Atypical-Abbie Posted April 5, 2015 Report Share Posted April 5, 2015 Brilliant Fusion Continuous Spell Card You can only activate 1 “Brilliant Fusion” per turn. (1) Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a “Gem-Knight” Fusion Monster in your Extra Deck, then Fusion Summon that “Gem-Knight” Fusion Monster from your Extra Deck, but its ATK and DEF each become 0. Destroy that monster if this card leaves the field. (2) Once per turn: You can discard 1 Spell Card; that Fusion Summoned monster gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent’s turn. This card is great, Summon Lady Brilliant, use her effect, Summon whatever else you want. Combine this with Lazuli and some Normal Monsters and plus massively. Will probably be run at 3 in my Deck. Gem-Knight Lady Brilliant Dia / Gem-Knight Lady Brilliant Diamond Level 10 EARTH Rock-Type Fusion Effect Monster ATK 3400 DEF 2000 3 “Gem-Knight” monsters Must first be Fusion Summoned by using the above Fusion Materials. You can only Special Summon “Gem-Knight Lady Brilliant Dia” once per turn. (1) Once per turn: You can send 1 “Gem-Knight” monster you control to the Graveyard, and if you do, Special Summon 1 “Gem-Knight” Fusion Monster from your Extra Deck, ignoring the Summoning conditions. As said above, this card works wonders with Brilliant Fusion since you can just send itself to get anything Gem-Knight, but it itself also pretty good since it has massive ATK. Entermage Trick Clown Level 4 LIGHT Spellcaster-Type Effect Monster ATK 1600 DEF 1200 You can only use the effect of “Entermage Trick Clown” once per turn. (1) If this card is sent to the Graveyard: You can target 1 “Entermage” monster in your Graveyard; Special Summon it, but its ATK and DEF become 0, then you take 1000 damage. Trick Clown is silly, Foolish Burial, PWWB, no matter what you get a monster. It also dodges TT and Bottomless, if the translation is correct. I am sure people will tech this into things. Link to comment Share on other sites More sharing options...
mshends Posted April 5, 2015 Report Share Posted April 5, 2015 Brilliant Fusion is bloody good! So you can basically can summon “Gem-Knight” Fusion Monster, for free? (sure their Atk/Def is going to be 0, but they can still use their effect) Also is a good card to dump Gem Knight to the graveyard quickly Lady Brilliant Dia is a bit meh, thought they are going to bufff it, oh well at least the effect is interesting Entermage Trick Clown is amazing Link to comment Share on other sites More sharing options...
Cosmo. Posted April 5, 2015 Report Share Posted April 5, 2015 Wow both the Gem- supports are amazing, it makes me want to build them even more now! Link to comment Share on other sites More sharing options...
Premier Alexander Romanov Posted April 5, 2015 Report Share Posted April 5, 2015 I love how Trick Clown singlehandedly enables the entire deck. Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 5, 2015 Report Share Posted April 5, 2015 *opens the thread* *sees the new Gem-Knight stuff* Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 5, 2015 Report Share Posted April 5, 2015 Well....G-K finally got their true wincon. CORE really has a lot of nutty stuffs, huh? Link to comment Share on other sites More sharing options...
Slinky Posted April 5, 2015 Report Share Posted April 5, 2015 what the fuck is with trick clown? Link to comment Share on other sites More sharing options...
Spinny Posted April 5, 2015 Report Share Posted April 5, 2015 Entermages will be my new deck for making three mats when they come out, loving them so far. Link to comment Share on other sites More sharing options...
CLG Klavier Posted April 5, 2015 Report Share Posted April 5, 2015 So, since Lapis Lazuli makes milling Gem-Knights from Extra piss easy, you can do stuff like Brilliant Fusion into Lady Dia, use her effect to send something to summon regular Dia, and use his effect to copy a previously milled by Lapis Lazuli Lady Dia and use the effect again, blah blah. Nevermind I can't read, I forgot Master Dia copies level 7 OR LOWER. Link to comment Share on other sites More sharing options...
Toffee. Posted April 5, 2015 Report Share Posted April 5, 2015 Brilliant Fusion are Dia are both fucking bonkers. 11/10 Konami Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 5, 2015 Report Share Posted April 5, 2015 Lady Diamond still looks weird to me art-wise. She really doesn't match the aesthetic of the other Gem-Knights, not even Seraphinite or Lapis Lazuli. She's still amazing though, as is Brilliant Fusion. Link to comment Share on other sites More sharing options...
Slinky Posted April 5, 2015 Report Share Posted April 5, 2015 Well, there's another upside to Trick Clown. It's not DARK, so Arma Knight can't abuse the fuck out of it. Thank god for that. Dark Renewal though... pretty much says, Pay 1000 life points and send 1 monster your opponent controls to the graveyard; Special Summon 1 "Dark Magician of Chaos". During the end phase, add 1 "Raigeki" to your hand. Link to comment Share on other sites More sharing options...
Expelsword Posted April 5, 2015 Report Share Posted April 5, 2015 STOP FUSING FROM THE DECK KONAMI Link to comment Share on other sites More sharing options...
Slinky Posted April 5, 2015 Report Share Posted April 5, 2015 STOP FUSING FROM THE DECK KONAMI Gem-Knights are hardly game-breaking though. Unlike Derpnoids. Link to comment Share on other sites More sharing options...
Atypical-Abbie Posted April 5, 2015 Author Report Share Posted April 5, 2015 STOP FUSING FROM THE DECK KONAMI The anime had the same thing, so it's not Konami's fault, they are just making a similar version. Link to comment Share on other sites More sharing options...
Toffee. Posted April 5, 2015 Report Share Posted April 5, 2015 Gem-Knights are hardly-It's the fact that you can mill 3 to make Lady Diamond, which will typically trigger whatever effect(s) they have.Then, Lady can swap herself for another Gem-Knight Fusion/etc.Finally, it's the fact your field now has like [x] number of Gem-Knights on it because you played a whole 1 card.It's not so much the fact that Gem-Knights still won't really do much, but it's the fact it's a fuckin' Future Fusion for an Archetype that has a similar gimmick to Shaddolls. Link to comment Share on other sites More sharing options...
Bringerofcake Posted April 5, 2015 Report Share Posted April 5, 2015 To be somewhat fair, this has a similar situation to fufu, in that it can be mst'd. Not that it makes it any less borked, but it has a way out. EDIT : the first line has "When this card is activated:" making this far less bonkers than I had initially thought Link to comment Share on other sites More sharing options...
Blake Posted April 5, 2015 Report Share Posted April 5, 2015 >Make absorb fusion, over restrict the fusion effect >print a card that's basically a better and slightly more vulnerable absorb fusion Brilliant Link to comment Share on other sites More sharing options...
玄魔の王 Posted April 5, 2015 Report Share Posted April 5, 2015 >Make absorb fusion, over restrict the fusion effect >print a card that's basically a better and slightly more vulnerable absorb fusion Brilliant Exactly why it has the name. Though Absorb Fusion's biggest problem isn't so much the restrictions as it banishes the materials. Though both of these would have been good even if they limited you to Gem-Knights. Link to comment Share on other sites More sharing options...
Mugendramon Posted April 5, 2015 Report Share Posted April 5, 2015 >Make absorb fusion, over restrict the fusion effect >print a card that's basically a better and slightly more vulnerable absorb fusion Brilliant More like Lady Brilliant Expect GemknigTK like they were Cydra Infinity. Link to comment Share on other sites More sharing options...
- Minimania - Posted April 5, 2015 Report Share Posted April 5, 2015 More like Not-So-Brilliant FusionGem Knight is probably a thing after this Link to comment Share on other sites More sharing options...
Blake Posted April 6, 2015 Report Share Posted April 6, 2015 This thing, and its 'convenient' pack placement, made me realize the choice in LDS trio decks. The (X)X-Sabers Had their armors/weapons absorbed by Gishki Avance/Great Sorcerer of the Nekroz when Shurit (Avance's son) was defeated by the Dolls (anomalilith/Freezing Void), and he became Zefra Saber; The ONLY pure ritual in the history of the DT. It also allowed him to overcome the Shaddolls who blocked their rituals at that point, albeit with the Dragunity 'longinus'. Constellars Claim both of the 'gods' of the DT at present; Kerykeion (Rasalhague) and Sombres (Lazuli), and are the predecessor to the formation of the tellarknights And Gem-Knights... Powered the Qliphorts first and later the Zefra. They're the main characters of the previous arc, to boot. Ain and I figured out why they postponed the brilliants. She's the final DT here. The Zefra are the successors to the Gem-Knights, and Sombres is still there as Ptolemaios/Diamond. She reassumed her form as a Gem-Knight, presumably due to the Zefra coming together (remember, one of the Zefra-Shaddolls was Crystal's reincarnation/purification) for a final form which has the same ATK as Tierra. She's 048 in the set and Tierra's 049, which is convenient both to the story and adjacency to the DT. Crystal Rose isn't canon support, so it doesn't matter. Also, her effect is basically call back/remember the gem-knights. As for inconsistency with summoning, OG Diamond had a summoning condition that didn't fit canon, either Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted April 7, 2015 Report Share Posted April 7, 2015 https://www.youtube.com/watch?v=dbumKvqftU8 Cards are up in YGOhack and Salvation Server. If y'all wanna test this stuff out, now it's the time. Link to comment Share on other sites More sharing options...
Gokai-Red Posted April 7, 2015 Report Share Posted April 7, 2015 I don't understand what Black Garden is used for in that OTK...somebody help me out? Link to comment Share on other sites More sharing options...
Blake Posted April 7, 2015 Report Share Posted April 7, 2015 I don't understand what Black Garden is used for in that OTK...somebody help me out? Lapislazuli burns 500/SS'd monster on the field. You fill their field in order to burn 500 per rose token + your field. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.