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Level 2 Pendulum Synchro


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Pendulum Effect:Once per turn: You can discard 1 card and pay 800 Life Points; add 1 of your banished monsters to your hand.

 

Monster Effect:1 LIGHT Tuner + 1 non-Tuner LIGHT monster
During your Main Phase: You can place this card in an empty Pendulum Card Zone. Cannot be targeted or destroyed by card effects. This card is unaffected by the effects of monsters whose original ATK is 3000 or higher. During either player's Damage Step: If this card battles a LIGHT or DARK monster: You can discard 1 card; double this card's original ATK until the end of the Battle Phase.

 

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Pendulum Effect:Once per turn: During either player's turn: You can send the top card of your Deck to the Graveyard; add 1 monster from your Graveyard to your hand or discard 1 random card from your opponent's hand.

 

Monster Effect:Once per turn: You can pay 800 Life Points to target 1 monster on the field; this card gains ATK equal to that monster's original ATK until the End Phase. If this card would be targeted by a monster effect: You can discard 1 card; negate the effect and banish the card.

 

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Pendulum Effect:Once per turn: You can pay 800 Life Points to target 1 Level 4 or lower LIGHT monster from your Graveyard; Special Summon it.

 

Monster Effect:During your Main Phase: You can place this card in an empty Pendulum Card Zone. This card is unaffected by your opponent's Trap Card effects. This card gains 300 ATK for each card your opponent controls. If your opponent would activate a monster effect: You can discard 2 cards from your hand; negate the effect and destroy the card. You can only activate this effect once per turn.

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It's pendulum effect is incredibly useful, especially against different dimension decks, it is quite hard to summon normally, because both monsters used to synchro it needs to be level 1, plus both of them must be light attribute.

(Re-Cover + level 1)

The idea of combining a pendulum and synchro monster is clever

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Joker of The Trinity can be devastating since it gains 500 attack for each card on the opponent's side of field, this also includes spell and traps...I think it's too powerful since it can easily accumulated more than 2000 attack this way, but the summoning condition makes up for it, I suggest lowering the boost to about 200-250 per card

Other than that, it also has an immunity to spell/trap cards and can negate monster effects following the destruction of the monster by discarding two cards, and there is no limitation to this effect.(Once per turn sounds more reasonable and fair)

 

As it is now, this card is ultra powerful and has no drawbacks.....

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This sounds like such a fun deck to play. I have a deck on DN that uses "Magical Fitting Room" to swarm level 1 normal monsters (some of which are tuners), and this would make that deck actually viable. I love the protection effects and attack gains, but the scales are pretty...up there. I haven't seen anything with scales from 1-9 that doesn't have a restriction to it, so they might be a bit too splashable.

Assuming they're used under the right circumstances, I find them rather alluring. 

...Not like that. I'm not into girls.

My only other question is as to why they are Warriors. "Priestess" and "Joker" sound more like Spellcaster-Type names to me. If there's some kind of utility behind these types, don't be afraid to tell me.

I would also change their summoning conditions to any non-tuner, because it still limits their playability but makes them a bit easier to summon.  

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This sounds like such a fun deck to play. I have a deck on DN that uses "Magical Fitting Room" to swarm level 1 normal monsters (some of which are tuners), and this would make that deck actually viable. I love the protection effects and attack gains, but the scales are pretty...up there. I haven't seen anything with scales from 1-9 that doesn't have a restriction to it, so they might be a bit too splashable.

Assuming they're used under the right circumstances, I find them rather alluring. 

...Not like that. I'm not into girls.

My only other question is as to why they are Warriors. "Priestess" and "Joker" sound more like Spellcaster-Type names to me. If there's some kind of utility behind these types, don't be afraid to tell me.

I would also change their summoning conditions to any non-tuner, because it still limits their playability but makes them a bit easier to summon.  

You just contradicted your argument of scales with your statement of Synchro Materials. Also, it doesn't matter whether they're girls or not. If the pictures I chose for the cards are girls, it shouldn't matter; that's what they'll be. Really, the only times it becomes a concern is if they're too lewd. They're all Warrior-Type so that they would have something in common other than the name and premise. Plus, not all cards have fitting Types for their names.

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You just contradicted your argument of scales with your statement of Synchro Materials. 

How? I simply think they should be easier to synchro summon with a smaller scale. Where in the world am I going to pull a level 1 non-tuner LIGHT monster? Winged Kuribo? The only Level 1 LIGHT tuner I can think of is effect veiler, which is more useful to, well, veil effects. There are 24 Level 1 LIGHT tuners and 33 Level 1 LIGHT non-tuner monsters. By comparison, there are easily over 5,000 cards in total.

it doesn't matter whether they're girls or not. If the pictures I chose for the cards are girls, it shouldn't matter; that's what they'll be. Really, the only times it becomes a concern is if they're too 

I simply attempted to clear up any signs of perversion that could be interpreted from a random guy looking at little anime girls online. Quite frankly, without context, the assumed is always correct. I never said there was anything wrong with it, simply that I like the artwork and the cards' design in a respectful manner. 

 

They're all Warrior-Type so that they would have something in common other than the name and premise. Plus, not all cards have fitting Types for their names.

 

Okay, but what does having them act as Warriors do for them? Having a nonsensical type for utility is different from having a nonsensical type for the sake of having a nonsensical type. They don't look like warriors, so what warrior cards work with them that justifies their type?

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How? I simply think they should be easier to synchro summon with a smaller scale. Where in the world am I going to pull a level 1 non-tuner LIGHT monster? Winged Kuribo? The only Level 1 LIGHT tuner I can think of is effect veiler, which is more useful to, well, veil effects. There are 24 Level 1 LIGHT tuners and 33 Level 1 LIGHT non-tuner monsters. By comparison, there are easily over 5,000 cards in total.

I simply attempted to clear up any signs of perversion that could be interpreted from a random guy looking at little anime girls online. Quite frankly, without context, the assumed is always correct. I never said there was anything wrong with it, simply that I like the artwork and the cards' design in a respectful manner.

 

 

Okay, but what does having them act as Warriors do for them? Having a nonsensical type for utility is different from having a nonsensical type for the sake of having a nonsensical type. They don't look like warriors, so what warrior cards work with them that justifies their type?

The scales wouldn't really matter if you ran a Deck heavy with Level 1 LIGHT monsters. Also, it would make no difference if these were written cards; Type is not always appropriate to name or image.
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You Synchro Summon it properly like a regular Synchro Monster, then if it goes to the Graveyard (if summon is not negated), it gets sent to the Extra Deck face-up. Then you can SS them again if you have adequate Scales.

 

Unfortunately, there exists no ED Pendulums bar for Odd-Eyes Rebellion, but because Synchros (and Fusions) have Levels, they should obey the standard rules that Main Deck Pendulums use. (You know how regular Pendulums work, right?)

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