Aerion Brightflame Posted November 12, 2014 Report Share Posted November 12, 2014 http://i.imgur.com/uK9q4bi.jpgPossession Release Continuous Trap Card You can only use the (3) effect of "Possession Release" once per turn. (1) "Charmer" monsters you control cannot be destroyed by battle. (2) "Familiar-Possessed" monsters gain 800 ATK during damage calculation with an opponent's monster, and only during that damage calculation. (3) If a monster you control is destroyed (by battle or by card effect): Special Summon 1 Spellcaster-Type monster with 1500 DEF with a different Attribute than that monster either in face-up Attack Position or face-down Defense Position. Link to comment Share on other sites More sharing options...
Blake Posted November 12, 2014 Report Share Posted November 12, 2014 While Familiar.dek sounds hilarious, this seems best for Gravekeeper's. The deck has 7 targets, 2 of which are completely optimal to get (Recruiter, Shaman), and others that are decent (ie Assailant). And I guess you can run Archfiend Eater. Link to comment Share on other sites More sharing options...
Darj Posted November 12, 2014 Report Share Posted November 12, 2014 Isn't this the first card that directly support Charmers? Last effect is silly because it can bring non-Charmer monsters such as Injection Fairy Lily, some GKs and Green Turtle Summoner. I wonder why didn't they go for "Charmer" and "Familiar-Possessed" monsters specifically to avoid this kind of "cross-support". Link to comment Share on other sites More sharing options...
Phantom Roxas Posted November 12, 2014 Report Share Posted November 12, 2014 Seeing Charmer support is great. We still need to see Petit Dragon's upgrade, right? Link to comment Share on other sites More sharing options...
newhat Posted November 12, 2014 Report Share Posted November 12, 2014 First two effects don't matter Gravekeeper's is a Spellcaster archetype with plenty of Level 4 monsters Use one Possessed for her Attribute Make the rest Gravekeeper's Being able to search D.D.M. is awesome although since THIS isn't searchable it's hardly a Deck Link to comment Share on other sites More sharing options...
Armoire Posted November 12, 2014 Report Share Posted November 12, 2014 Seeing Charmer support is great. We still need to see Petit Dragon's upgrade, right? To be honest, we should have seen this coming with the whole Charmer Sleeves thing. And yeah, Petit Dragon's upgrade should be coming soon. And Dharc's. But at least Charmers are somewhat playable. The first effect helps a ton with their flip effects and them having weak stats. And then the Familiar-Possessed charmers become 2650ATK beaters that you can Special Summon from the deck with piercing. I like~ I wouldn't be surprised if Charmer hype gets even bigger, they'll make a Familiar-Possessed - Lyna with an added effect that searches for Dharc (or maybe some destruction etc.). Link to comment Share on other sites More sharing options...
werewolfjedi Posted November 13, 2014 Report Share Posted November 13, 2014 it's like, this next set has all these wanted supports for our fun decks to make them weird 2nd tier meta threats.\ does anyone else feel that they must have hired a long time fan-boy to the staff, or is it just me. Link to comment Share on other sites More sharing options...
Neutrality Man Posted November 13, 2014 Report Share Posted November 13, 2014 First two effects don't matter Gravekeeper's is a Spellcaster archetype with plenty of Level 4 monsters Use one Possessed for her Attribute Make the rest Gravekeeper's Being able to search D.D.M. is awesome although since THIS isn't searchable it's hardly a Deck FLIP: Select 1 Trap Card from your Deck and place it on top of your Deck. If "Necrovalley" is on the field, you can add the selected card to your hand instead. There is no unsearchable Trap Card. Link to comment Share on other sites More sharing options...
evilfusion Posted November 13, 2014 Report Share Posted November 13, 2014 "With a different Attribute"... Aren't most of the Gravekeepers DARK? I know there's at least 1 EARTH (Commandant), but most of them are DARK. So using this in Gravekeepers won't really help. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted November 13, 2014 Report Share Posted November 13, 2014 "With a different Attribute"... Aren't most of the Gravekeepers DARK? I know there's at least 1 EARTH (Commandant), but most of them are DARK. So using this in Gravekeepers won't really help. Not unless you're using Jigobyte and Friends alongside Gravekeepers Link to comment Share on other sites More sharing options...
Slinky Posted November 13, 2014 Report Share Posted November 13, 2014 Not unless you're using Jigobyte and Friends alongside Gravekeepers You need to get your eyes checked. Those have 200 defense, not 1500. Link to comment Share on other sites More sharing options...
Blake Posted November 13, 2014 Report Share Posted November 13, 2014 You need to get your eyes checked. Those have 200 defense, not 1500. I think you need to get your eyes checked, because you missed the point, and they're not spellcasters. They're different attributes that, at least technically, synergize with Spellcasters. and work as an engine to set this off, meaning you search for GKs after using Jigobyte/Archfiend Eater. The issue with this is the lack of working with Royal Tribute, but that's limited anyways. Link to comment Share on other sites More sharing options...
Neutrality Man Posted November 15, 2014 Report Share Posted November 15, 2014 I have just 1 question here... where does (3) Summon from? The Hand? Deck? Graveyard? Can we Summon them from the Extra Deck too? this is important information that is not available. If this thing is capable of pulling from the Extra and Main Deck both... there are 33 targets in the TCG/OCG before SECE drops. If no Extra Deck, 30. Link to comment Share on other sites More sharing options...
Kingdom Xathers Posted November 15, 2014 Report Share Posted November 15, 2014 I have just 1 question here... where does (3) Summon from? The Hand? Deck? Graveyard? Can we Summon them from the Extra Deck too? this is important information that is not available. Copy-Pasting from the Wiki:All "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon from your Deck in Attack Position or face-down Defense Position, 1 Spellcaster-Type monster with 1500 DEF that has a different Attribute from that destroyed monster's original Attribute. You can only use this effect of "Possession Release" once per turn. Link to comment Share on other sites More sharing options...
Neutrality Man Posted November 15, 2014 Report Share Posted November 15, 2014 Copy-Pasting from the Wiki:All "Charmer" monsters you control cannot be destroyed by battle. If a "Familiar-Possessed" monster attacks an opponent's monster, it gains 800 ATK during damage calculation only. If a monster(s) you control is destroyed by battle or card effect: You can Special Summon from your Deck in Attack Position or face-down Defense Position, 1 Spellcaster-Type monster with 1500 DEF that has a different Attribute from that destroyed monster's original Attribute. You can only use this effect of "Possession Release" once per turn. Alright, then including the non-Charmer cards, this thing has 30 targets. The attribute restriction is the one thing stopping this from being Semi-worthy at the very least. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.