mshends Posted March 22, 2015 Report Share Posted March 22, 2015 Normal Spell Target 1 "Moonlight" monster in your Graveyard; Special Summon that target. Link to comment Share on other sites More sharing options...
Spinny Posted March 22, 2015 Report Share Posted March 22, 2015 Cards like these are awful design. Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 22, 2015 Report Share Posted March 22, 2015 Cards like these are awful design. Remember what happened to Seam Reborn? That will probably happen here too. Link to comment Share on other sites More sharing options...
Spinny Posted March 22, 2015 Report Share Posted March 22, 2015 Remember what happened to Seam Reborn? That will probably happen here too. I was thinking more of Advanced heraldry art and Heraldry reborn since even though they never became meta, they were pretty stupid. Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 22, 2015 Report Share Posted March 22, 2015 I was thinking more of Advanced heraldry art and Heraldry reborn since even though they never became meta, they were pretty stupid. AHA I agree, Heraldry Reborn though at least has a OPT clause. Link to comment Share on other sites More sharing options...
Slinky Posted March 22, 2015 Report Share Posted March 22, 2015 Remember what happened to Seam Reborn? That will probably happen here too. This is also a spell. So more immediate examples are Junk Puppet and Heraldry Reborn. Seam Reborns only real comparitive part was Archfiend's Roar, or something like that. AHA I agree, Heraldry Reborn though at least has a OPT clause. No it doesn't. Thats Heraldry Art. Heraldry Reborn doesn't have an OPT clause. Junk Puppet does though. Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 22, 2015 Report Share Posted March 22, 2015 This is also a spell. So more immediate examples are Junk Puppet and Heraldry Reborn. Seam Reborns only real comparitive part was Archfiend's Roar, or something like that. So is Seam Reborn. You're thinking of Frightfur Custom.No it doesn't. Thats Heraldry Art. Heraldry Reborn doesn't have an OPT clause. Junk Puppet does though. You have it backwards - Heraldry Reborn has a OPT clause, AHA does not. Link to comment Share on other sites More sharing options...
Toffee. Posted March 22, 2015 Report Share Posted March 22, 2015 Remember what happened to Seam Reborn? That will probably happen here too.Stitching Reborn is mediocre, though.... Link to comment Share on other sites More sharing options...
Thomas★Zero Posted March 22, 2015 Report Share Posted March 22, 2015 Its ashamed O - Over soul doesn't work on effect "HERO's" like this can with "Moonlight" monsters. OT: Simply being a monster reborn for Moonlight monsters is nice depending on how far their theme goes. Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 22, 2015 Report Share Posted March 22, 2015 Stitching Reborn is mediocre, though.... Yeah it is, but it's more recent than Heraldry Reborn. Link to comment Share on other sites More sharing options...
Slinky Posted March 22, 2015 Report Share Posted March 22, 2015 So is Seam Reborn. You're thinking of Frightfur Custom. You have it backwards - Heraldry Reborn has a OPT clause, AHA does not. Both don't have it then. Derp. Link to comment Share on other sites More sharing options...
Neutrality Man Posted March 22, 2015 Report Share Posted March 22, 2015 Link to comment Share on other sites More sharing options...
玄魔の王 Posted March 22, 2015 Report Share Posted March 22, 2015 Both don't have it then. Derp. Well I'll be damned. I thought I remembered seeing a OPT clause on this thing. We've been over this. Link to comment Share on other sites More sharing options...
heraldry_lord Posted March 22, 2015 Report Share Posted March 22, 2015 Cards like these are awful design. I was thinking more of Advanced heraldry art and Heraldry reborn since even though they never became meta, they were pretty stupid. Advanced Heraldry Art, sure, but archetype-specific Reborns (as in, those that don't Summon multiples) have done what so far? Even in the case of AHA, Heraldics being relatively mediocre overall holds it back a lot. You could argue that cards like Junk Puppet, Battlin' Boxing Spirit and Heraldry Reborn are boring/repetitive design, to which I'm inclined to agree. Link to comment Share on other sites More sharing options...
Spinny Posted March 22, 2015 Report Share Posted March 22, 2015 Advanced Heraldry Art, sure, but archetype-specific Reborns (as in, those that don't Summon multiples) have done what so far? Even in the case of AHA, Heraldics being relatively mediocre overall holds it back a lot. You could argue that cards like Junk Puppet, Battlin' Boxing Spirit and Heraldry Reborn are boring/repetitive design, to which I'm inclined to agree. So you tell me that the impact is crap, which i already noted, and then agree with me, great! Link to comment Share on other sites More sharing options...
heraldry_lord Posted March 22, 2015 Report Share Posted March 22, 2015 So you tell me that the impact is crap, which i already noted, and then agree with me, great! Usually, when I see the word "stupid", it implies that something is OP, which was what I was arguing against. Link to comment Share on other sites More sharing options...
Spinny Posted March 22, 2015 Report Share Posted March 22, 2015 Usually, when I see the word "stupid", it implies that something is OP, which was what I was arguing against. Design and impact are two different things, i even said in the next comment: I was thinking more of Advanced heraldry art and Heraldry reborn since even though they never became meta, they were pretty stupid. Link to comment Share on other sites More sharing options...
heraldry_lord Posted March 22, 2015 Report Share Posted March 22, 2015 Design and impact are two different things, i even said in the next comment: They're two different things, but they influence each other, and IMO shouldn't just be considered separate from each other. A card can be broken on paper, but with proper planning (it's Konami, but still), it can be much tamer in practice. Archetypes have especially provided the means by which you can control just how powerful cards like this can become. If their creativity or intrigue (or lack thereof) is what you were aiming your critique at, then I have no need to argue any further. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted March 22, 2015 Report Share Posted March 22, 2015 someone would have an aneurysm moment over this thread. Card's nice, but as long as its targets remains decent to mediocre, it won't be bad. Link to comment Share on other sites More sharing options...
Peridank Posted March 23, 2015 Report Share Posted March 23, 2015 I kinda like the feel moonlight monsters have as a Archetype that just wants to pop backrow and attack. Pretty strait forward... seeing this makes me wonder if they have a chance of being printed though. Link to comment Share on other sites More sharing options...
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