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[ANIME] Arctic Beast - Iceberg Narwhal


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200px-ArcticBeastIcebergNarwhal-JP-Anime

 

Level 7, Synchro, Water

Summoning conditions unknown

2700/???

 

When this card declares an attack, if your opponent activates a Spell/Trap Card: You can negate the activation, and if you do, destroy it (this is a Quick Effect). Once per turn, if a player(s) takes effect damage: Inflict the same amount of damage to your opponent.

 

Thats... a very high ATK for a level 7 Synchro. AND a rather powerful effect. Who bets the summoning conditions are rubbish?

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https://www.youtube.com/watch?v=ykwqXuMPsoc

 

Anyways, it's not even that great as-is, so I don't see what it would need restrictions for.

 

2700 ATK; Decent. It's not "a lot", it's slightly above par. True, a lot of level 7s are 2400, but Scrap Archfiend is 2700, and there is argument that this wouldn't totally outclass it (D/D/D, mainly).

 

In addition, the effects are just okay. The first effect is a worse Ancient Gear effect 9/10, and that's an inferior Armades effect. The burn effect  would likely be Opponent only if this saw IRL release, so that's fine, not even good.

 

It's not the best design to 'outclass' Archfiend, but it's hardly a broken card or anything in need of a nerf.

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the first effect is neat and limiting it to attack declaration specifically is a cool way to balance it.

 

the second one is fucked up because your opponent is still a player, meaning it can double a burn which is grody.

 

i imagine the second effect would either specify controller or become the continuous more generic "both players take any effect damage inflicted to a player".

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OCG, combine this with ring of Destruction.

Both players take damage, then you take the combined damage (since it says player(s)), and fling it at your opponent again. Totally sounds fair.

 

Also makes cards like Just Desserts, Ceasfire, Prepared Explosives, and Secret Barrel hit twice.

 

That second effect may have to go if it ever gets released irl.

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