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[907] Twilight Ninjas


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...meh. I'll just use my Super Ninjitsu or regular with Hanzo to get Apex Avian or White Dragon Ninja instead. I don't want to risk my slow, control-based Ninja strategy by putting dumb gimmicks like these 2 Ninjas in my deck. The investment into trying to retain Hanzo and backrow is enough, not some Rank 4 spam. These weren't buffed that much from the anime so why bother?

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Guys, my point is that it's still an idea. I'm not trying to make this super-competitive or say that this combo is the end-all need-all.

I'm basically just spitballing and throwing out that this is a potential play you could do.

Is that too much to ask? For me to discuss ways to use the card?

Does every potential combo always have to be optimized?

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Oh, pulling off alright. Don't get me wrong, my favorite deck in the world is f***ing Possessed Dark Soul Control.

 

But there's a line between FUN decks and BAD decks.

 

Having 2 cards out of 40 or more that together make 1 conditional and unlikely yet fun to accomplish play, that can have relative usability independently, doesn't make the whole deck bad just by being there.

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Having 2 cards out of 40 or more that together make 1 conditional and unlikely yet fun to accomplish play, that can have relative usability independently, doesn't make the whole deck bad just by being there.

That's treading the heart of the cards territory. Sure, you will have this one game when it actually works in the situation where you need it. If you're willing to dead draw the cards in 100 other games, then I can't really stop you.

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That's treading the heart of the cards territory. Sure, you will have this one game when it actually works in the situation where you need it. If you're willing to dead draw the cards in 100 other games, then I can't really stop you.

 

So a normal Ninja deck which has these 2 cards added is bad straight off the bat. EAN at the very least means Ninjitsu Art of Transformation can potentially bring out level 8s, and Gogetsu can do its Xyz making thing whenever.

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So a normal Ninja deck which has these 2 cards added is bad straight off the bat. EAN at the very least means Ninjitsu Art of Transformation can potentially bring out level 8s, and Gogetsu can do its Xyz making thing whenever.

Once again: did I say you're running a bad deck then? No, but removing 2 solid cards for 2 mediocre cards for the small chance of drawing them in a needed situation does make your deck worse. You're not playing a bad deck, but for sure a worse one than you could.

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Once again: did I say you're running a bad deck then? No, but removing 2 solid cards for 2 mediocre cards for the small chance of drawing them in a needed situation does make your deck worse. You're not playing a bad deck, but for sure a worse one than you could.

 

I wouldn't use EAN at all if I was making the deck, just saying that if you were to use it it's not completely dead.

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I wouldn't use EAN at all if I was making the deck, just saying that if you were to use it it's not completely dead.

That's a contradiction. If you're not gonna use it, it means you don't believe it's useful. So trying to make any point about "what if" gets rendered completly moot by your own disbelief in the card.

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I never said it's not useful, I said I wouldn't choose it over other cards.

Means you can't justify running it above anything else. Trying to grasp at straws to show how a bad card can be useful is just silly. It's like coming up with impossible scenarios to prove a card isn't strictly better than another one.

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Means you can't justify running it above anything else. Trying to grasp at straws to show how a bad card can be useful is just silly. It's like coming up with impossible scenarios to prove a card isn't strictly better than another one.

 

I can justify running it above Key Mace but I wouldn't run Key Mace in Ninjas. Its uses do not outnumber the amount of times it will not be useful and so I would choose not to run it.

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I can justify running it above Key Mace but I wouldn't run Key Mace in Ninjas. Its uses do not outnumber the amount of times it will not be useful and so I would choose not to run it.

Do you seriously have to grasp at straws in your arguments? I'm literally done here. Peace. Consider you won, if it somehow matters to you.

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itt: im going to use sirocco in my bw deck because that one time i dueled someone and he had thunder king rai oh

 

 

I wouldn't use Earth Armour

I wouldn't use EAN at all if I was making the deck

I wouldn't choose it over other cards.

Its uses do not outnumber the amount of times it will not be useful and so I would choose not to run it.

I wouldn't use it in the deck.

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ITT: Big discussions about garbage combos.

Okay so.

I can sum this thread up sooo quickly.

CotH/Oasis is best way to get getsuga out.

 

Also, klavs just stop being a tourneyfag arsehole that just spouts condensing wisdom, I mean come on klavs we've spoken about this.

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ITT: Big discussions about garbage combos.

Okay so.

I can sum this thread up sooo quickly.

CotH/Oasis is best way to get getsuga out.

 

Also, klavs just stop being a tourneyfag arsehole that just spouts condensing wisdom, I mean come on klavs we've spoken about this.

Sorry, how dare I apply critical and logical thinking to a cardgame. I'm a scum.

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ok so call may be the best way to get Getusha out but how do you get it into the grave?

Trade In? what else are you going to use then?

do you want to risk dead drawing trade ins or unnecessary level 8s?

well maybe you are going to run karma cuts and pwwb's? but you will need to run a lot of both the trap and getsuga in order to draw them both, and then you are stuck constantly minusing a lot in the duel since ninja stuff doesnt really work in the graveyard. The only other possible way was Lavaval Chain but that is banned now, and even then drawing it would be bad.

After figuring out that no, summoning it from the Graveyard is not the best, lets try and make use of the summon 1 by tributing 1.

Since you can only Normal Summon Once in a turn we will probably need to have ninjas in grave and be able to call of the haunted then or sonething similar. So lets say last turn we had summoned Upstart, ditched a trapand got a Hanzo, and searched Upstart which is very likely. You use Call/Oasis on Hanzo, search Getsuga, summon Getsuga get Hanzo and Upstart, search again lets say Upstart. And now you have a beater in defense and 2 lv4 Ninjas and 2 Upstatts that you have no use for this turn.

When you could of for example, used Call got Hanzo searched Upstart, summoned Upstart used eff to grab Hanzo, searched Upstart and had 3 lv4s, and you would pretty much have a similar field etc without having to run a card that you could dead draw.

 

Looking at it, its not THAT bad, as one of it could be alright but is it really something s going to change the deck and makeit any better? probably not. Unless there is some powerful way to make you Getsuga in def useful I dont really see it as a powerful play. obviously being able to re use it every turn is nice but you will run out of targets for hanzo to abuse with and other decks can spam out rank 4s just as good, and it also depends on you keeping Getsuga alive.

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From doing actual testing with this thing, I will attest that while this doesn't allow you to do too many new things, it does allow for speed and some great pluses. Your best bet is to go for the combo I posted yesterday, set some backrow, and let them try to deal with Plieades (or Raff in the OCG) and your 2-3 backrow. Basically the big change with the Deck you'd have to make is a closer focus on Upstart and keeping your consistency together. I have tried Magic Planter and Trade In, the latter is suboptimal and the former is good enough to run. I am currently trying Sacred Swords combined with focusing on Lv7 Transformation targets and also trying minimizing the Transformation engine and focusing on other backrow options. My conclusion though is Getsuga is definitely a good card, but it doesn't allow you to do a lot that you couldn't already do. It just sort of holds some glue together. It's not a Tier 1 Deck, but I would highly recommend it as a budget option when these come out. Raid Raptors might be the best description for how good the Deck is. Keep in mind though we still have other Ninja supports, including at least one more monster (The 2 Ninjas had numbers in between each other). That leaves a lot of room for things to be provided or options to be delivered. However, I feel satisfied with the Deck we have now, and am glad we have Getsuga.

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