Darjkle Posted June 14, 2016 Report Share Posted June 14, 2016 Ok for my first card made an interesting Dragon, enjoy. If you control no monsters, you can Banish 1 Dragon-Type Monster in your Graveyard: Special Summon this card from your hand in Defense Position. This cards battle position cannot be changed, except by its own effect. While this card is in Defense Position, this card cannot be destroyed by card effects. During your opponents Standby Phase, you can change this card to Attack Position: Send 1 Monster your opponent controls to the Graveyard. During your End Phase, change this card to Defense Position. Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 14, 2016 Report Share Posted June 14, 2016 So for the most part, it's a non-destruction wall. Not too hard to get rid of, but at least Raigeki can't hit it. Nor can Torrential Tribute. And the monster sending effect is okay. Someone might argue a cost for it, but I say it's fine. Link to comment Share on other sites More sharing options...
Darjkle Posted June 14, 2016 Author Report Share Posted June 14, 2016 Thanks for review , yea guess i made a defensive Dragon, wasn't really sure where I was going with it Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted June 14, 2016 Report Share Posted June 14, 2016 I suppose it's a nice tool for mid/late game if you really need a wall to block stuff. Early on, likely Trade-In fodder (as in building off of whatever you mill/discard for it) or Foolish / Ravine. As a whole, it's generally fine. It has decent defenses for holding off things (and it's not too bad offensively). Its removal effect might push it a bit, but in doing so, it risks its own safety and can get run over. But at least it can bypass destruction immunity, which a few common monsters have nowadays, so that helps. One thing I'd probably recommend is having the effect target though (so players can at least respond to it), but otherwise it's generally fine. As-is, it can go around targeting protection also (a lot of the threats are in Advanced, so I won't mention them). Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 14, 2016 Report Share Posted June 14, 2016 It's LV6, it's not eligible for Trade-In. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted June 14, 2016 Report Share Posted June 14, 2016 I was referring to it building off of whatever you discard for Trade-In (and banishing THAT), not actually being a target. (I know it's Level 6 and doesn't work) Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 14, 2016 Report Share Posted June 14, 2016 My bad. Misread the comment. A 2700 DEF wall that can't be broken by card effects can be quite a feat to trump until you manage a bounce or banish, but the counterbalancing part is also how you can't swing with this card ever. The tight timing on the removal effect is fine and doesn't warrant adding another cost on top. Link to comment Share on other sites More sharing options...
Darjkle Posted June 14, 2016 Author Report Share Posted June 14, 2016 Well you can attack during your Turn after your opponents turn when switched it to Attack position but it can be destroyed by traps and stuff then. Thanks for reviews Link to comment Share on other sites More sharing options...
Darjkle Posted June 15, 2016 Author Report Share Posted June 15, 2016 Bump Link to comment Share on other sites More sharing options...
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