Rodrigo Posted December 3, 2014 Report Share Posted December 3, 2014 I really like the blessed idea actually. Looks nice, is very flavorful, and it's just plain awesome I love it. Link to comment Share on other sites More sharing options...
CLG Klavier Posted December 3, 2014 Author Report Share Posted December 3, 2014 and before someone brings up "memory issues" a dice or a pebble is enough to signify it :P Link to comment Share on other sites More sharing options...
Gokai-Red Posted December 3, 2014 Report Share Posted December 3, 2014 Or we could something like this:http://magiccards.info/scans/en/bng/31.jpg The manifestation counter thingy part.Oh and just as a added detail...can a Blessed Weapon enter the battlefield Equipping Someone please? Link to comment Share on other sites More sharing options...
CLG Klavier Posted December 3, 2014 Author Report Share Posted December 3, 2014 Hm, that could make the costs increased, but, seems like it could be a thing. Link to comment Share on other sites More sharing options...
Gokai-Red Posted December 3, 2014 Report Share Posted December 3, 2014 Hm, that could make the costs increased, but, seems like it could be a thing. Actually, forget that, we can simply made a creature to have that ability. Ala our very own Stoneforge Mystic. like this. Arsenal's Sanctifier 1WW Creature - Human Cleric Cost: You may put an Equipment card from your hand onto the battlefield attached to target creature you control. If you do, put a sanctification counter on that Equipment. 1/3 Link to comment Share on other sites More sharing options...
CLG Klavier Posted December 3, 2014 Author Report Share Posted December 3, 2014 Bless* COST (You may cast this card for COST. If you do, it enters the battlefield with a manifestation* counter, attached to target creature you control.) Heroic as the returning mechanic? lol Link to comment Share on other sites More sharing options...
.Rai Posted December 3, 2014 Report Share Posted December 3, 2014 That version of Bless doesn't actually work with Heroic. It's almost impossible to make mechanics that do, unfortunately.I don't think Bless has enough design space to warrant a whole new mechanic. Especially not common design space: Monstrosity had about 2 common Monstrosity creatures in Theros, I think, and Blessed will have to take up and equal amount or less slots than that just by the dynamics of Limited and as-fan mechanics. also memory issues but okay Link to comment Share on other sites More sharing options...
CLG Klavier Posted December 3, 2014 Author Report Share Posted December 3, 2014 Eeeeh, don't be a killjoy, we're gonna have a tons of equipment in here anyways, might do some stuff with them. Link to comment Share on other sites More sharing options...
Gokai-Red Posted December 3, 2014 Report Share Posted December 3, 2014 Ok so let's start!!!! CARD MAKING FTW Kami of Fiery Tails 3RCreature - Spirit When Kami of Fiery Tails enters the battlefield, it deals 3 damage to target creature.Channel — RR, Discard Kami of Fiery Tails: Kami of Fiery Tails deals 3 damage to target creature.3/1Kami of Tidal Waves 1UUCreature - SpiritWhen Kami of Tidal Waves enter the battlefield, return target creature to its owner's hand.Channel — 2U, Discard Kami of Tidal Waves: Return target creature to its owner's hand.2/2Kami of Harvest 2GGCreature - SpiritWhen Kami of Harvest enters the battlefield, you may search your library for a basic land and put it into the battlefield tapped. Shuffle your library afterwards.Channel — 1G, Discard Kami of Harvest: Search your library for a basic land and put it into the battlefield tapped. Shuffle your library afterwards.2/4Budoka Channeler 1GCreature - Human MonkTap an untapped Spirit you control: Add one mana of any of its colors to your mana pool.1/1Konda's Memorial WInstantPrevent all damage dealt by creatures this turn. Link to comment Share on other sites More sharing options...
Just Crouton Posted December 4, 2014 Report Share Posted December 4, 2014 Future mechanic idea: Leadership (cost x): (Put +1/+1 counters on this equal to the number of creatures you control except this, and it becomes the leader. You can only have one leader in play at a time.) When [creature] becomes the leader/ While [creature] is the leader, [x] Leaders would be Legendaries, high costs, and boost your entire field of creatures with the same color. Ex: EDIT: Am I allowed to bring over my cards from Digital's CCG to this one? Link to comment Share on other sites More sharing options...
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