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Spiral, the Mythic Radiance Dragon + Support


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Spiral, the Mythic Radiant Dragon
Level 8 WATER Wyrm-Type Normal Monster
ATK 2900
DEF 2900
[spoiler=Image (very large)]3d154cfc.jpg


Spiral Hold of the Mythic Radiant Dragon
Equip Spell Card
Equip only to a Normal Monster. You can only use the (2) effect of “Spiral Hold of the Mythic Radiance Dragon” once per turn.
(1) The equipped monster gains 500 ATK.
(2) When the equipped monster destroys a monster by battle: You can Special Summon 1 “Spiral, the Mythic Radiance Dragon” from your hand, Deck, or Graveyard, and if you do, equip this card to it, then, inflict 1000 damage to your opponent.
[spoiler=Image (very large)]9044e617.jpg


Spiral Crash of the Mythic Radiant Dragon
Equip Spell Card
Equip only to a Normal Monster. You can only use the (2) effect of “Spiral Crash of the Mythic Radiance Dragon” once per turn.
(1) If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.
(2) When the equipped monster inflicts battle damage to your opponent: You can Special Summon 1 “Spiral, the Mythic Radiance Dragon” from your hand, Deck, or Graveyard, and if you do, equip this card to it, then, you can change 1 Attack Position monster your opponent controls to Defense Position.
[spoiler=Image (very large)]66d26b14.jpg


Deep Whirlpool of the Mythic Radiant Dragon
Normal Trap Card
If the field is “Umi”, you can activate this card from your hand.
[(1) If you only control Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; it loses 1000 ATK and DEF, also its effects are negated. These changes lasts until the end of this turn.]
(2) You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 “Mythic Radiance Dragon” Equip Spell Card from your hand or Graveyard to that target.
[spoiler=Image (very large)]aa439986.jpg


Clashing Whirlpool of the Mythic Radiant Dragon
Normal Trap Card
If the field is “Umi”, you can activate this card from your hand.
(1) If you only control Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it.
(2) You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip all “Mythic Radiance Dragon” Equip Spell Cards on the field that are correct equips to that target.
[spoiler=Image (very large)]fd820d2f.jpg


Pacifis, City of Mythic Radiance
Field Spell Card
(This card is always treated as “Umi”.)
During the turn you activate any of this card’s effects, you cannot Normal or Special Summon Effect Monsters.
(1) Once per turn, if you Normal or Special Summon exactly 1 Normal Monster: You can add 1 “Mythic Radiant Dragon” card from your Deck to your hand.
(2) If you control no Tokens, and your opponent activates a card or effect: You can Special Summon 1 “Mythic Radiant Dragon Token” (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).
[spoiler=Image (very large)]bdd4198e.jpg


WOOP, Spiral Serpent retrain!
Also of note is that, according to YGOrg, Spiral has an evolved and even stronger form contained in MACR that’s yet to be revealed.

 
EDIT: Added the attribute of the monster
 
EDIT2: Added the effect of Pacifis
 
EDIT3: Updated the numbers. Spiral Hold does boost by 500 ATK, and the amount of damage it inflicts is 1000. The amount of ATK Deep Whirlpool drops the opponent's monster by is 1000.
 
EDIT4: Added images (in spoilers), updated the names of the cards slightly to reflect what YGOrg is using and added the note about another monster.

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What? Another Wyrm-Type Archetype (sort of). Oh Konami, you are making it so hard for me to hate you. So, Normal Monsters this time, that's based around Equip Spell Cards, reminds me of my Powerstroker Archetype, though this one only has one monster, and no way to really Summon it so far, I'm guessing that Pacifis, City of Mythic Radiance will decrease Normal Monsters' Levels in the hand by way more than other Umi clones.

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What? Another Wyrm-Type Archetype (sort of). Oh Konami, you are making it so hard for me to hate you. So, Normal Monsters this time, that's based around Equip Spell Cards, reminds me of my Powerstroker Archetype, though this one only has one monster, and no way to really Summon it so far, I'm guessing that Pacifis, City of Mythic Radiance will decrease Normal Monsters' Levels in the hand by way more than other Umi clones.

Umm, the equip spells summon Spiral. You're supposed to just put this in a Normal mash deck

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Field Spell eff:

(This card's name is always treated as "Umi".)
Once per turn, if you Normal or Special Summon exactly 1 Normal Monster: Add 1 "Mythic Radiance Dragon" card from your Deck to your hand. If your opponent activates a card or effect while you control no Token Monsters: You can Special Summon 1 "Mythic Radiance Dragon Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000). You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects.

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I must say I like this.  It has the definite potential to be borderline degenerate though.  As of right now that isn't the case, but if Konami doesn't be careful with the power level of any future support this could be really freaking stupid.

 

Anyway, I really do like the concept as a whole, though.  It has really nice synergy with Passionate Duelist, and is a Trade-In target so running of the normal isn't out of the question if you want a dedicated deck rather than simply splashing it.  Hell you should at least be running 2 Spirals, because it enables you to potentially make rank 8s after the battle phase, which is definitely nice.  I'm looking forward to what people will be able to do with this, and how it evolves in the future.

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Story time:
 
[spoiler=Spiral Serpent attacked the A Legendary Ocean, the home of the Atlanteans, but was eventually forced to retreat after being shot by a Marksman and injured.]SpiralSerpent-TF04-JP-VG.jpgALegendaryOcean-OW.pngfd820d2f.jpg


[spoiler=It sank to depths and was reborn as SPIRAL, THE MYTHIC RADIANT DRAGON.]aa439986.jpg3d154cfc.jpg


[spoiler=With its new Wyrm-Typing, Spiral was able to destroy the Atlanteans, including their emperor, Poseidra!]9044e617.jpgSDRE.jpg66d26b14.jpg


[spoiler=A Legendary Ocean was conquered, and Spiral sat as its new ruler, making little baby Tokens.]bdd4198e.jpg

 

 

I really like these. I hope there is some way to usefully use SPYRAL Spiral Serpent in it though.

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I must say I like this.  It has the definite potential to be borderline degenerate though.  As of right now that isn't the case, but if Konami doesn't be careful with the power level of any future support this could be really freaking stupid.

 

Anyway, I really do like the concept as a whole, though.  It has really nice synergy with Passionate Duelist, and is a Trade-In target so running of the normal isn't out of the question if you want a dedicated deck rather than simply splashing it.  Hell you should at least be running 2 Spirals, because it enables you to potentially make rank 8s after the battle phase, which is definitely nice.  I'm looking forward to what people will be able to do with this, and how it evolves in the future.

???

What potential

I guess in strong damage.play but that's hardly degenerate

Everything else is too restrictive to get even close

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???

What potential

I guess in strong damage.play but that's hardly degenerate

Everything else is too restrictive to get even close

I mean, the fact the equip spells jump over to the Mystic Dragon you summon means you can do things like Crash on any random normal, then summon Spiral, it gets Crash, repeat 2 more times and you just casually swung for ~10,000 with only a searchable equip spell and whatever the hell normal monster you feel like running. I doubt it will be super OP or anything, but it does have the potential to just blow your opponent the f*** up with fairly good consistency.

 

EDIT: Missed the hard OPT, my bad. I blame OCG formatting being weird. Nvm it's not even close to OP.

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I mean, the fact the equip spells jump over to the Mystic Dragon you summon means you can do things like Crash on any random normal, then summon Spiral, it gets Crash, repeat 2 more times and you just casually swung for ~10,000 with only a searchable equip spell and whatever the hell normal monster you feel like running. I doubt it will be super OP or anything, but it does have the potential to just blow your opponent the f*** up with fairly good consistency.

The SS effect can only be used OPT. The best you'll do is summoning 2 Serpents with the 2 different Equip spells. Powerful? Yes, but not broken.

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I mean, the fact the equip spells jump over to the Mystic Dragon you summon means you can do things like Crash on any random normal, then summon Spiral, it gets Crash, repeat 2 more times and you just casually swung for ~10,000 with only a searchable equip spell and whatever the hell normal monster you feel like running. I doubt it will be super OP or anything, but it does have the potential to just blow your opponent the f*** up with fairly good consistency.

'cept both Equips have hard-OPTs on the summon effect. If you do get both equips out, you'll be able to bring out 2, but you can't bring in 3 off of 1 equip.

 

Anyone else wish the Field Spell token was a Dragon instead of a Wyrm to combo with that Dragon Lord continuous spell?

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The SS effect can only be used OPT. The best you'll do is summoning 2 Serpents with the 2 different Equip spells. Powerful? Yes, but not broken.

 

 

'cept both Equips have hard-OPTs on the summon effect. If you do get both equips out, you'll be able to bring out 2, but you can't bring in 3 off of 1 equip.

 

Anyone else wish the Field Spell token was a Dragon instead of a Wyrm to combo with that Dragon Lord continuous spell?

Yeah my bad, I totally missed that. Well, the archetype is still cool, but it's probably not good.

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On the slightly more practical side of things, these could play off of Paleozoics, couldn't they? The Paleoz are treated as normal monsters, plus they have difficulty hitting high ATK values under normal circumstances.

 

This could be used maybe as an engine to throw out a big beater for a final push. The equips and monster don't care a ton about hitting the grave (Deep Whirlpool's banish effect), and the Field spell's "no effect monster" condition can be just activated on the opponent's turn to grab a trap to then trigger more Paleoz summons.

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Ok, I've updated the OP, adding images (in spoilers), a change to names of the cards to reflect what YGOrg is using and a note about another monster that's yet to be revealed!

 

One thing I find funny is that you can equip Spiral Hold to an attack position Normal Monster your opponent controls, and then suicide a weaker monster into the equipped Normal to trigger Hold's effect.

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While there's references to Spiral Serpent in these cards, it's a shame there's no direct support for it as well

Ye, it's a shame that realistically Spiral Serpent is (currently) basically unusable in a deck that's dedicated to it.

lol too many adverbs

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I gots to thinking with a bud that there's a really cute Paleozoic build here. 

 

You'd forego the toad engine and just play the field spell and the archetype traps and just search them off anytime your opponent activates a card. You can't do much with the token but it's larger than Denko and being able to activate a trap from your hand for free.

 

Ascend to the next level and play slime toad to normal summon on your turn/

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