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Laughably Outdated Advance Format OTKs, nice thread to sticky eh?


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I've heard of another Exodius OTK

 

Exodius OTK MK3

 

Exodius + Any Level 8 or Higher Ritual Monster (Shinato, King of a Higher Plane is Perferred) + Advanced Ritual Art + (Optional) Removal

 

Special summon Exodius, then Activate ARA with that Ritual monster in your hand with at least 8 level 1 Normal Monsters in your Deck, send those to the graveyard, Special summon the Ritual monster and Pulverize your opponent with 3300(If you used Shinato) and 9000 ATK Beatsticks

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  • 2 weeks later...

Another OTK requiring Exodius but unlike the others you don't need it on YOUR field

Exodius Burn OTK

 

 

Recommended Cards:

1 Exodius the Ultimate Forbidden Lord

1 Needle Burrower

1 Creature Swap

1 Limiter Removal/Megamorph/Any other(s) card that would change the ATK of Needle Burrower (or KA-2 Des Scissor) to 3000 or Higher.

 

Special Summon Exodius the Ultimate Forbidden Lord in attack mode and than activated Creature Swap and give Exodius to your opponent. Than Normal Summon Needle Burrower by releasing the monster you got form your opponent. Activate Limiter Remover to double Needle Burrowers AKT and attack Exodius. Inflicting a battle damage of 3400 to your opponent + 5000 points of damage for the effect of Needle Burrower.

 

The Main Part is the 5000 Damge you inflicted to your opponet by the effect of either Needle Burrower or KA-2 Des Scissors when destroying Exodius. You can also give him to your opponent by Shien's Spy but that would make it harder to Summon Needle Burrower. If you already have a Monster of 1300 ATK or more on your field and the monster you took was your opponents only monster you can Attack with it directly instead of Increasing the ATK of Needle Burrower

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I have 2 different Cyber Twin Dragon OTK's

 

Cyber Twin Dragon OTK #1

 

Cards Required: Cyber Dragon + Cyber Dragon + Power Bond.

 

You fuse 2 Cyber Dragons Together and make a 5600 ATK Point Cyber Twin Dragon. 2 Direct attacks and its Game Over for your opponent. This works best with your opponent having a clear field. It may be hard to execute with Cyber Dragon's Semi Limiting.

 

Cyber Twin Dragon OTK #2

 

Cards Required: Cyber Dragon + Proto-Cyber Dragon + Power Bond.

 

Basically the same as the first one but instead, you summon Proto-Cyber Dragon and fuse it with the Cyber Dragon in your Hand with Power Bond. 2 Direct attacks and it's game. Works best when your opponent has no cards on their field.

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  • 2 weeks later...

Dragon Master Knight Chain Gate OTK

 

Cards Required: Catapult Turtle + Fusion Gate + Chain Material

 

This OTK requires a certain degree of skill to use. While Fusion Gate is active and you control Catapult Turtle, activate Chain Material. It puts pretty much everything you have as a means of fusing. Fuse for 3 Dragon Master Knights, Tribute them one by one using Catapult Turtle's effect.

 

2500 + 2500 + 2500 = 7500 damage to your opponent.

 

Wait..... that isnt a win. Think again, finally Tribute the Catapult Turtle with its own effect to take out the last 500 Life Points of your opponents.

 

So this is the summary:

 

2500 + 2500 + 2500 + 500 = exactly 8000 Life Points of damage to your opponent and an OTK.

 

It might sound hard but if you build the deck around the OTK, it should be pretty easy to execute.

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Dragon Master Knight Chain Gate OTK

 

Cards Required: Catapult Turtle + Fusion Gate + Chain Material

 

This OTK requires a certain degree of skill to use. While Fusion Gate is active and you control Catapult Turtle' date=' activate Chain Material. It puts pretty much everything you have as a means of fusing. Fuse for 3 Dragon Master Knights, Tribute them one by one using Catapult Turtle's effect.

 

2500 + 2500 + 2500 = 7500 damage to your opponent.

 

Wait..... that isnt a win. Think again, finally Tribute the Catapult Turtle with its own effect to take out the last 500 Life Points of your opponents.

 

So this is the summary:

 

2500 + 2500 + 2500 + 500 = exactly 8000 Life Points of damage to your opponent and an OTK.

 

It might sound hard but if you build the deck around the OTK, it should be pretty easy to execute.

[/quote']

 

Impossible; the errata on Fusion Gate makes Chain Material pointless.

 

As long as this card remains face-up on the field' date=' a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play. [/quote']

 

Special Summon is not Fusion Summon, so you can't just bring out ANYTHING.

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Dragon Master Knight Chain Gate OTK

 

Cards Required: Catapult Turtle + Fusion Gate + Chain Material

 

This OTK requires a certain degree of skill to use. While Fusion Gate is active and you control Catapult Turtle' date=' activate Chain Material. It puts pretty much everything you have as a means of fusing. Fuse for 3 Dragon Master Knights, Tribute them one by one using Catapult Turtle's effect.

 

2500 + 2500 + 2500 = 7500 damage to your opponent.

 

Wait..... that isnt a win. Think again, finally Tribute the Catapult Turtle with its own effect to take out the last 500 Life Points of your opponents.

 

So this is the summary:

 

2500 + 2500 + 2500 + 500 = exactly 8000 Life Points of damage to your opponent and an OTK.

 

It might sound hard but if you build the deck around the OTK, it should be pretty easy to execute.

[/quote']

 

Impossible; the errata on Fusion Gate makes Chain Material pointless.

 

As long as this card remains face-up on the field' date=' a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play. [/quote']

 

Special Summon is not Fusion Summon, so you can't just bring out ANYTHING.

 

As long as this card remains face-up on the field' date=' a Fusion Monster can be [b']Special Summoned[/b] without using "Polymerization". The Fusion Material monsters used in the Fusion Summon are not sent to the Graveyard, but are removed from play.

 

The new wording contradicts itself.

 

Also, add Royal Impregnable Fortress OTK.

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Ultimate Dragon Return OTK

 

Cards Required:

 

Blue-Eyes Ultimate Dragon + Future Fusion + Dragon's Mirror + Return from the Different Dimension

 

Basically the same as the FGD OTK but I think this needs to be brought to the attention for any people who run Blue-Eyes wrong.

 

Activate Future Fusion sending 3 Blue-Eyes White Dragon to the Graveyard, activate Dragon's Mirror summoning Blue-Eyes Ultimate Dragon then activate Return from the Different Dimension and attack with all the monsters for game.

 

Ultimate Mega-Dragon OTK

 

Cards Required:

 

Blue-Eyes Ultimate Dragon + Future Fusion + Dragon's Mirror + Megamorph

 

Activate Future Fusion sending 3 Blue-Eyes White Dragons to the Graveyard, activate Dragon's Mirror summoning Blue-Eyes Ultimate Dragon then equip it with Megamorph and attack for game. This assumes your opponent has a clear field and you have less Life Points than your opponent but it shouldnt be that hard to do if the deck is built around the OTK.

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You've missed 2:

 

1) (1 card) Final Countdown

 

That's a 20TK. >_>

 

2) (3 cards) Weak Monster' date=' Huge monster (near 4000), Staunch Defender

[/quote']

 

Any OTK that relies on your opponent to do something fails, especially if, as in this case, it requires them to swarm three monsters onto the field without having any removal available.

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All-Out Attacks OTK

Asura Priest OTK

Batteryman OTK

Ben Kei OTK

Black Ptera OTK

Chimeratech OTK

Dark Gaia OTK

Demise OTK

Exodios OTK

Another Exodios OTK

Gigaplant OTK

MantiLoop OTK

Morphing Jar #2 OTK

Lumina OTK

Rainbow Dark Dragon OTK

Speed Warrior OTK

Judgment Dragon OTK (A lolOTK)

Ultimate Ancient Gear Golem OTK

Ultimate Tyranno OTK

Tundo OTK

 

you have the Athena otk

but its not on the list.... ^^

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Guest PikaPerson01

Injection Fairy Lili OTK

 

Injection Fairy Lili + Axe of Despair + DNA surgery + Limiter Removal = ZOMG 4 CARD OTK THAT INFLICTS 8800 DAMAGE! CRUISE CONTROL FOR COOL!

 

Seriously, this topic is VERY unnecessary.

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Injection Fairy Lili OTK

 

Injection Fairy Lili + Axe of Despair + DNA surgery + Limiter Removal = ZOMG 4 CARD OTK THAT INFLICTS 8800 DAMAGE! CRUISE CONTROL FOR COOL!

 

Seriously' date=' this topic is VERY unnecessary.

[/quote']

 

How so? No reason = personal opinion >>

 

Voltic OTK

Voltic (removed)

Voltic (field

Des Counterblow

Banisher / Macro / D-Fissure

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' pid='1078610' dateline='1220675557']

Injection Fairy Lili OTK

 

Injection Fairy Lili + Axe of Despair + DNA surgery + Limiter Removal = ZOMG 4 CARD OTK THAT INFLICTS 8800 DAMAGE! CRUISE CONTROL FOR COOL!

 

Seriously' date=' this topic is VERY unnecessary.

[/quote']

 

How so? No reason = personal opinion >>

 

The "Injection Fairy Lili OTK" was a demonstration of the reason: namely, that 4-card combos to inflict over 8000 damage in one turn are extremely common, and that listing them all is just pointless.

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' pid='1078610' dateline='1220675557']

Injection Fairy Lili OTK

 

Injection Fairy Lili + Axe of Despair + DNA surgery + Limiter Removal = ZOMG 4 CARD OTK THAT INFLICTS 8800 DAMAGE! CRUISE CONTROL FOR COOL!

 

Seriously' date=' this topic is VERY unnecessary.

[/quote']

 

How so? No reason = personal opinion >>

 

The "Injection Fairy Lili OTK" was a demonstration of the reason: namely, that 4-card combos to inflict over 8000 damage in one turn are extremely common, and that listing them all is just pointless.

 

The OTK's on this thread vary; if they were all like the one Pika posted, this thread would be pointless. Most of them here have more creativity than that.

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