Sleepy Posted March 10, 2017 Report Share Posted March 10, 2017 If this card is used as an Xyz Material, you can use this card's zone as an Extra Monster Zone. If used as an Xyz Material while its Level is different from its original Level, you can use 1 non-Effect monster in your Graveyard as a material for that Xyz Summon. Earlier I had the idea that maybe the Link Monster mechanic is not actually per say necessary to improve upon the game's card pool based on the new upcoming rules. I have to say I'm a big fan of those new rules but the support they release will be the key factor that makes or breaks the potential. This card says no to the limitations of the single Extra Monster Zone, but its Level is meant to support the weakest Rank. It can be a one card Xyz but only if you modify its Rank AND run vanillas (or at least a tech for this use). There are a few Level modifying effects out there but usually come in the form of -1 normal Spell/Trap Cards that people don't really want to invest into. This is meant to more or less support that, but just in case there's a good Level modifying effect that might have gone over my head while making this, I made it need a vanilla instead of any monster.... It's more of a safety measure. Oh and this card can search it out.http://yugioh.wikia.com/wiki/Urgent_Emergency_Assistance_Rescue Comments, thoughts, opinions, suggestions, corrections, etc. are welcomed and encouraged~ Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted March 10, 2017 Report Share Posted March 10, 2017 Well it is Obedience Schooled target which is nice although the only Rank 1 Beast-Type we have is Number 56: Gold Rat... So that route maybe a bit awkward without some form of Level control (not really sure what is a good Level control card... like one that doesn't minus). I almost want to say make it a Level 2 for more utility in Raccoon build. Though it is pretty cool the Extra Monster Zone is permanent. Link to comment Share on other sites More sharing options...
Sleepy Posted March 10, 2017 Author Report Share Posted March 10, 2017 Well it is Obedience Schooled target which is nice although the only Rank 1 Beast-Type we have is Number 56: Gold Rat... So that route maybe a bit awkward without some form of Level control (not really sure what is a good Level control card... like one that doesn't minus). I almost want to say make it a Level 2 for more utility in Raccoon build. Though it is pretty cool the Extra Monster Zone is permanent. Go for any Rank 1 Xyz, not just Beast-Types. Utopia Roots, Lion Heart, Ghostrick Dullahan, Slacker Magician, Sylvan Princessprite. xDThough yeah, Obedience Schooled will restrict it a bit..... Link to comment Share on other sites More sharing options...
Guest BGMCANN0N Posted March 10, 2017 Report Share Posted March 10, 2017 Go for any Rank 1 Xyz, not just Beast-Types. Utopia Roots, Lion Heart, Ghostrick Dullahan, Slacker Magician, Sylvan Princessprite. xDThough yeah, Obedience Schooled will restrict it a bit.....Well I mean if you were to use Obedience Schooled since it restricts you to only Special Summoning Beast-Types.http://yugioh.wikia.com/wiki/Obedience_Schooled It might have a general practicality with Rank 1's though considering how spammy they can be at times could probably make Number F0: Utopic Future easily. Link to comment Share on other sites More sharing options...
Sleepy Posted March 10, 2017 Author Report Share Posted March 10, 2017 Well I mean if you were to use Obedience Schooled since it restricts you to only Special Summoning Beast-Types.http://yugioh.wikia.com/wiki/Obedience_Schooled It might have a general practicality with Rank 1's though considering how spammy they can be at times could probably make Number F0: Utopic Future easily. Oh another thing I just noticed, but from your post I quoted up there xDNo the creation of that Extra Monster Zone is meant to be for that one time when you use it as an Xyz Material. It doesn't stay an Extra Monster Zone for the rest of the game. You'd have to re-Summon this bear to make whatever Zone he's in into an Extra Monster Zone for that one Xyz you make there using him. I actually originally wanted the bear's second effect to be used as a Material from the Graveyard and have the vanilla be the one on the field, but then I realized that wouldn't stack the effects since then the bear wouldn't be used any Zone to be turned into an Extra Monster Zone..... ^^" Link to comment Share on other sites More sharing options...
Darj Posted March 10, 2017 Report Share Posted March 10, 2017 That Rescue 300/100 stat :vNot a big fan of the card, to be honest. The first effect, I don't like it for personal reasons, since IMO we card makers should embrace the new Link mechanics and make cards along them, rather than play around them, or fight against them; and this effect feels a lot like denying or resisting the upcoming changes. Granted, there is nothing wrong nor unfair with that, and again, this is just IMO, but I would prefer if we shifted our mindsets towards accepting the new mechanics, rather than coming up with ways to continue playing Yu-Gi-Oh like in the pre-Link eras. The second effect mildly concerns me because normally 1-card Xyzs are restricted by conditions like hard OPTs or on-Normal-Summon triggers, while this card lacks either, so if you manage to Summon 3 of these (e.g. Inferno Reckless Summon), and have set up the right setup (e.g. "Rescue" monster + Star Light, Star Bright?) and resources in the grave, you can effectively drop 3 2-material Xyzs on the spot, a play that can be overwhelming. It's true that it would require a lot of setup, and the combo would be awfully situational, but still, not to keen on the effect lacking any sort of hard OPT. Not to mention that there are less profitable but more practical combos out there, namely Tannhauser Gate + 2 Gummy Bears. Besides, running vanillas along Gummies shouldn't be too much of an issue when you can play Rescue Rabbit along these for the Rescue searcher, plus there is Tri-Wight as a support option. You could also try other convoluted plays like Lemuria + DNA Transplant to turn them into WATERs and Xyz Summon away :v Link to comment Share on other sites More sharing options...
Sleepy Posted March 10, 2017 Author Report Share Posted March 10, 2017 That Rescue 300/100 stat :vNot a big fan of the card, to be honest. The first effect, I don't like it for personal reasons, since IMO we card makers should embrace the new Link mechanics and make cards along them, rather than play around them, or fight against them; and this effect feels a lot like denying or resisting the upcoming changes. Granted, there is nothing wrong nor unfair with that, and again, this is just IMO, but I would prefer if we shifted our mindsets towards accepting the new mechanics, rather to coming up with ways to continue playing Yu-Gi-Oh like in the pre-Link eras. The second effect mildly concerns me because normally 1-card Xyzs are restricted by conditions like hard OPTs or on-Normal-Summon triggers, while this card lacks either, so if you manage to Summon 3 of these (e.g. Inferno Reckless Summon), and have set up the right setup (e.g. "Rescue" monster + Star Light, Star Bright?) and resources in the grave, you can effectively drop 3 2-material Xyzs on the spot, a play that can be overwhelming. It's true that it would require a lot of setup, and the combo would be awfully situational, but still, not to keen on the effect lacking any sort of hard OPT. Not to mention that there are less profitable but more practical combos out there, namely Tannhauser Gate + 2 Gummy Bears. Besides, running vanillas along Gummies shouldn't be too much of an issue when you can play Rescue Rabbit along these for the Rescue searcher, plus there is Tri-Wight as a support option. You could also try other convoluted plays like Lemuria + DNA Transplant to turn them into WATERs and Xyz Summon away :v It's not about not accepting Links, but about complementing the new era's rules with alternate routes.Links get to do it inherently, but I'm just opening up the idea that it doesn't need to depend 100% on them. As is, it IS kind of forced into decks, and because of their ability to Link to each other, they get the potential to play at the speed of old Yugioh while the other mechanics can't without them. This is meant to provide alternatives, even though it is for a low non-2 to 4 Rank, which are all competitively viable Ranks. The ideas for your combos of the second effect I actually like a lot so I guess I'm of the opposite opinion xD (except the Lemuria one, that one sucks a bit more). I did think of making it WATER, but I didn't want to potentially support Treatoad. Link to comment Share on other sites More sharing options...
Darj Posted March 10, 2017 Report Share Posted March 10, 2017 Well, Rank1s do have nice toys here and there, namely Princessprout and Dullahan, plus recently Level1s got some attention through Lyrical Luscinias, and as the cardpool grows, Level1 decks are bound to get better. Allowing them to skip the Extra Monster Zone restrictions through Gummy Bear may give them a huge edge over other Extra Deck-centric decks that will be bound to the Link mechanics, and break something on the long run. Link to comment Share on other sites More sharing options...
Sleepy Posted March 10, 2017 Author Report Share Posted March 10, 2017 Well, Rank1s do have nice toys here and there, namely Princessprout and Dullahan, plus recently Level1s got some attention through Lyrical Luscinias, and as the cardpool grows, Level1 decks are bound to get better. Allowing them to skip the Extra Monster Zone restrictions through Gummy Bear may give them a huge edge over other Extra Deck-centric decks that will be bound to the Link mechanics, and break something on the long run. Rank 1 being a functional Rank =/= Being on the same boat as Rank 2 (which Paleozoics just topped a big event recently), Rank 3s (which Speedroids. Phantom Knights, and Burning Abyss can testify for their competitive impact) or Rank 4s (AKA the most prolific and over-supported card pool for Xyzs).That is not a sign of something being a problem, yeah we might get a broken Rank 1 like 10 years into the future that can abuse this but that would be fault of that card, not the one I made here. We don't even have Princessprout on this side yet xD Lyrical Luscinias is about using a bunch of their archetype members for a single multi-attacking Xyz so I don't see how this card really benefits a deck that only wants/needs a single Extra Deck monster out. Plus, that's a pretty problematic concept on its own, where a single monster will poke you directly ten thousand times per Battle Phase with an ATK of like 100 points. I specifically chose a Rank I think needs some sort of edge. Plus, this card doesn't really get any archetype support from anywhere so you need to pretty much revolve around it to a degree to use it, depending on if using a vanilla is really worth it too. Remember, the vanilla won't be a Level 1 monster so you need to build thinking on your Level you'll be changing into, and have a low probability of an actual broad toolbox for that ability in-game. Link to comment Share on other sites More sharing options...
Darj Posted March 10, 2017 Report Share Posted March 10, 2017 I agree it wouldn't be an issue right now, but I thought "futureproofing" was an important aspect on card design. And this card would be at fault for outright playing around the Extra Monster and Linked Zone restrictions: while other decks have to give up their only Extra Monster Zone or summon Link Monsters first to expand their Extra Deck summons, you would be able to go directly into that strong Rank1 released in the next 10+ years through this card which otherwise would be held back by the Link mechanics. And that's with just the first effect alone; there is the potential of short-cutting into higher Ranks through its other effect. I mentioned Luscinias not for their power or relevance, but mainly as example that Konami hasn't completely forsaken the Level/Rank1s, and that they can get attention and support pretty much anytime and out of nowhere. Anyway, I'm biased against the card because I'm not a big fan of the concept, but I acknowledge that it is a clever idea and a nice alternate route to Extra Deck summoning, plus I can't say it's unfair or broken or anything, at least not yet. Link to comment Share on other sites More sharing options...
Sleepy Posted March 11, 2017 Author Report Share Posted March 11, 2017 I agree it wouldn't be an issue right now, but I thought "futureproofing" was an important aspect on card design. And this card would be at fault for outright playing around the Extra Monster and Linked Zone restrictions: while other decks have to give up their only Extra Monster Zone or summon Link Monsters first to expand their Extra Deck summons, you would be able to go directly into that strong Rank1 released in the next 10+ years through this card which otherwise would be held back by the Link mechanics. And that's with just the first effect alone; there is the potential of short-cutting into higher Ranks through its other effect. I mentioned Luscinias not for their power or relevance, but mainly as example that Konami hasn't completely forsaken the Level/Rank1s, and that they can get attention and support pretty much anytime and out of nowhere. Anyway, I'm biased against the card because I'm not a big fan of the concept, but I acknowledge that it is a clever idea and a nice alternate route to Extra Deck summoning, plus I can't say it's unfair or broken or anything, at least not yet. You are making it sound like this card is atrocious design but your argument is pretty narrow. Why is the idea of being able to open up availability for Extra Deck Summons outside of Links a bad thing? There are plenty of decent Rank 1s out there so if this card was at fault, it'd already be demonstrating it without need of future cards that might or might not specifically work with this one so well that they'd break the game. Then we have the part about how you seem to want Links and only Links to be able to open up the function. This card is not at all throwing the use of Links out the window, but is being a more narrow but alternate way of not NECESSARILY depending on Links. The "bad concept restricting future design" bit you are implying is something I simply don't see. This is a generic stand-alone card, pretty much similar to saying Star Drawing restricts Rank 5s forever because you can make a Level 4 into a 5 and draw a card so look at the pluses... Lyricals' point is a bad one. Their creation is not showcasing an upcoming tendency that they'll keep at it. Of course Konami ALWAYS releases something supporting legacy themes of any kind (archetypes, types, levels, etc) and it is entirely sporadic. Next time they release a Skull Servant card I'll make sure to remember Level 1s still exist and could get support. Here's the view of Links being the only ones able to unlock, in a nutshell. Link to comment Share on other sites More sharing options...
Darj Posted March 11, 2017 Report Share Posted March 11, 2017 They did release Skull Servant support lately, with Wightprincess. You are making it sound like this card is atrocious design but your argument is pretty narrow. Why is the idea of being able to open up availability for Extra Deck Summons outside of Links a bad thing? It may be a bad thing because post-Links, the Link mechanics may act as a balancing factor to allow for the design and release of stronger Xyzs, but this card's ability of practically ignoring Extra Monster Zones conditions and restrictions may allow Rank1s to outright invalidate such balancing factor, and thus becoming an issue. I didn't really want to bring this argument up because it is entirely theory at this point and thus lacks proper foundations, but you kind of asked for it, so yeah. There are decent Rank1s, but nothing at the level of, let's say, Castel, but once one is released, surely it will benefit from this card. Link to comment Share on other sites More sharing options...
Sleepy Posted March 11, 2017 Author Report Share Posted March 11, 2017 They did release Skull Servant support lately, with Wightprincess. It may be a bad thing because post-Links, the Link mechanics may act as a balancing factor to allow for the design and release of stronger Xyzs, but this card's ability of practically ignoring Extra Monster Zones conditions and restrictions may allow Rank1s to outright invalidate such balancing factor, and thus becoming an issue. I didn't really want to bring this argument up because it is entirely theory at this point and thus lacks proper foundations, but you kind of asked for it, so yeah. There are decent Rank1s, but nothing at the level of, let's say, Castel, but once one is released, surely it will benefit from this card. Every effect ever ignores a natural balancing factor in the game, be it draw cards out of your normal Draw Phase draw, Summon beyond your Normal/Tribute Summon per turn, etc.Yes this effect's point is to do something you wouldn't normally be able to do with just the game's rules. For some reason you seem to think that Links are not gonna eventually catch up to speed and stop being merely balancing devices for older mechanics, far surpassing this card's viability down the road while continuing to be otherwise necessary for any non-Links to run in order to compete. In order to do something great here they'd have to be intentionally supporting the use of this card, and even if they down the road made a Rank 1 Chidori or Castel-like monster... then it still wouldn't be much of an issue because said card(s) would be made with explicit knowledge of this card's existence, and probably in a way that dodges its interactions, much like how Chidori is only for WIND monsters rather than generic Rank 4 support. There's a very blurry line between "now these cards need to be weaker to not break X card" and "now X-trait of card has an extra tool in its pool", and using the "bad design theory" card in something like this seems like an over-reaction to me if I can't see an actual specific example of how this card would be detrimental outside of "I want just Links to be able to open up zones". IMO, this card is an out/answer/alternative for those that feel like the new mechanic, as fun as its concept is, might be coming off as a little forceful in its implementation. This is a concept that might need some re-tweaking in power once we find out the speed and power of the Link era support so that it can for sure even out properly, though until then this is mostly something I uploaded for that rough concept, but you seem to not agree with the basic concept, and frankly speaking you do sound biased. For the second effect, we have one-card Rank 1 plays already, Mauled Captain and Kynka Byo are examples of it, so that second effect shouldn't be much of an issue since this card needs to jump through more hoops to be used. Link to comment Share on other sites More sharing options...
Darj Posted March 11, 2017 Report Share Posted March 11, 2017 Every effect ever ignores a natural balancing factor in the game, be it draw cards out of your normal Draw Phase draw, Summon beyond your Normal/Tribute Summon per turn, etc.Yes this effect's point is to do something you wouldn't normally be able to do with just the game's rules. For some reason you seem to think that Links are not gonna eventually catch up to speed and stop being merely balancing devices for older mechanics, far surpassing this card's viability down the road while continuing to be otherwise necessary for any non-Links to run in order to compete. I do believe they will be eventually catch up, which is part of the reason I prefer to play along the mechanics instead of around it, and mostly leave to Konami the development and improvement of it. Better Link and Extra Deck summoning capabilities + cards like this, it could end in catastrophic results. But again, that's theory territory so I cannot defend this argument with proper examples. In order to do something great here they'd have to be intentionally supporting the use of this card, and even if they down the road made a Rank 1 Chidori or Castel-like monster... then it still wouldn't be much of an issue because said card(s) would be made with explicit knowledge of this card's existence, and probably in a way that dodges its interactions, much like how Chidori is only for WIND monsters rather than generic Rank 4 support. There's a very blurry line between "now these cards need to be weaker to not break X card" and "now X-trait of card has an extra tool in its pool", and using the "bad design theory" card in something like this seems like an over-reaction to me if I can't see an actual specific example of how this card would be detrimental outside of "I want just Links to be able to open up zones". This is a custom card, so any official card Konami makes wouldn't have this card into consideration. For the second effect, we have one-card Rank 1 plays already, Mauled Captain and Kynka Byo are examples of it, so that second effect shouldn't be much of an issue since this card needs to jump through more hoops to be used. I concede this part. Funnily enough, the effects of both examples are bound to being Normal Summoned, and thus restricted in a way, but it's true that this card requires an enabler, in its case a level changing effect, to apply. Link to comment Share on other sites More sharing options...
Megamaw Posted March 11, 2017 Report Share Posted March 11, 2017 this is unrelated to an actual review, but i'm wondering what the image source is on the card. can you share it? Link to comment Share on other sites More sharing options...
Sleepy Posted March 11, 2017 Author Report Share Posted March 11, 2017 I do believe they will be eventually catch up, which is part of the reason I prefer to play along the mechanics instead of around it, and mostly leave to Konami the development and improvement of it. Better Link and Extra Deck summoning capabilities + cards like this, it could end in catastrophic results. But again, that's theory territory so I cannot defend this argument with proper examples. This is a custom card, so any official card Konami makes wouldn't have this card into consideration. I concede this part. Funnily enough, the effects of both examples are bound to being Normal Summoned, and thus restricted in a way, but it's true that this card requires an enabler, in its case a level changing effect, to apply. Imagine being able to Link Summon, then use another Extra Deck monster through the regular method of Linked Zones, then on top of that still having 2 Level 1 monsters to make a Rank 1 without the Zone being Linked, using the same amount of advantage a regular Xyz would normally require. The nerve! ITT: "It's a CC entry so Konami won't do it"..... Really? Hypothetical discussions are the heart of CC's comments, if we can picture its addition into the game for the discussion, we should be able to assume its addition would be accounted for. I don't think it'd be an issue with this card of effect regardless. Those examples are upon Normal Summon, but this card doesn't exactly have self-Special Summon clauses either.this is unrelated to an actual review, but i'm wondering what the image source is on the card. can you share it? This is the original image:http://kenpan.deviantart.com/art/COMMISSION-The-Green-Gummy-Bear-662273588 Link to comment Share on other sites More sharing options...
Flash Flyer - Sakura Posted March 11, 2017 Report Share Posted March 11, 2017 this is unrelated to an actual review, but i'm wondering what the image source is on the card. can you share it? Make sure you provide an actual review later; if this is the first time you comment on a thread, you have to review the card under the Advanced Clause. (Asking for art sources is fine, provided you comment properly). As for the card itself, can't really add on much else considering other members have already gotten to it. Opening up another [temporary] Extra Deck slot is nice, considering the changes made to the game (which I don't really like much either), but outside Rank 1 spam, you're kind of limited of what you can do with this card. Not sure about the second effect; Darj mentioned some possible combos, but not really reiterating them here due to practicality. Guess it gives Vanillas a new toy to Xyz with to some extent, but idk. Link to comment Share on other sites More sharing options...
Darj Posted March 11, 2017 Report Share Posted March 11, 2017 ITT: "It's a CC entry so Konami won't do it"..... Really? Hypothetical discussions are the heart of CC's comments, if we can picture its addition into the game for the discussion, we should be able to assume its addition would be accounted for. I don't think it'd be an issue with this card of effect regardless. I disagree there. Kinda going off-topic now, but discussing how Konami would adjust their design choices according to custom cards posted here is at a different level to what it's intended to be discussed in the section. I mean, if that was part of the goal of the section, then card makers could make stuff like, let's say, an Ptolemaeus for Rank6s and then declare "with this card around, Konami shouldn't make any more good Rank6s that could take advantage of this card"; I don't think that's the point here. That's an extreme example, yes, and I'm in no way comparing this card with Ptolemaeus, I used it to get my idea across. In short, our cards should be adjusted to the game, not the other way around. As for the rest of the reply, really got nothing more to add. I already stated the card is fine, even if I'm not big fan of the idea. I think there is some potential for abuse, the keyword there being "potential", so nothing that can be confirmed, and it may actually never be abused if the Link mechanics evolves so fast that Xyz Summoning ignoring the Extra Monster Zone restrictions wouldn't matter in the end, but that's something we will have to see; also I'm kinda of grasping at straws already, so I will just drop it ^^"I don't like the idea too much, but I'm not against it, either. If it sounds like I'm contradicting myself now and that I was against it, that was because I was stating my reasons for not liking it, but never said the effect had to be changed or "fixed", as it is not the case; actually I was more concerned about the possibility of summoning multiple 1-card Xyzs at once through the second effect, while acknowledging it would be situational as hell, as I stated in my first post in the thread. And admittedly, I got too conservative on the first effect and focused on future-proofing with hypothetical cases and whatnot. Link to comment Share on other sites More sharing options...
Sleepy Posted March 11, 2017 Author Report Share Posted March 11, 2017 I disagree there. Kinda going off-topic now, but discussing how Konami would adjust their design choices according to custom cards posted here is at a different level to what it's intended to be discussed in the section. I mean, if that was part of the goal of the section, then card makers could make stuff like, let's say, an Ptolemaeus for Rank6s and then declare "with this card around, Konami shouldn't make any more good Rank6s that could take advantage of this card"; I don't think that's the point here. That's an extreme example, yes, and I'm in no way comparing this card with Ptolemaeus, I used it to get my idea across. In short, our cards should be adjusted to the game, not the other way around. As for the rest of the reply, really got nothing more to add. I already stated the card is fine, even if I'm not big fan of the idea. I think there is some potential for abuse, the keyword there being "potential", so nothing that can be confirmed, and it may actually never be abused if the Link mechanics evolves so fast that Xyz Summoning ignoring the Extra Monster Zone restrictions wouldn't matter in the end, but that's something we will have to see; also I'm kinda of grasping at straws already, so I will just drop it ^^"I don't like the idea too much, but I'm not against it, either. If it sounds like I'm contradicting myself now and that I was against it, that was because I was stating my reasons for not liking it, but never said the effect had to be changed or "fixed", as it is not the case; actually I was more concerned about the possibility of summoning multiple 1-card Xyzs at once through the second effect, while acknowledging it would be situational as hell, as I stated in my first post in the thread. And admittedly, I got too conservative on the first effect and focused on future-proofing with hypothetical cases and whatnot. The thing is, the card adheres to the current game and is not really demanding future design to be bent in its favor in a meaningful way any other card wouldn't. Your issue with this card is a huge "if" that's no better than what you are disagreeing with there.I could narrow it further down to specific Attribute Rank 1s, but what if I hit jackpot with whatever Konami releases later, huh? Link to comment Share on other sites More sharing options...
Darj Posted March 11, 2017 Report Share Posted March 11, 2017 The thing is, the card adheres to the current game and is not really demanding future design to be bent in its favor in a meaningful way any other card wouldn't. Your issue with this card is a huge "if" that's no better than what you are disagreeing with there.I could narrow it further down to specific Attribute Rank 1s, but what if I hit jackpot with whatever Konami releases later, huh? Yeah, I agree. It's not an issue, really; I was just too conservative and my arguments were hypothetical/"what if" straws just for the sake of supporting my dislike on the concept. In retrospect, the card is hardly abusable because, as with your example on Star Drawing, you still have to set up the Xyz Summon by having this and another Level1s on the field. Kynka and Mauled Captain do help with that, but those cards themselves are bound to the Normal Summon, plus require the Gummy Bear in the grave as set up so they aren't as abusable, either. I apologize for the bias and stubbornness above. So yeah, from now on will be more open minded on these kind of concepts ^^" Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.