. And I think Eagle is good if you're running Entermate Pendulums. I'm sure it has other uses too though. Link to comment Share on other sites More sharing options...
~Faytl~ Posted July 13, 2014 Author Report Share Posted July 13, 2014 True, Eagle has uses in Pendulum Entermates, since they like to build up a lot of attack points through cards like Silver Claw and Cheermole. Turtle doesn't have much use in them though, other than opening up Rank 5 plays, I guess. Link to comment Share on other sites More sharing options...
Slinky Posted July 13, 2014 Report Share Posted July 13, 2014 Eagle + Odd-Eyes Pendulum = Shenanigans Link to comment Share on other sites More sharing options...
Βyakuya Posted July 14, 2014 Report Share Posted July 14, 2014 Turtle is weird...considering it being pretty foreign to Entermates except with Odd-Eyes, and yet here in IRL-world, generic Rank 4-5 Xyzss are the way to go. Not to mention kinda effing up opponent's possible Extra Deck summons...maybe. Eagle sucks more ironically; It might as well be a Union monster to give a monster an ability to give it piercing damage. Make it gain like, 600 ATK and then I'll be convinced. Link to comment Share on other sites More sharing options...
Wildflame Posted July 14, 2014 Report Share Posted July 14, 2014 Plus Turtle isn't a +, 0/10 But yeah, it has a couple of interesting things going for itself. Unlike Eagle. Link to comment Share on other sites More sharing options...
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