Blake Posted March 27, 2015 Report Share Posted March 27, 2015 If you open 2 Igknights + Armageddon Knight, you basically win. Thanks to this guy. There are up to 6 Armageddon Knights (RotA) in your deck, and up to 24 Igknights (Summoner's Art/RotA, though RotA overlaps and should be mostly counted towards arma for this sake). Combo goes: NS Arma, dump BW - Zephyros Activate any old Igknight Bounce it with Zephyros Arma + Zephyros = Key Beetle Activate that scale again, Key Beetle it Thin as much as you like, PS 4 Igknights, make Rhongomiant. If you open that combo, your opponent is locked out of summoning for a turn. And any Igknights dropped in the grave by Rhongo can be brought back by another Igknight. The next turn, you have 3 board spaces. PS 3x4, make Ptolemaios -> Nova -> Infinity, recover your lost level 4s. That's 2500 + 2500 + 3000. If they didn't set a monster, you can swing for game. If they did, NSing /1/ Igknight won't cost you, so you can NS the 1700 or the 1600 and, if you have Ignition Phoenix, they get +300 to help go for game. Link to comment Share on other sites More sharing options...
CLG Klavier Posted March 27, 2015 Report Share Posted March 27, 2015 So wait, if you use this on one of Igknight scales, do you literally get to cycle through your entire deck? O.o Link to comment Share on other sites More sharing options...
AnnieShifter Posted March 27, 2015 Report Share Posted March 27, 2015 I'm pretty sure that combo doesn't work due to the pendulum's effect requiring you to destroy both, in order to search. If that combo was possible, can you imagine how broken the Deck would be. Link to comment Share on other sites More sharing options...
CLG Klavier Posted March 27, 2015 Report Share Posted March 27, 2015 I checked. Igknights have a "if you do" clause. Doesn't work :c Link to comment Share on other sites More sharing options...
VampireofDarkness Posted March 27, 2015 Report Share Posted March 27, 2015 I checked. Igknights have a "if you do" clause. Doesn't work :c Supposedly it works because of rulings of Masked Hero Acid. Link to comment Share on other sites More sharing options...
CLG Klavier Posted March 27, 2015 Report Share Posted March 27, 2015 Supposedly it works because of rulings of Masked Hero Acid *looks up*' ...oh shit. Link to comment Share on other sites More sharing options...
Blake Posted March 27, 2015 Author Report Share Posted March 27, 2015 So wait, if you use this on one of Igknight scales, do you literally get to cycle through your entire deck? O.o I'm pretty sure that combo doesn't work due to the pendulum's effect requiring you to destroy both, in order to search. If that combo was possible, can you imagine how broken the Deck would be. I checked. Igknights have a "if you do" clause. Doesn't work :c Supposedly it works because of rulings of Masked Hero Acid Based on wordings of other cards (Masao mentioned Masked Hero Acid, Nai told me Double-Edged Sword Technique), so long as you destroy one of the cards, it does, in fact, work. Yo ucan cycle your whole deck. The only reason it wouldn't work is BKSS about "b-but it checks the zones are empty!" despite that going against Acid. Link to comment Share on other sites More sharing options...
CLG Klavier Posted March 27, 2015 Report Share Posted March 27, 2015 I...wouldn't be surprised if they BKSS'd this. This just sounds way too stupid to be true. Link to comment Share on other sites More sharing options...
VampireofDarkness Posted March 27, 2015 Report Share Posted March 27, 2015 I...wouldn't be surprised if they BKSS'd this. This just sounds way too stupid to be true. If it does, this combo would really makes me wish Igknights didn't exist. This is the first archetype I really feel a strong hatred for based on the number of cards it breaks. Even Qli doesn't disturb me as much as it just is frustrates me. I hope Konami approaches the ruling with this responsibly, or take action like they did with Number 95, else we got one of the most degenerate formats in a while to exist coming about on our hands. Link to comment Share on other sites More sharing options...
CLG Klavier Posted March 27, 2015 Report Share Posted March 27, 2015 Yeah...the level of consistency of this deck is already mindblowing. If this interaction will be let through, this will be the most stupid deck that appeared in a very long while. Link to comment Share on other sites More sharing options...
VampireofDarkness Posted March 27, 2015 Report Share Posted March 27, 2015 Yeah...the level of consistency of this deck is already mindblowing. If this interaction will be let through, this will be the most stupid deck that appeared in a very long while. This will be March 2010 bonkers most definitely. As in Frog FTK and Infernity with Trishula loops. It will be something I really hope never happened again, but assuming it does, I'll be signing off I suppose. My prayers to everyone hoping this doesn't work Link to comment Share on other sites More sharing options...
Blake Posted March 27, 2015 Author Report Share Posted March 27, 2015 well the good news is that Cydra Infinity won't be in the TCG for ages =D Though you can -Infinity +Delteros for less protection but a clear swing, regardless of them setting Link to comment Share on other sites More sharing options...
CLG Klavier Posted March 27, 2015 Report Share Posted March 27, 2015 Eh, screw CyDra, you can summon anything this way really. Sure, it won't be AS oppressive, but still. Link to comment Share on other sites More sharing options...
Toffee. Posted March 27, 2015 Report Share Posted March 27, 2015 So given the weapon motif + mass amounts of "ammo" your dumping with said Knights... Dare I say that Minigun.dek + Key Beetle is...Ubercharged? Link to comment Share on other sites More sharing options...
- Minimania - Posted March 27, 2015 Report Share Posted March 27, 2015 This is Frog/Ruler/Infernity all over again, and Infernity is actually really good with Igknight. Link to comment Share on other sites More sharing options...
Resident Fascist Posted March 27, 2015 Report Share Posted March 27, 2015 I have only five words to say about this. If anyone wants me to do the math for the actual percentage of opening the OTK, I'll do it. Although from what I can see any hand that has AK in it likely has 2 Igknights or pieces to get 2 of them. So basically, this deck OTKs consistently or locks your opponent out of the game turn 1. ... Link to comment Share on other sites More sharing options...
Toffee. Posted March 27, 2015 Report Share Posted March 27, 2015 This is Frog/Ruler/Infernity all over again, and Infernity is actually really good with Igknight.'Cept you still only have 1 Archfiend and 1 Launcher.Though, Infernities don't give a shit because they are lazy as fuck Link to comment Share on other sites More sharing options...
Blake Posted March 27, 2015 Author Report Share Posted March 27, 2015 I have only five words to say about this. If anyone wants me to do the math for the actual percentage of opening the OTK, I'll do it. Although from what I can see any hand that has AK in it likely has 2 Igknights or pieces to get 2 of them. See, that's the thing. This isn't even the only one. There are also ways to open 5-Mat Rhongomiant, ways to abuse royal Magical Library to fucking hell, etc. Then you have to consider the R4 pool they have access to: Stellarknight Delteros Planetellarknight Ptolemaios -> Cyber Dragon Nova -> Cyber Dragon Infinity Number 39: Utopia -> Number S39: Utopia the Lightning Key Beetle (seen here, requires a tiny DARK 'engine') Castel the Skyblaster Musketeer Dark Rebellion Xyz Dragon tech Rank 4s that there are tons of it And other ranks, too 6: Basiltrice, Ptolemy 3: Lion Emperor 5: technically some shit but not really worth going for them when you only have riots They have Synchro Access through Rose, Warrior of Revenge (meh), Veiler (meh), or Yuki Usagi (less useful post-Vanity's, but still useful). This allows access to Chaofeng (searches Yuki), Blader/Scrap Dragon, Clear Wing Synchro Dragon/Ancient Sacred Wyvern, and Metaphys Horus/Nothung. You likely don't have enough room for all of these, but options. They also have access to Fusion through Elemental HERO Blazeman. Namely, First of the Dragons and E-HERO Nova Master, the latter of which can put in a lot of work, and he combos with CWSD for OTKs. Gimmicky, but it came up a bit in testing. Then Royal Magical Library lets you draw a fuck ton to guarantee good turns/hitting Yuki Usagi or cute shit like Knight of the Red Lotus, which is able to be Pendulum Summoned and is a OPT Faultroll for the deck, basically. Can be NSd, has its own SS, and can be PSd. Thankfully, this deck has no real access to backrow due to space constraints 8D also changing the topic to be both of these Link to comment Share on other sites More sharing options...
Resident Fascist Posted March 27, 2015 Report Share Posted March 27, 2015 See, that's the thing. This isn't even the only one. There are also ways to open 5-Mat Rhongomiant, ways to abuse royal Magical Library to fucking hell, etc. Then you have to consider the R4 pool they have access to: Stellarknight Delteros Planetellarknight Ptolemaios -> Cyber Dragon Nova -> Cyber Dragon Infinity Number 39: Utopia -> Number S39: Utopia the Lightning Key Beetle (seen here, requires a tiny DARK 'engine') Castel the Skyblaster Musketeer Dark Rebellion Xyz Dragon tech Rank 4s that there are tons of it And other ranks, too 6: Basiltrice, Ptolemy 3: Lion Emperor 5: technically some shit but not really worth going for them when you only have riots They have Synchro Access through Rose, Warrior of Revenge (meh), Veiler (meh), or Yuki Usagi (less useful post-Vanity's, but still useful). This allows access to Chaofeng (searches Yuki), Blader/Scrap Dragon, Clear Wing Synchro Dragon/Ancient Sacred Wyvern, and Metaphys Horus/Nothung. You likely don't have enough room for all of these, but options. They also have access to Fusion through Elemental HERO Blazeman. Namely, First of the Dragons and E-HERO Nova Master, the latter of which can put in a lot of work, and he combos with CWSD for OTKs. Gimmicky, but it came up a bit in testing. Then Royal Magical Library lets you draw a fuck ton to guarantee good turns/hitting Yuki Usagi or cute shit like Knight of the Red Lotus, which is able to be Pendulum Summoned and is a OPT Faultroll for the deck, basically. Can be NSd, has its own SS, and can be PSd. Thankfully, this deck has no real access to backrow due to space constraints 8D also changing the topic to be both of these Yeah, I've been playing Library since the deck first hit DevPro. Personally I like my Igknights to be more turbo based rather than focusing on actually playing a game with the opponent. This just adds more ways to kill your opponent before they even get to play, which really isn't very fun. Link to comment Share on other sites More sharing options...
Blake Posted March 27, 2015 Author Report Share Posted March 27, 2015 Yeah, the problem with the deck is that it is insanely boring to play while other decks have standard plays, this deck is almost nothing but standard plays Link to comment Share on other sites More sharing options...
Lonk Posted March 27, 2015 Report Share Posted March 27, 2015 Please let BKSS happen. Please let there be an error in the translation. Please, Konami, please show me that you are not that stupid to make that mistake... If this combo works the way I think it works; https://www.youtube.com/watch?v=ujhImZbroIg Link to comment Share on other sites More sharing options...
Expelsword Posted March 27, 2015 Report Share Posted March 27, 2015 It may seem hypocritical of me to enjoy playing Infernoids so much and dislike Igknights, when they both have the same SPAM EVERYTHING mentality, but at least every other deck that spams has some variety in effects and plays. This deck is nothing but 30 copies of the same card, all with the same non-effect. There's no excitment in watching a game between Igknights and any other deck. As for this combo, it seems senseless. I doubt Konami will continue to allow you to "destroy all cards in your pendulum zones", when you haven't actually done so. Then again, Konami proves over and over again to be incapable of making sensible decisions. Link to comment Share on other sites More sharing options...
Krein Posted March 28, 2015 Report Share Posted March 28, 2015 I'm kind of confused as to how this loop would work if the Igknights say to destroy "all" cards in your Pendulum Zones to search a card. People have mentioned other card rulings on why it would work, but I honestly still don't get it. Link to comment Share on other sites More sharing options...
Blake Posted March 28, 2015 Author Report Share Posted March 28, 2015 I'm kind of confused as to how this loop would work if the Igknights say to destroy "all" cards in your Pendulum Zones to search a card. People have mentioned other card rulings on why it would work, but I honestly still don't get it. If we follow other cards, as long as SOMETHING dies by the effect, and it at least ATTEMPTED to destroy everything, it can still go off. So, let's say you have a protected S/T and Key Beetle, and the opponent summons Masked Hero Acid. It blows up your other backrow/Pendulums, and then it shrinks beetle. The protected S/T remains, but it at least tried to kill it. Apply the same here. Link to comment Share on other sites More sharing options...
Azuh Posted March 28, 2015 Report Share Posted March 28, 2015 Essentially this is another case of a problem when card effects don't have "Once per turn" causes. Aka see Substitoad and Mind Master Link to comment Share on other sites More sharing options...
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