~British Soul~ Posted January 14, 2015 Report Share Posted January 14, 2015 Warrior/Xyz/Effect 2 or more (max. 5) Level 4 Warrior-Type monsters During each of your opponent's End Phases: Detach 1 Xyz Material from this card. This card gains the following effects based on the number of Xyz Materials attached to it. ● 1 or more: This card cannot be destroyed by battle. ● 2 or more: This card gains 1500 ATK and DEF. ● 3 or more: This card is unaffected by other card effects. ● 4 or more: Your opponent cannot Normal/Special Summon. ● 5 or more: Once per turn: You can destroy all cards your opponent controls. We're finally getting this mofo in TCG. On another note, it feels good being able to post images from the wikia again, discuss? Link to comment Share on other sites More sharing options...
Spinny Posted January 14, 2015 Report Share Posted January 14, 2015 a 5 mat is practically guaranteed to Win a game, that shouldnt really be a thing IMO. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted January 14, 2015 Report Share Posted January 14, 2015 a 5 mat is practically guaranteed to Win a game, that shouldnt really be a thing IMO. Well, it detaches each turn, so you need to finish fast, and getting out 5 Warrior-Type monsters isn't really the easiest thing in the world. Link to comment Share on other sites More sharing options...
Slinky Posted January 14, 2015 Report Share Posted January 14, 2015 Well, it detaches each turn, so you need to finish fast, and getting out 5 Warrior-Type monsters isn't really the easiest thing in the world. Unless its Satellars, in which case, it really is the easiest thing in the world (not literally, but you get the picture) Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted January 14, 2015 Report Share Posted January 14, 2015 Unless its Satellars, in which case, it really is the easiest thing in the world (not literally, but you get the picture) Could you explains in more detail how you would pull that off? I don't play them at all. Link to comment Share on other sites More sharing options...
Slinky Posted January 14, 2015 Report Share Posted January 14, 2015 Could you explains in more detail how you would pull that off? I don't play them at all. All you need is a nuked Delteros nabbing an Altair on the opponents turn, which nabs Deneb, which nabs another Altair. Then on your turn, Vega --> Altair --> Deneb --> Search Altair ---> 86 With the added bonus of 86 ignoring Altair's attack condition, Alternatively, Call of the Haunted/Oasis can provide the same results. Oasis can't due to change to wyrm. Link to comment Share on other sites More sharing options...
VampireofDarkness Posted January 14, 2015 Report Share Posted January 14, 2015 Could you explains in more detail how you would pull that off? I don't play them at all. End Phase Call of the Haunted, get Altair, bring back Deneb, search Altair, summon Vega, get Altair, get any other Satellar, you now have a 5 mat Rhomingant Link to comment Share on other sites More sharing options...
Toffee. Posted January 14, 2015 Report Share Posted January 14, 2015 Aside from being a ghetto boss monster in something like Satellars, I never really got a kick out of this card. I mean, yea, it does stuff, but you typically jump through a lot of hoops to get the most out of this card. Link to comment Share on other sites More sharing options...
heraldry_lord Posted January 15, 2015 Report Share Posted January 15, 2015 End Phase Call of the Haunted, get Altair, bring back Deneb, search Altair, summon Vega, get Altair, get any other Satellar, you now have a 5 mat Rhomingant Doesn't Altair have a hard OPT clause? Link to comment Share on other sites More sharing options...
Slinky Posted January 15, 2015 Report Share Posted January 15, 2015 Doesn't Altair have a hard OPT clause? End Phase Call of the Haunted, get Altair, bring back Deneb, search Altair, summon Vega, get Altair, get any other Satellar, you now have a 5 mat Rhomingant Link to comment Share on other sites More sharing options...
The Hunter_ Posted January 15, 2015 Report Share Posted January 15, 2015 We are also now getting the Star Seraphs, making it much easier for Satellarknights to summon this guy with a lot of materials. Almost guaranteed win if you manage to get this out with 4-5 materials. Link to comment Share on other sites More sharing options...
heraldry_lord Posted January 15, 2015 Report Share Posted January 15, 2015 Yes, of course, my bad. Still, you'd need Call of the Haunted Set, Altair, Deneb and a random Satellar in the Graveyard, and Vega in your hand. It's not particularly hard, but that's more setup than the average Satellarknight play IMO. Link to comment Share on other sites More sharing options...
The Hunter_ Posted January 15, 2015 Report Share Posted January 15, 2015 Yes, of course, my bad. Still, you'd need Call of the Haunted Set, Altair, Deneb and a random Satellar in the Graveyard, and Vega in your hand. It's not particularly hard, but that's more setup than the average Satellarknight play IMO. Yes, it is. However, actually pulling off the play could easily net you a win so it is worth it. Link to comment Share on other sites More sharing options...
~British Soul~ Posted January 15, 2015 Author Report Share Posted January 15, 2015 We are also now getting the Star Seraphs, making it much easier for Satellarknights to summon this guy with a lot of materials. The Star Seraphs are Fairy though so they can't be used for this. (Unless you're using DNA Surgery ofc) Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted January 15, 2015 Report Share Posted January 15, 2015 Ah, Rhongobongo. Finally being able to see you hit international stores, how wonderful. Now people finally can get mad when someone do a 5-mat this. Though, 3-mat rhongo aren't -that- bad, actually. Link to comment Share on other sites More sharing options...
Spinny Posted January 15, 2015 Report Share Posted January 15, 2015 Ah, Rhongobongo. Finally being able to see you hit international stores, how wonderful. Now people finally can get mad when someone do a 5-mat this. Though, 3-mat rhongo aren't -that- bad, actually. 3 mat isnt really worth imo, because the 4th effect is most potent, 3 mat creates a really bad and short wall. Link to comment Share on other sites More sharing options...
The Hunter_ Posted January 16, 2015 Report Share Posted January 16, 2015 The Star Seraphs are Fairy though so they can't be used for this. (Unless you're using DNA Surgery ofc) Oh, right. My bad. I didn't notice that. ;) Link to comment Share on other sites More sharing options...
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