mshends Posted May 10, 2015 Report Share Posted May 10, 2015 Speedroid Taketonborg Level 3 WIND Machine-Type Effect Monster ATK 600 DEF 1200 If you control a WIND monster, you can Special Summon this card (from your hand). Speedroid Ohajikid Level 3 1000/??? If this card was Normal Summoned this turn: You can target 1 Tuner monster in your opponent's Graveyard; immediately after this effect resolves, Synchro Summon 1 Synchro Monster, using that monster and this card only. Highspeedroid Chanbarider Level 5 WIND Machine-Type Synchro Effect Monster ATK 2000 DEF ??? 1 Tuner and 1 or more non-Tuner monsters When this card battles: It gains 100 ATK. This card can make a second attack during each Battle Phase. Link to comment Share on other sites More sharing options...
Spinny Posted May 10, 2015 Report Share Posted May 10, 2015 They are all really bad. They will need some serious buffing when they come out. Link to comment Share on other sites More sharing options...
Thomas★Zero Posted May 10, 2015 Report Share Posted May 10, 2015 The first 2 are in fact decent since if you summon a Speedroid Tuner or a Wind Tuner you can Special Summon Speedroid Taketonborg and Synchro instantly off it and with Speedroid Ohaji Kiddo it allows to do a form of Miracle Synchro with it.Highspeedroid Chanbarider on the other hand would need a more higher ATK boost than 100 for it to be effective but still second attack is nice. Link to comment Share on other sites More sharing options...
Slinky Posted May 10, 2015 Report Share Posted May 10, 2015 Chanbarider seems neat, especially as its ATK boost is permanent. The damage it deals progressively gets larger and can attack twice. But yeah, 100 feels too low. I'd settle for 200 though. As any higher and you'd see some balance problems if it survives a turn (or 2) Link to comment Share on other sites More sharing options...
Thomas★Zero Posted May 10, 2015 Report Share Posted May 10, 2015 Chanbarider seems neat, especially as its ATK boost is permanent. The damage it deals progressively gets larger and can attack twice. But yeah, 100 feels too low. I'd settle for 200 though. As any higher and you'd see some balance problems if it survives a turn (or 2)That about sums it up nicely as after 2 attacks it would make it a good 2400 beater. Link to comment Share on other sites More sharing options...
Maeriberii Haan Posted May 10, 2015 Report Share Posted May 10, 2015 Chanbarider is good since it's a generic burst 4k damage, while the Ohajji Kido thingy is good since it's a 1-card synch with some setup like Junk Synch that bypasses Winda, though the levels it can get might be sucky. Chances are they'll be reworked irl tho so yeah. The second one might end up as an actual Synchron Explorer instead of this since it's kinda awkward. Link to comment Share on other sites More sharing options...
heraldry_lord Posted May 10, 2015 Report Share Posted May 10, 2015 Chanbarider is good since it's a generic burst 4k damage The main issue is the actual Battle Phase, which is still a danger zone (which in turn makes Armades a safer option). The ATK gain is also not very great. Link to comment Share on other sites More sharing options...
Hexanort Posted May 10, 2015 Report Share Posted May 10, 2015 i really hope taketonborg doesnt get hard opt......it can be used for birdman loop ohaji kiddo is pretty situational, but it can get rid recycable tuner while getting yourself easy synchro so its okay chanbarider can be decent level 5 alternative for pushing with unrestricted 2 attacks Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 10, 2015 Report Share Posted May 10, 2015 The main issue is the actual Battle Phase, which is still a danger zone (which in turn makes Armades a safer option). The ATK gain is also not very great. They're for different things though. Armades is for getting over problem monsters or dodging backro for safe damage, while Chanbarider is about doing as much damage as possible. Gagaga Cowboy Samurai and Blade Armor Ninja have shown how strong in-built double-tap effects can be. As for the other 2... Ohaji Kid wil probably end up like Junk Anchor, though I could see him being modded to use Tuners from either Grave so long as he makes a Hyperspeedroid. The last one is just extra Beigo Max, but that's fine. Link to comment Share on other sites More sharing options...
Slinky Posted May 10, 2015 Report Share Posted May 10, 2015 They're for different things though. Armades is for getting over problem monsters or dodging backro for safe damage, while Chanbarider is about doing as much damage as possible. Gagaga Cowboy and Blade Armor Ninja have shown how strong in-built double-tap effects can be. As for the other 2... Ohaji Kid wil probably end up like Junk Anchor, though I could see him being modded to use Tuners from either Grave so long as he makes a Hyperspeedroid. The last one is just extra Beigo Max, but that's fine. Please tell me you mean Samurai and not Cowboy. Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 10, 2015 Report Share Posted May 10, 2015 Please tell me you mean Samurai and not Cowboy. Genma does mean Samurai. Genma is not paying enough attention. Also, seen this episode but not played is Speedroid - Red-Eyed Dice, a LV1 Tuner with nothing else known. So at least this Deck isn't reliant on Three-Eyed Dice. It also means possible LV4 Synchro. Link to comment Share on other sites More sharing options...
Toffee. Posted May 10, 2015 Report Share Posted May 10, 2015 I seriously fucking hope we get Speedroid Ohajikid. I don't care what they do to it, effect wise, I just want it for the fact that... Appearance wise, it's a Speedroid version of Quickdraw Synchron. Link to comment Share on other sites More sharing options...
玄魔の王 Posted May 10, 2015 Report Share Posted May 10, 2015 I seriously f***ing hope we get Speedroid Ohajikid. I don't care what they do to it, effect wise, I just want it for the fact that... Appearance wise, it's a Speedroid version of Quickdraw Synchron. Now that you mention it, these guys are way more anthropomorphic than Yugo's prior cards. Link to comment Share on other sites More sharing options...
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