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[Promo/DOCS] BLS, Gaia, and Chaos continue


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Also new Kuribohs and Spell Counter cards (no new MoBC).

 

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Seisenshi Chaos Soldier / Sacred Black Luster Soldier
Light Warrior / Effect
LV8 3000/2500
You can only use the (1) effect of “Sacred Black Luster Soldier” once per turn. (1) (1) When this card is Normal or Special Summoned: You can target 1 of your LIGHT or DARK banished monsters and 1 card your opponent controls; return the first target to the Graveyard, and if you do, banish the second target. (2) When this card destroys an opponent’s monster by battle: you can target 1 Level 7 or lower Warrior-type monster in your Graveyard; add it to your hand.

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Kakusei no Ankoku Kishi Gaia / Awakened Gaia the Fierce Knight
Dark Warrior / Effect
LV7 2300/2100
You can only use the (2) effect of “Awakened Gaia the Fierce Knight” once per turn. (1) If your opponent controls more monsters than you do, you can Normal Summon this card without a Tribute. (2) If this card is Tributed; You can Special Summon 1 “Black Luster Soldier” monster from your hand or Graveyard. (3) If you Ritual Summon a “Black Luster Soldier” monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

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Sakuriboh
Dark Fiend / Effect
LV1 300/200
(1) If this card is Tributed: Draw 1 card. (2) If a monster you control would be destroyed by battle, you can banish this card from your Graveyard instead.

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Kuriball
Dark Fiend / Effect
LV1 300/200
(1) When an opponent’s monster attacks: You can send this card from your hand to the Graveyard; change that attack monster to Defense Position. (2) If you Ritual Summon a monster, you can banish this card from your Graveyard as 1 of the monsters required for the Ritual Summon.

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Chaos Field
Spell Field
You can only activate 1 “Chaos Field” per turn. (1) When this card is activated: You can add 1 “Black Luster Soldier” Ritual Monster or 1 “Gaia the Fierce Knight” monster from your Deck to your hand. (2) Each time a monster(s) is sent from the hand or field to the Graveyard, put 1 Spell Counter on this card for each monster sent (max. 6). (3) Once per turn: You can remove 3 Spell Counters from this card; add 1 Ritual Spell Card from your Deck to your hand.

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Tensei no Chousenshi / Transmigration of the Supreme Soldier
Trap Normal
You can only activate 1 “Transmigration of the Supreme Soldier”. (1) Target 1 “Black Luster Soldier” monster you control; send it to the Graveyard, and if you do, Special Summon 1 “Black Luster Soldier” monster with a different name from your hand, ignoring the Summoning conditions. (2) During your Main Phase, except during the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 “Black Luster Soldier” monster in your Graveyard; add it to your hand.

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Chousenshi no Tate / Shield of the Supreme Soldier
Trap Counter
(1) When a monster effect or a Spell/Trap Card that would target a monster(s) on the field is activated while you control a “Black Luster Soldier” monster: Negate the activation, and if you do destroy it. (2) If this card is in your Graveyard: You can remove 1 Spell Counter from your side of the field; Set this card from your Graveyard to your side of the field, but banish it if it leaves the field.

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Sakuriboh not having a line about being treated as Kuriboh for the sake of The Flute of Summoning Kuriboh annoys me immensely. I mean just that one line and synergy with that one card would make it a good deal better. Plus, it'd have synergy with Multiply for any strategies anyone had involving that. I mean the artwork is clearly a cyberized original Kuriboh, why not just go the extra mile? 

 

 

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I like the Kuriboh stuff, but that's just me liking Kuribohs and enjoying that there's more.

The BLS stuff is ultimately just... garbage.

Sacred BLS is so far the best monster for them. It's not at all a nomi and just plusses all over the place.

Awakened Gaia and his brother have the chance to be really good, but the deck lacks an engine to keep these guys on the field and then make effective use of their effects. For the other Gaia, the ideal setup would be to tribute with the Polar/Midnight Gaias, but there's no effective and consistent method of doing that in one turn. You could use the Ritual mechanics to tribute them and get the effects, but the ideal setup is to use the level 4 knights as tributes to make a super boss, and using one of the Gaias feels ultimately counter-productive to that setup. Besides the fact that using the two level 4 knights is actually very cloggy and they're pretty useless in your hand outside of being ritual tributes.

The field spell works WAY better for Nekroz than for BLS, but it's still a nice card for them.

Transmigration has the chance to be really, really good; and Sacred BLS (who really is the boss of the deck at this point instead of Supreme) stands to be the most easily summoned monster to get this card going. Unfortunately, the other BLS monsters are too hard to summon to use this card consistently and effectively. Envoy of the Beginning is your best bet, but he's limited.

Shield has a good effect, but relying on having a BLS monster on the field hurts it a lot. If the deck proves to be able to get out a BLS monster very quickly, then this card is pretty useful; but if the deck is as slow and inconsistent as I think it will be, then this card is going to be as dead a draw as ever.

I had hopes that the unreleased Gaia/BLS cards could turn the deck around, but ultimately I'm disappointed.

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I think, in the end, players will opt for a Sacred BLS-focused build instead of a Ritual one. Not impossible with the support we have now, but Monster Gate still being @1 may hinder its viability in the TCG.

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The field spell works WAY better for Nekroz than for BLS, but it's still a nice card for them.

One problem... Nekroz can't activate Chaos Field. The adding of a BLS Ritual or a Gaia on activation is mandatory, so if you don't have one in the Deck, you can't activate the card.

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