◇ Void ◇ Posted June 14, 2016 Report Share Posted June 14, 2016 Vapzuhm Incarnatum (Incarnation of Dark Magic God) Rank 0Fiend/Xyz/EffectATK: ? DEF: ? 3 DARK monsters with the same Levels(This card's original Rank is always treated as 1.) When Xyz Summoned, cards and effects cannot be activated. This card’s name is treated the same as attached Xyz Materials while on the field. This card’s ATK and DEF are equal to the combined levels of attached Xyz Materials x 200. While this card has 2500 or more ATK, it cannot be targeted for attacks or by card effects. Once per turn, you can detach as many Xyz Materials from this card; Banish cards from the field equal to the number of Xyz Materials detached. This card cannot attack the turn you activate this effect. Credits:Card Template: Modified (Removed watermark and JAP DARK Attribute) Zextra Series 9 DX Template.Artwork: Kyng's Art Dump - Album #7 Link to comment Share on other sites More sharing options...
The Nyx Avatar Posted June 14, 2016 Report Share Posted June 14, 2016 Woah. This card is treated as the same archtypes as attached Xyz Materials.I don't think that's how that works. I think it's more that it would share the card names.Cannot be targeted for attacks or by card effects, while you control another monster with the same archtype as this card.Alright; protection from targeting effects and attacks.Once per turn, you can detach 1 Xyz Material from this card, then target 1 monster you control that is the same archtype as this card; Attach it to this card as a face-up Xyz Material, and if you do, banish up to 2 cards on the field. This card cannot attack the turn you activate this effect.I would call this overpowered, but considering the amount of effort it'd take, It's debatable. Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted June 14, 2016 Report Share Posted June 14, 2016 Yeah, I don't think it becoming the same Archetype as its materials actually works, especially with the question "how do you know if a card is in a specific Archetype?" A slight reminder that for TCG purposes, some old cards are really in an Archetype but their names don't say this because of translations (or the fact some cards have dual membership). Granted, we have Frightfur Sanctuary that does treat Fusion Monsters as another Archetype [Frightfur], but in this card's case, it's variable. That in mind, not really sure there are a lot of Decks that can actually meet this card's requirements (if they are actually do-able); closest I have right now is probably Phantom Knights (but do they want to make a triple mat), Umbral Horror and some other miscellaneous things. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 14, 2016 Report Share Posted June 14, 2016 The term "archetype" is only a nickname to denote the name classifications and is not actually recognized on known card effects to date. What might be a good way to turbo to this card is the use of Umbral Horrors and their knack for swarming with DARK monsters of the same Level to quickly make this. Constantly replenishing its own Xyz Material for non-targeting-non-destructive removal? While it looks like a recipe for disaster, we must also consider that this card needs more field presence to perform this, and in doing so it might leave itself very vulnerable. In fact, just it being on its own is already a very vulnerable state given that it's a 3-mat 1000/1000 which can't do what it wants to do. I recommend you axe the need for this card to soak up fellow members of its archetype, but if you opt to do so, water down the effect a bit, say, to banishing 1 card. Also, the Google Translate is a little strong in this one. While it does explore some uncharted territory, the other more familiar parts of this card's grammar read very awkwardly. Link to comment Share on other sites More sharing options...
◇ Void ◇ Posted June 14, 2016 Author Report Share Posted June 14, 2016 I don't think that's how that works. I think it's more that it would share the card names. I did worry about this. I wanted it so it could not take on names directly as I did worry about, but I’ll change that. This card was an experiment with adaptive archtyping, but I see the issues you present with the TCG would make it difficult. So I’m removing the archtype summoning requirement, along with changing his ATK and DEF effect to work with combined levels, and the protection clause to vary on his ATK strength. The term "archetype" is only a nickname to denote the name classifications and is not actually recognized on known card effects to date. What might be a good way to turbo to this card is the use of Umbral Horrors and their knack for swarming with DARK monsters of the same Level to quickly make this. Constantly replenishing its own Xyz Material for non-targeting-non-destructive removal? While it looks like a recipe for disaster, we must also consider that this card needs more field presence to perform this, and in doing so it might leave itself very vulnerable. In fact, just it being on its own is already a very vulnerable state given that it's a 3-mat 1000/1000 which can't do what it wants to do. I recommend you axe the need for this card to soak up fellow members of its archetype, but if you opt to do so, water down the effect a bit, say, to banishing 1 card. Also, the Google Translate is a little strong in this one. While it does explore some uncharted territory, the other more familiar parts of this card's grammar read very awkwardly. Hmm. I guess when I realised that I was potentially creating a more powerful DAD, I nerfed the heck out of it by butchering this card’s independence. The original effect was that you would target 1 monster you controlled and banished it, then you could banish 1 card on the field for each monster with the same archtype that is attached to Vapzuhm as a Xyz Material. I’ve replaced it with a simple 1:1 detach to banish ratio effect with no attack clause, so players can either make him a boss monster, or consume his power to wipe out key cards. Oh, and I’m not Japanese, and I do not read or write Japanese. I simply wanted to make a Japanese card this time. Link to comment Share on other sites More sharing options...
Trebuchet MS Posted June 15, 2016 Report Share Posted June 15, 2016 At least try to keep the keywords in line with the existing Japanese context. Several cards and phrases you can cross-reference. 同じレベルの闇属性モンスター×3ルール上、このカードのランクは1として扱う。①:このカードのX召喚成功時には魔法・罠・モンスターの効果は発動できない。②:このカードはこのカードのX素材と同名カードとして扱う。③:このカードの攻撃力と守備力は、このカードのX素材のレベルの合計×200になる。④:このカードの攻撃力は2500以上場合、このカードは相手のカードの効果の対象にならず、相手はこのカードを攻撃対象に選択する事はできない。⑤:1ターンに1度、このカードのX素材任意の枚数取り除いて発動できる。その後、フィールド上に存在するカードを、取り除いた枚数分だけゲームから除外する。この効果を発動するターン、このカードは攻撃できない。With the card having undergone a major makeover, let's review it again. Assuming you assemble it with 3 LV4 monsters, this puts it to a 2400 ATK 3-mat pseudo-Rank 4. Which is a little underwhelming given the amount of effort needed to make that, but if the increment was raised to 300 it'll instead be a monstrous 3600 3-mat. Given the average stats of other 3-mat monsters this looks a little underwhelming at first, and a shame considering it's just under the criteria for its self-protection effect. With 3x LV5 monsters it's a 3000/3000 that can hit up to 3 cards at one shot without targeting. This competes with Digvorzak, but Diggy here retains its impressive 3200 ATK after busting cards so it can still deliver a powerful punch. So what people would use it for is its one-shot mass banish ability, practically trading their 3 monsters for the ability to wipe out 3 of the opponent's cards without targeting or banishing. That's pretty strong. But perhaps there might be a little problem when interacting with this card's name-acquiring ability. Yes, it can happily trigger certain card effects on Summon. Yes, you can have silly shenanigans when it gains the names of S/Ts attached to it as Xyz Material (like Overlay Regen). But when there's a hard OPT in place, i.e. "You can only use 1 effect of _____ each turn, and only once that turn" it can severely hamper the ability to use this card given that it will pick up its Materials' names and trip over such effects. Link to comment Share on other sites More sharing options...
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