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Full Bloom Synchro [Non-Tourney]


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Monsters: 27
3 Lonefire Blossom
3 Full Bloom Duke, Pinot Jaune
3 Full Bloom Carnation, Rukea
3 Full Bloom Duke, Pinot Pourpre
1 Dandylion
1 Glow-Up Bulb
1 Spore
2 Gigaplant
1 Debris Dragon
2 Chronometric Chronomaly, Time Warper Ildona
3 Rose Lover
1 Blackwing - Zephyros the Elite
3 Mathematician

Spells: 13
3 Miracle Fertilizer
2 Supervise
1 One for One
1 Foolish Burial
3 Super Solar Nutrient
1 Book of Moon
2 Hand Destruction

Traps: 0

Extra:
1 Full Bloom White Lily, Valerie
1 Flower Goddess of Reincarnation, Arboros
2 Formula Synchron
1 Clear Wing Synchro Dragon
1 Holy Salvation Dragon
1 Moonlight Rose Dragon
1 T.G. Hyper Librarian
1 Castel the Avian Skyblaster
1 Armades, Keeper of Boundaries
1 Full Bloom Red Lily, Saul
1 Abyss Dweller
1 Stardust Spark Dragon
1 Old Entity Chthugha
1 Lavalval Chain

 

Extra needs work. Heck, everything needs work. But the basic idea is there. Deck pumps out level 7s like crazy, so investing in Rank 7 game enders like Lieu may be a smart plan. This is non-Quasar build, btw. I have a Quasar build of this, but it's still WIP. Deck if left uninterrupted can be stupidly strong, not quite new Synchron level in terms of pure spamming, but is definitely way more sturdy than Synchrons. Arboros when dropped properly wins games by herself, since she returns all of your banished plants to grave for further use. Even Pourpre. And whatever you banished for Jaune.
 

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