Jump to content

Because Fake Decklists.


Draconus297

Recommended Posts

Hyper Inferno Dragon


FIRE


[Dragon/Xyz/Effect]


✪✪✪


ATK/3300 DEF/3300


3 level 8 FIRE monsters


You can also Xyz Summon this card by using 1 "Infernal Fury Dragon" with no Xyz materials you control as Xyz material. Once per turn, you can detach 1 Xyz material from this card: Draw 1 card for every FIRE monster with a different name you control, also inflict damage to both players equal to the number of cards drawn x 500. You cannot conduct your Battle Phase the turn you activate this effect.


Link to comment
Share on other sites

  • Replies 83
  • Created
  • Last Reply

Scalded Scarlet Dragon

Level 1  - WATER Dragon/Effect - 0/0

 

When this card is Special Summoned, all FIRE Dragon Monsters lose 300 Attack permanently, but they cannot be destroyed as long as this card is on the field. When sent to the Graveyard send 1 FIRE Dragon-type Monster to the hand from the Deck.

Link to comment
Share on other sites

Steam Dragon

Level 4

WATER

Dragon/Effect

1200/1500

This card's Attribute is also treated as FIRE (everywhere). You can activate the following effects:

*Tribute 1 FIRE monster: Special Summon 1 WATER monster from your hand or Graveyard with an equal or lower Level than the Tributed monster.

*Tribute 1 WATER monster: Special Summon 1 FIRE monster from your hand or Graveyard with an equal or lower Level than the Tributed monster.

You can only activate 1 effect of "Steam Dragon" per turn, and only once that turn.

 

Main: 25 (15 M, 5 S, 5 T)
Extra: 5 (2 X, 3 S) 

Link to comment
Share on other sites

Searing Steam Drake

WATER - Level 4 - Dragon/Effect - 1600/500

This monster is also always treated as FIRE-Attribute. During each End Phase, inflict 200 damage to your opponent's Life Points for every FIRE monster on the field. During each Standby Phase, increase the ATK of all monsters you control by 100 times the number of WATER monsters on the field.

 

Main: 26 (16 M, 5 S, 5 T)

Extra: 5 (2 X, 3 S)

 

[We should probably figure out a Fusion]

Link to comment
Share on other sites

[We should probably figure out a Fusion]

Gotcha covered.

 

Lord of Searing Steam, Bukhar

Level 8

WATER

Dragon/Effect

2800/2000

1 FIRE Dragon or Wyrm-type monster + 1 WATER Dragon or Wyrm-type monster

This card's Attribute is also treated as FIRE (everywhere). All other face-up FIRE and WATER monsters you control gain 500 ATK. Once per turn, you can Tribute 1 monster you control, then activate 1 of the following effects, depending on the Attribute of the Tributed monster:

*FIRE: Inflict damage to your opponent equal to the Tributed monster's Level x100, then all monsters you control gain ATK equal to the damage inflicted.

*WATER: Gain LP equal to the Tributed monster's Level x200, then if you gained at least 1000 LP, draw 1 card.

You can only activate 1 effect of "Lord of Searing Steam, Bukhar" per turn.

 

Main: 26 (16 M, 5 S, 5 T)

Extra: 6 (1 F, 2 X, 3 S)

Link to comment
Share on other sites

Steam Wyvern

Level 3

WATER

Wyrm/Effect

1300/500

This card's Attribute is also treated as FIRE (everywhere). All face-up FIRE monsters you control gain 300 ATK. Once per turn, when a WATER monster you control inflicts battle damage to your opponent, you can draw 1 card.

Link to comment
Share on other sites

Searing and Scalding

Continuous Spell

You can discard 1 "Searing" or "Scalding" card; add up to 1 FIRE Dragon or Wyrm-type monster and 1 WATER Dragon or Wyrm-type monster from your Deck to your Hand. You can only activate this effect of "Searing and Scalding" once per turn. Take 1000 damage during your End Phase.

Link to comment
Share on other sites

Infernaldrake

FIRE - Level 5 - Dragon/Effect - 2000/1000

You can Special Summon this monster from your hand by sending 1 FIRE or monster from your hand or side of the field to the Graveyard. Once per turn, you can destroy 1 FIRE monster you control: Inflict damage to your opponent equal to that monster's ATK, and destroy all monsters your opponent controls with equal or lesser ATK than the destroyed monster. You cannot conduct your Battle Phase the turn you activate this effect.

Link to comment
Share on other sites

Interdimensional Flame Typhoon

Spell/Quickplay

If you control a face-up FIRE monster: Target up to 2 Spell/Trap Cards your opponent controls; Banish them. If you control 2 or more FIRE monsters, including a RItual, Fusion, Synchro or Xyz FIRE monster(s), You can activate this card from your hand during your opponent's turn. If this card is in your Graveyard, except during the turn it was sent there: You can banish this card and 1 FIRE monster from your graveyard, then target 1 Spell/Trap Card your opponent control; Banish it.

Link to comment
Share on other sites

  • 4 weeks later...

Magma Rider

FIRE 7*

Pyro/Fusion/Effect

2 level 6 or higher FIRE monsters

When this card is Fusion Summoned or Special Summoned by its own effect, you can Special Summon 1 FIRE monster from your Graveyard and equip this card to that monster.  That monster gains 1000 ATK and DEF and can attack your opponent directly.  If that monster attacks directly with this effect, the damage becomes 1000.  When this card is sent to the Graveyard while equipped to a monster, you can discard 1 card; Special Summon this monster.

2500/2500

 

Main: 18/8/5 (M/S/T)
Extra: 2/3/2 (F/S/X)

Link to comment
Share on other sites

  • 3 weeks later...

Scalding Scarlet Lindwurm

WATER - Level 4 - Dragon/Effect - 0/1600

This monster's Attribute is also always treated as FIRE. If you Normal Summon a FIRE or WATER monster, inflict 200 points of damage to your opponent's Life Points. If effect damage is inflicted to your opponent: Increase this monster's ATK by the amount of damage inflicted.

 

Main: 19M/8S/5T

Extra: 2F/3S/2X

Link to comment
Share on other sites

Nova Burst

Spell

Destroy all FIRE monsters you control or in your Hand, then destroy cards your opponent controls up to the number of FIRE monsters sent to your graveyard by this effect. Inflict 200 damage to your opponent for each card sent to the Graveyard by this effect.

 

Main: 19M/9S/5T

Extra: 2F/3S/2X

Link to comment
Share on other sites

Malevolent Overburner

FIRE - Level 4 - Wyrm/Tuner/Effect - 1300/1000

When this monster is Normal or Special Summoned from your hand, add 1 FIRE monster from your Deck or Graveyard to your hand. If this monster is used as Fusion, Synchro, or Xyz Material for the Summon of a FIRE monster: Inflict damage to your opponent equal to the Level/Rank of the Summoned monster times 200.

 

Main: 20M/9S/5T

Extra: 2F/3S/2X

 

34 card Main Deck thus far.

Link to comment
Share on other sites

Crimson Miasma

FIRE 8*

Pyro/Fusion/Effect

2 FIRE monsters + 1 monster with 3000 or less ATK

You can Special Summon this card to your opponent's side of the field by sending the materials from either player's side of the field to the Graveyard. If summoned this way, the turn player takes 1000 damage during their Standby Phase and takes control of this card. This card cannot be destroyed. If this card is targeted by a card effect, reduce this card's ATK by 1000, negate that effect. If this card's ATK is 0, banish it.

3000/2000

 

Main: 20M/9S/5T

Extra: 3F/3S/2X

Link to comment
Share on other sites

Searing Fury Drake

FIRE - Level 4 - Dragon/Effect - 1000/0

If this monster is Special Summoned, you can target 1 FIRE monster in the Graveyard, except "Searing Fury Drake": Special Summon it in face-up Defense Position. You can equip this monster to a face-up monster on the field: The equipped monster gains 400 ATK, and the equipped monster's controller takes damage equal to that monster's ATK at the start of their Battle Phase.

 

Main: 21M/9S/5T

Extra: 3F/3S/2X

Link to comment
Share on other sites

Scorching Stream Dragoon

WATER ******

Scale: 2<>7

Warrior/Pendulum/Effect

PE: If a FIRE monster you control is destroyed, you can Special Summon this card.

ME: This card gains 500 ATK for each FIRE monster you control. Once per turn, you can banish 1 FIRE and 1 WATER monster from your Graveyard; destroy up to 2 Spell/Trap cards on the field.

2200/1600

 

Main: 22M/9S/5T

Extra: 3F/3S/2X

Link to comment
Share on other sites

Scarlet Combustion Hydra

FIRE - Level 10 - Dragon/Synchro/Effect - 3200/1000

1 FIRE or WATER Tuner + 1 or more non-Tuner FIRE and/or WATER monsters

The Synchro Summon of this monster cannot be negated. If this monster attacks, your opponent cannot activate cards or effects until the end of the Battle Phase. During the turn this monster is Synchro Summoned, you can destroy a number of cards you control up to the number of non-Tuner Synchro Materials used to Summon this monster: This monster gain additional attack(s) per Battle Phase per card destroyed this way. If this effect was activated, other monsters you control cannot attack during your Battle Phase.

 

Main: 22M/9S/5T

Extra: 3F/4S/2X

Link to comment
Share on other sites

Scalding Centurion

WATER R****

Warrior/Xyz/Effect

2 level 4 FIRE monsters

This card gains 200 ATK for each Xyz material. Once per turn, you can detach 1 Xyz material; both players take 1000 damage and draw 1 card. This card cannot attack during the turn you activate this effect.

2200/1200

 

Main: 22M/9S/5T

Extra: 3F/4S/3X

Link to comment
Share on other sites

Searing Wing

FIRE - Level 3 - Dragon/Effect - 0/1700

If this monster is Special Summoned, inflict 200 damage to your opponent. If, when this monster is Summoned, your opponent controls 1 or more face-up monsters with equal or lower DEF than this monster: Both players take damage equal to the ATK of 1 monster you select (you can only activate this effect of "Searing Wing" once per turn).

 

Main: 23M/9S/5T

Extra: 3F/4S/3X

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.


×
×
  • Create New...