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WhirlwindWeaselDR04-EN-C-UE.png


 


FLIP: Your opponent cannot activate any Spell or Trap Cards for the rest of this turn.


 


So this is searchable now with Spirit of the Tailwind and Tarotray can endlessly revive and trigger it which is an interesting pseudo-lock. It's quite a powerful effect especially if you can get it on your own turn and temporarily Denko Sekka your opponent while being allowed to use and set your own backrow freely. Discuss it if there's anything to say about it I suppose.


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It WAS insane for basically shutting down Shaddolls and Nekroz completely, but now those decks are more or less irrelevant.

 

Now the only thing it kinda stops is pendulum.derp plays, but since they happen on turn 1 regardless you HAVE to have the combo turn 1 or it's completely irrelevant.

 

The dog that's pretty much Vanities is usually better in every common situation for the current game state.

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For Nekroz, wouldn't it just be the same as playing around Secret Village of the Spellcasters?

i.e. Zefrasaber

 

Pretty much, however if you were actually able to set up the Weasel lock in Prediction Princess that means you had a pretty good open, so they were generally stunned long enough to the point where you were able to either snatch the win or get to the point of no return more or less.

 

Believe me it wasn't even close to great, but it was one of those things where if you got it off, you generally won that matchup.

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