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Number 86: Heroic Champion - Rhongomiant


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300px-Number86HeroicChampionRhongomiant-

 

Warrior/Xyz/Effect

2 or more (max. 5) Level 4 Warrior-Type monsters
During each of your opponent's End Phases: Detach 1 Xyz Material from this card. This card gains the following effects based on the number of Xyz Materials attached to it.
● 1 or more: This card cannot be destroyed by battle.
● 2 or more: This card gains 1500 ATK and DEF.
● 3 or more: This card is unaffected by other card effects.
● 4 or more: Your opponent cannot Normal/Special Summon.
● 5 or more: Once per turn: You can destroy all cards your opponent controls.

 

We're finally getting this mofo in TCG. On another note, it feels good being able to post images from the wikia again, discuss?

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Well, it detaches each turn, so you need to finish fast, and getting out 5 Warrior-Type monsters isn't really the easiest thing in the world.

 

Unless its Satellars, 

 

in which case, it really is the easiest thing in the world (not literally, but you get the picture)

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Could you explains in more detail how you would pull that off? I don't play them at all.

 

All you need is a nuked Delteros nabbing an Altair on the opponents turn, which nabs Deneb, which nabs another Altair.

 

Then on your turn, Vega --> Altair --> Deneb --> Search Altair ---> 86

 

With the added bonus of 86 ignoring Altair's attack condition,

 

Alternatively, Call of the Haunted/Oasis can provide the same results.

 

Oasis can't due to change to wyrm.

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Yes, of course, my bad.

 

Still, you'd need Call of the Haunted Set, Altair, Deneb and a random Satellar in the Graveyard, and Vega in your hand.  It's not particularly hard, but that's more setup than the average Satellarknight play IMO.

 

Yes, it is. However, actually pulling off the play could easily net you a win so it is worth it.

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Ah, Rhongobongo.

Finally being able to see you hit international stores, how wonderful.

Now people finally can get mad when someone do a 5-mat this. Though, 3-mat rhongo aren't -that- bad, actually.

3 mat isnt really worth imo, because the 4th effect is most potent, 3 mat creates a really bad and short wall.

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