╬「Selatcia」╬ Posted December 27, 2008 Report Share Posted December 27, 2008 ^Today was the last day. He made it with 12 minutes to spare. Link to comment Share on other sites More sharing options...
Monkey Posted December 27, 2008 Report Share Posted December 27, 2008 Oh ok, wow, 12 mins. That's close Link to comment Share on other sites More sharing options...
Legend Zero Posted December 27, 2008 Author Report Share Posted December 27, 2008 I'll begin judging now. Link to comment Share on other sites More sharing options...
Pikachu Posted December 28, 2008 Report Share Posted December 28, 2008 Wow, it's finally judging time!How many people will be eliminated? Link to comment Share on other sites More sharing options...
Pikachu Posted December 28, 2008 Report Share Posted December 28, 2008 Wow, it's finally judging time!How many people will be eliminated? Link to comment Share on other sites More sharing options...
Legend Zero Posted December 28, 2008 Author Report Share Posted December 28, 2008 I'm almost done with scores. That didn't enter and 1 extra person. Link to comment Share on other sites More sharing options...
Legend Zero Posted December 28, 2008 Author Report Share Posted December 28, 2008 Round 2 completed. The 2 that didn't post were eliminated along with megadriver. here is round 3. Make 2 monsters and 1 Spell/Trap Card that all interact with each other. You have until Wen. Link to comment Share on other sites More sharing options...
Monkey Posted December 28, 2008 Report Share Posted December 28, 2008 Wow, interesting idea, and less time! Its crunch time now! Link to comment Share on other sites More sharing options...
Mr. Hyde Posted December 28, 2008 Report Share Posted December 28, 2008 I drop myself out of the contest now that i have no chance of winning.Goodbye all~Sonic_zach Link to comment Share on other sites More sharing options...
42.42.564 Posted December 28, 2008 Report Share Posted December 28, 2008 maybe next time, don't post the scores..lolmay look intimidating Link to comment Share on other sites More sharing options...
╬「Selatcia」╬ Posted December 28, 2008 Report Share Posted December 28, 2008 Do the cards have to work directly or indirectly? Link to comment Share on other sites More sharing options...
Shradow Posted December 28, 2008 Report Share Posted December 28, 2008 Here are my cards for Round 3. Link to comment Share on other sites More sharing options...
Monkey Posted December 29, 2008 Report Share Posted December 29, 2008 Question, are we allowed to edit our entry after we post it? Also, how many rounds are there? Link to comment Share on other sites More sharing options...
Legend Zero Posted December 29, 2008 Author Report Share Posted December 29, 2008 Yes you can, and Demented it doesn't matter. Link to comment Share on other sites More sharing options...
Pikachu Posted December 29, 2008 Report Share Posted December 29, 2008 Wow....I got a very low scoreThe chance of me winning is low XD Link to comment Share on other sites More sharing options...
.Requiem Posted December 29, 2008 Report Share Posted December 29, 2008 Wow I got a better rating then I thought. I was in a rush and made my card in a few minutes. Link to comment Share on other sites More sharing options...
Monkey Posted December 29, 2008 Report Share Posted December 29, 2008 Round 3:[align=center]This card cannot be destroyed as a result of battle (damage calculation is applied normally). When this card is Summoned successfully, add 1 "Musical Star- Techno Pianist" from your Deck to your hand and place 1 Beat Counter on this card (Max.5). For each Beat Counter on this card, decrease the DEF of all monsters on the field (except this card) by 100. During your Main Phase, you can decrease the ATK of this card by 400 until the end of your Battle Phase to flip 1 monster into face-down Defense Position. This card is unaffected by the effect of "Musical Star - Techno Pianist". This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 Beat Counter from "Musical Star – Rock Guitarist". When this card is Special Summoned, place 2 Beat Counters on all monsters with "Musical Star" in its name (Max.5) and flip 2 monsters into face-down Defense Position. For each Beat Counter on this card, decrease the ATK of all monsters on the field (except this card) by 100. This card is unaffected by the effect of "Musical Star - Rock Guitarist". This card can only be activated when you have 2 "Musical Star" monsters on your side of the field. As long as this card remains Face-Up on the field, all "Musical Star" monsters cannot be removed from play or be destroyed by Monster Effects and increase the ATK of all “Musical Star” monsters on the field by 200. When this card is activated, place 1 Beat Counter on each "Musical Star" monster on your side of the field. Once per turn during your Main Phase, you can remove 3 Beat Counters from a monster with "Musical Star" in its name to destroy 1 card on the field OR flip 2 monsters into face-down Defense Position. Each time a "Musical Star" monster destroys a monster, place 1 Beat Counter on each "Musical Star" monster on your side of the field.[/align] Link to comment Share on other sites More sharing options...
Legend Zero Posted December 29, 2008 Author Report Share Posted December 29, 2008 Updated. Link to comment Share on other sites More sharing options...
ronoc93 Posted December 30, 2008 Report Share Posted December 30, 2008 This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 3 Fiend-Type monsters you control. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:Once per turn, you can Special Summon 1 Fiend-Type monster from your hand or from either player's Graveyard. When this card is removed from the field, destroy all Fiend-Type monsters Special Summoned by this effect. This card gains 300 Attack points for every monster on field Special Summon by his effect. If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it be treated as an Effect Monster with this effect:Special Summon 2 "Liberachi Tokens" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position. These tokens cannot be Tributed for a Tribute Summon, unless it is for a monster with Liberachi in its name. Link to comment Share on other sites More sharing options...
Legend Zero Posted December 30, 2008 Author Report Share Posted December 30, 2008 updated Link to comment Share on other sites More sharing options...
Legend Zero Posted December 30, 2008 Author Report Share Posted December 30, 2008 Today is the last day. Link to comment Share on other sites More sharing options...
Monkey Posted December 30, 2008 Report Share Posted December 30, 2008 Woot!! Lets get this show on the road! How many hours do they have? How many rounds are there? Link to comment Share on other sites More sharing options...
Legend Zero Posted December 30, 2008 Author Report Share Posted December 30, 2008 I'll start grading tonight. There are 2 more rounds. Link to comment Share on other sites More sharing options...
Monkey Posted December 30, 2008 Report Share Posted December 30, 2008 ok cool, I cant wait Link to comment Share on other sites More sharing options...
.Requiem Posted December 31, 2008 Report Share Posted December 31, 2008 Here are my cards: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 3 Warrior-Type monsters you control. This card gains 300 ATK for each Warrior-Type monster on your field. When this card is sent to the Graveyard, remove this card from play. This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending monsters from your hand whose Levels are equal or more then this card. Once per turn you can discard the top card from your Deck to the Graveyard to increase this cards ATK by 400 for each monster in your Graveyard until the End Phase of your turn. If this card is sent to the Graveyard by a Trap or Spell Card Effect, you can give up 700 Life Points to deal 100 to your opponent for each Spell Card in your Graveyard. Both players can discard 1 card to the Graveyard and Special Summon 1 Level 4 or lower Warrior-Type or Machine-Type monster to their field. Put one counter on this card for each Warrior-Type and Machine-Type monster on the field. During the 5th Standby Phase after this card's activation, inflict 100 points of damage to both players for each counter on this card. Link to comment Share on other sites More sharing options...
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