~British Soul~ Posted November 23, 2014 Report Share Posted November 23, 2014 Trap/Normal If a "Fluffal" monster you control is destroyed by battle: Return that monster to the hand, and if you do, draw 1 card. discuss? Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted November 23, 2014 Report Share Posted November 23, 2014 So Fluffal are suppose to be toys from a crane game? That's kind of weird, but okay. The card is...well probably not worth it, you most likely won't have them on the field. If it could get Frightfur monsters too, that might be pretty nice, since you could recover them and get a draw too. Link to comment Share on other sites More sharing options...
Toffee. Posted November 23, 2014 Report Share Posted November 23, 2014 >destroyed by battle >fluff specific I really hope they buff this to include everything in the archetype and activate if it's destroyed regardless Either way, I fucking love the artwork on this one. Link to comment Share on other sites More sharing options...
newhat Posted November 24, 2014 Report Share Posted November 24, 2014 It lets you repeat search effects, I guess? Like most Fluffal cards, it's horrible topdecked. Link to comment Share on other sites More sharing options...
Sleepy Posted November 24, 2014 Report Share Posted November 24, 2014 At this point in the game, I think the card could afford to be downright any monster and any kind of destruction (but probably excluded to that "exactly 1" clause). I like the card, but it does sound pretty bad as is. Link to comment Share on other sites More sharing options...
Azuh Posted November 25, 2014 Report Share Posted November 25, 2014 Fluffal are literally toystory1.dek now Link to comment Share on other sites More sharing options...
Love of Ghibli Posted November 25, 2014 Report Share Posted November 25, 2014 Would be nicer if it was a Continuous Trap with a once per turn clause. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted November 25, 2014 Report Share Posted November 25, 2014 Would be nicer if it was a Continuous Trap with a once per turn clause. You know, that's not a completely terrible idea. Too bad that it will probably just get a "or by an opponent's card effect" clause instead. Link to comment Share on other sites More sharing options...
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