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Arcadian Archetype (updated)


JairoLeyn100

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Hello again. Once again I updated this archetype. I had included more cards to this archetype, along with re-making the ones already made through the new Card Maker (the Beta one). I also took the oportunity to fix a little grammar mistake I made. ENJOY!

 

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"Arcadian Dragun Child"

When this card is Normal or Special Summoned: Place 2 Arcadian Counters on it. Once per turn: You can remove 1 or more Arcadian Counters from this card, then increase it's Level x each Arcadian Counter removed.

 

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"Arcadian Kobold Thief"

If this card is in your Graveyard: You can target 1 "Arcadian Kobold" monster you control, and if you do, Special Summon this card to the Field; this card's Level becomes the same as the targeted monster's Level.

 

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*NEW* "Rune Portal Fragment"

When this card is destroyed by battle, and sent to the Graveyard: You can Special Summon 1 "Rune Portal Fragment" from the Deck or your hand; and if you do, increase it's Level by 1 x each time this effect was activated this turn.

 

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"Arcadian Kobold Hunter"

Cannot be Normal/Special Summoned if you don't control an "Arcadian" monster. If this card is Special Summoned by an "Arcadian Kobold" monster's effects: Target 1 cards on your opponent's hand and send it to the Graveyard; if it was a monster, this card gains 300 ATK.

 

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"Arcadian Kobold Mage"

If this card is sent from your hand to the Graveyard: Draw 1 card. If this card is on the Graveyard and you control 1 "Arcadian Kobold" Tuner monster: You can Special Summon this card to your side of the field.

 

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"Arcadian Kobold Inventor"

This card cannot be destroyed by battle. When this card is Normal Summoned: Place 2 Arcadian Counters on it. If this card is Special Summoned: Place 3 Arcadian Counters on it. During either player's turn, when a Spell/Trap or monster's effect is activated that destroyes a card(s) you control: Remove 1 Arcadian Counter from this card; negate the activation of that card's effect, and if you do, destroy that card.

 

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"Arcadian Kobold Pyrokinetic Dancer"

When this card is Normal Summoned: Place 1 Arcadian Counter on it. If this card is Special Summoned: Place 2 Arcadian Counters on it. If this card is Special Summoned by an "Arcadian Kobold" monster's effects: Place 3 Arcadian Counters on it. This card gains 300 ATK/DEF x each Arcadian Counter on it.

 

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*NEW* "Arcadian Kobold Assassin"

If you control an "Arcadian" monster with Arcadian Counters on it, you can Special Summon this card (from your hand); and if you do, target 1 "Arcadian" monster with Arcadian Counters on it you control, place Arcadian Counters on this card equal to the same amount as the targetted monster. You can only Special Summon "Arcadian Kobold Assassin" once per turn this way. Once per turn: You can remove 1 Arcadian Counter from this card, during this turn, this card can attack your opponent directly.

 

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"Arcadian Kobold Apprentice"

When this card is Nomal Summoned: You can Special Summon 1 Level 3 or lower "Arcadian Kobold" monster from your hand. Once per turn: Target 1 "Arcadian" Spell in your Graveyard and add it to your hand.

 

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"Arcadian Kobold Knight"

If this card is destroyed by battle or by card's effects: You can Special Summon 1 "Arcadian Kobold Soldier" from your hand or Deck.

 

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"Arcadian Kobold Paladin"

If the opponent declares an attack on 1 "Arcadian Kobold" monster you control and this card is in your hand: You can Special Summon this card form your hand in Defense Position, but it loses 500 ATK; and if you do, switch the attack to this card. If this card is in face-up Defense Position: Level 3 or lower monsters you control cannot be targeted for attacks.

 

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"Arcadian Kobold Fighter"

When an "Arcadian" monster you control is destroyed by battle or by card's effect: You can Special Summon this card from your hand or from the Graveyard, but it's ATK/DEF are swapped. If this card is destroyed by battle or by card's effects: You can Special Summon 1 "Warrior Spirit Token" (Warrior/LIGHT/Level 4/ATK 0/DEF 2100). You can only use these effects of "Arcadian Kobold Fighter" once per turn.

 

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"Arcadian Dragun Mage"

Cannot be Normal Summoned/Set. This card can only be Special Summoned (from your hand) by Tributing 1 Level 4 or lower "Arcadian" monsters you control. Once per turn: You can reduce this card's Level by 2 and it's ATK/DEF by 300, then target 1 "Arcadian" monster in your Graveyard and Special Summon it.

 

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"Arcadian Dragun Guardian Oru"

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Arcadian" Synchro monster from your field. This card is treated as a Normal monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect: Target 1 "Arcadian" monster in your Graveyard: Send it to the Deck, and if you do, this card gains that monster's effect until it leaves the field.

 

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*NEW* "Arcadian Dragun Guardian Uro"

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 1 "Arcadian" Synchro monster from your field. This card is treated as a Normal monster while face-up on the field or in the Graveyard. While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with this effect: Once per turn: Target 1 "Arcadian" Tuner monster in your Graveyard, Special Summon it to the field. You must perform an inmediate Synchro Summon with the targeted card for an "Arcadian" Synchro monster. If you cannot, banish the targeted monster, and this card loses 1000 ATK/DEF.

 

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"Arcadian Kobold Master Mage"

1 "Arcadian Kobold" Tuner + 1 or more non-Tuner monsters
When this card is Synchro Summoned: Place 1 Arcadian Counter on all "Arcadian" monsters on your side of the field. Once per turn: You can remove 1 Arcadian Counter on the field and place it on this card. This card gains 200 ATK/DEF x each Arcadian Counter on it. Once per turn: You can remove from 1 to 3 Arcadian Counters from this card, then decrease this card's Level equal to the number of Arcadian Counters removed.

 

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"Arcadian Dragun Commander"

1 "Arcadian Kobold" Tuner + 1 or more non Tuner monsters
This card gains 100 ATK/DEF x each "Arcadian" monster in your Graveyard. Once per turn, if this card has Arcadian Counters on it: Remove 1 Arcadian Counters from this card, then target 1 "Arcadian Kobold" non-Tuner monster in your Graveyard, and if you do, Special Summon it to the Field.

 

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"Arcadian Dragun Witch"

1 "Arcadian Dragun Mage" + 1 or more non-Tuner monsters
When this card is Synchro Summoned, you can target 1 "Arcadian" monster in your Graveyard: Place Arcadian Counters on this card equal to that monster's Level. Once per turn, you can remove a number of Arcadian Counters form this card: Target 1 monster your opponent controls, reduce that monster's ATK by 200 x each Arcadian Counter removed. As long as this card has Arcadian Counters on it, this card cannot be targeted by card's effects.

 

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*NEW* "Arcadian Dragun Guardian Vyronnid"

1 Tuner + 1 "Arcadian Dragun Guardian" monster
When this card is Synchro Summoned: Target 1 1 Gemini monster in your Graveyard, shuffle it into the Deck; and if you do, draw 1 card. Once per turn, during your Main Phase: You can remove 1 Arcadian Counter from this card, then target 1 card on the field, destroy it. This card cannot attack the turn this effect was activated. If this card attacks a Defense Position monster, inflict piercing damage.

 

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"Kundamur Master of the Arcadian Arts"

"Arcadian Dragun Child" + 1 "Arcadian" non-Tuner Synchro monster
Cannot be targeted by monster's effects. When this card is Synchro Summoned by using monsters with Arcadian Counters on them: Place a number of Arcadian Counters on this card equal to the total of Arcadian Counters that were on those monsters. Once per turn: You can romve 2 Arcadian Counters from this card, then negate the activation of Spell/Trap Cards' effects until the end of this turn. Once per turn, when a Spell/Trap Cards's effect is activated: Remove 1 Arcadian Counter from this card, negate that card's effect and destroy it.

 

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"Dunkamur Shadow of the Arcadian Master"

"Arcadian Dragun Child" + 1 "Arcadian" non-Tuner Synchro monster
Cannot be targeted by Spell or Trap Card's effects. When this card is Synchro Summoned, by using monsters with Arcadian Counters on them: This card gains 500 ATK/DEF x each Arcadian Counter that were on those monsters. Once per turn, when this card is targeted by a monster's effect: Reduce this card's ATK by 200 and negate that card's effect. Once per turn, you can target 1 Effect monster your opponent controls: Reduce this card's DEF by 200 and negate that monster's effect until the end of this turn.

 

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*NEW* "Ancient Arcadian Dragon"

(This card's original Level is always treated as 12)
Cannot be Synchro Summoned. Must be Special Summoned (from your Extra Deck) by sending 1 or more "Arcadian Dragun" Synchro monster(s) you control to the Graveyard with a total of 12 Arcadian Counters on them, and cannot be Special Summoned by other ways. If Summoned this way, place 12 Arcadian Counters on this card. Once per turn: You can Remove 1 Arcadian Counter from this card, then target 1 "Arcadian Dragun" Synchro monster in the Graveyard, Special Summon it to the field; and if you do, place 1 Arcadian Counter on it. During the End Phase of every turn: Remove 1 Arcadian Counter from this card. This card cannot be destroyed by battle or by card effects while it has Arcadian Counters on it.

 

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*NEW* "Arcadian Kobold Forest Shamanist"

2 Level 2 "Arcadian Kobold" monsters
Cannot be destroyed by battle while it has Xyz Materials. If this card is Xyz Summoned, place 2 Arcadian Counters on it. This card gains 500 ATK/DEF x each Xyz Material attached to it. Once per turn: You can detach 1 material from this card, Special Summon 1 "Arcadian Kobold Spirit Token" (Fairy/WIND/Level 2/ATK 0/DEF 0). You can also activate this card's effect by removing 1 Arcadian Counter (if any) from it.

 

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*NEW* "Arcadian Kobold Pirate"

2 Level 4 "Arcadian Kobold" monsters
Cannot be targetted by card effects while it has Xyz Materials. If this card is Xyz Summoned, place 2 Arcadian Counters on it. This card gains 200 ATK/DEF x each Xyz Material attached to it. Once per turn: You can detach 1 material from this card, look at the top card of your opponent's Deck; and if you do, based on that card's type (Monster, Spell or Trap), you can add 1 card of the same type from your Deck to your hand. You can also activate this card's effect by removing 1 Arcadian Counter (if any) from it.

 

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*NEW* "Arcadian Dragun Guardian Sephinoth"

2 Level 8 Dragon monsters
If this card is Xyz Summoned, place 2 Arcadian Counters on it. This card gains 400 ATK/DEF x each Xyz Material attached to it. If this card would be destroyed by card effects (Quick Effect): You can detach 1 material from this card instead; and if you do, this card cannot attack this turn. You can also activate this card's effect by removing 1 Arcadian Counter (if any) from it.

 

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"Arcadian Archives"

Discard 1 card from your hand: Add 1 "Arcadian" monster from your Deck to your hand.

 

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"Arcadian Return Spell"

Target 1 "Arcadian" Tuner monster and 1 "Arcadian" non-Tuner monster in the Graveyard:
* Send the Tuner monster to the Deck and Special Summon the non-Tuner monster.
* Send the non-Tuner monster to the Deck and Special Summon the Tuner monster.

 

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*NEW* "Strength Absortion Spell"

Target 1 "Arcadian" monster you control; this turn, if that monster battles or is attacked by an opponent's monster, reduce that monster ATK by half, and increase the "Arcadian" monster you control by the same amount during the damage calculation only.

 

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"Arcadian Dark Magic"

Once per turn, during your Main Phase 1: Target 1 "Arcadian" monster you control and place 1 Arcadian Counter on it. If an "Arcadian" monster has 4 or more Arcadian Counters, you cannot use this card's effect on it. This card cannot be targeted by other Spell Card's effects.

 

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*NEW* "Arcadian Rune Portal"

Banish 3 "Rune Portal Fragment" from the Graveyard, then target 1 "Arcadian" Synchro Monster in your Extra Deck, Special Summon it to the field; and if you do, equip this card to that monster. The equipped monster cannot be destroyed by battle or by card effects, and cannot attack your opponent directly. If this card is in the Graveyard, you can banish this card: Shuffle 3 banished "Rune Portal Fragment" into the Deck.

 

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"Arcadia"

During each of your Standy Phases: Place 1 Arcadian Counter on each monster you control. Each time a card on the field is destroyed: Place 1 Arcadian Counter on this card. Once per turn: Target 1 "Arcadian" monster you control, then remove a number of Arcadian Counters from this card; and if you do, increase that monster's Level x each Arcadian Counter removed. If this face-up card in the Field Zone is sent to the Graveyard while it has Arcadian Counters on it. Target 1 "Arcadian" monster you control, then place on it the same amount of Arcadian Counters this card had.

 

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"Arcadian Shrine"

If "Arcadia" is on the field while it has Arcadian Counters on it: You can activate this card to send 1 "Arcadia" from the Field Zone to the Graveyard, and if you do, place Arcadian Counters on this card equal to the same amount that the "Arcadia" card had. During each of your Standy Phases: Place 1 Arcadian Counter on this card. Once per turn: Target 1 "Arcadian" Synchro monster in your Graveyard, then remove Arcadian Counters from this card equal to that monster's Level, and if you do, Special Summon it to the Field, but it cannot attack this turn. If this face-up card in the Field Zone is targeted to be destroyed by a card's effect: Remove from play 1 "Arcadia" in your hand or in the Graveyard to negate the activation of that card's effect.

 

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*NEW* "Dive out of Danger"

When an "Arcadian Kobold" monster(s) would be destroyed by battle or by card effect, until the end of this turn they cannot be destroyed, and all damage received is halved.

 

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"Dragun Exitium"

Select 1 "Arcadian Dragun" monster or 1 "Kundamur Master of the Arcadian Arts" you control that has Arcadian Counters on it: Remove all Arcadian Counters form it, then destroy cards on the field x each Arcadian Counter removed. The selected monster cannot attack the turn this card was activated.

 

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*NEW* "Eternal Battle"

Once per duel, until the end of this turn:
* If you control 1 "Kundamur Master of the Arcadian Arts", target 1 "Dunkamur Shadow of the Arcadian Master" in the Extra Deck, Special Summon it to the field; and if you do, increase it's ATK/DEF by 500 x each Arcadian Counter placed on the "Kundamur Master of the Arcadian Arts" you control.
* If you control 1 "Dunkamur Shadow of the Arcadian Master", target 1 "Kundamur Master of the Arcadian Arts" in the Extra Deck, Special Summon it to the field; and if you do, place Arcadian Counters on that card x each 500 ATK or DEF based on the "Dunkamur Shadow of the Arcadian Master" ATK or DEF you control.

 

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"Arcadian Kobold Alchemist"

When an "Arcadian Kobold" monster you control is sent from the field to the Graveyard: You can target 1 "Arcadian Kobold" monster in your Graveyard and send it to your Deck: If this card has Arcadian Counters on it: Remove 3 Arcadian Counters from this card and Special Summon it as an Effect Monster (Spellcaster/DARK/Level 2/ATK 200/DEF 100). (This card is also still a Trap). You can only use 1 "Arcadian Kobld Alchemist" effect per turn, and only once that turn.

 

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"Arcadian Kobold Blacksmith"

When an "Arcadian Kobold" monster is sent from the Graveyard to your Deck: You can add 1 "Arcadian Kobold" monster from your Deck to your hand. If this card has Arcadian Counters on it: Remove 3 Arcadian Counters from this card and Special Summon it as an Effect Monster (Warrior/FIRE/Level 4/ATK 1000/DEF 1700). (This card is also still a Trap). You can only use 1 "Arcadian Kobold Backsmith" effect per turn, and only once that turn.

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