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YCM King of Games


Legend Zero

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Yikes! I scored a 5.8? Gotta step my game up.

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When this card is Normal or Flip Summoned, place this card in your Field Card Zone. As long as this card remains in your Field Card Zone, your opponent must have at least 1 monster in Defense Position during his/her Battle Phase. If they do not, select and destroy 1 monster in their control. Direct attacks cannot be declared as long as this card remains in the Field Card Zone. You must pay 500 Life Points each turn this card is in the Field Card Zone. If you do not, this card is destroyed. When this card is sent to the Graveyard, your opponent randomly selects and discards 2 cards from your hand.

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OK.My entry is coming soon,...

^_^


Here it goes!!!Guys,meet my new friend:

 

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[spoiler=Effect]When this card is Summoned, place it in your Field Spell Card Zone and as long as it stays there, treat it as Field Spell Card. You can only activate this card's effect by destroying 1 card you control. Depending on which card you have destroyed, activate one of the following effects: •Spell Card-this turn only, all Level 3 or lower monsters you control can attack your opponent directly, •Trap Card-you can change the Battle Position of 1 face-up monster, •Monster Card-you can remove from play 1 monster in your opponent's Graveyard.

 

 

 

Hope you like it!!!^_^

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Here is my card:

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Effect: This card is treated as a Field Spell Card. This card can either be Normal Summoned or placed in the Field Spell Zone. If this card is placed in the Field Spell Zone, this card increases the ATK of all Fairy-Type and DARK monsters on both sides of the field. If this card is Normal Summoned to the field, this card can attack your opponent directly.

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