Logmon1 Posted January 14, 2009 Report Share Posted January 14, 2009 http://yugioh.wikia.com/wiki/Exchange_of_the_Spirit Banworthy? Limitworthy? GO! Link to comment Share on other sites More sharing options...
Azuh Posted January 14, 2009 Report Share Posted January 14, 2009 Banworthy And i mean, banworthy Link to comment Share on other sites More sharing options...
Flame Dragon Posted January 14, 2009 Report Share Posted January 14, 2009 Allows for an easy FTK. Banned on any good list. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 14, 2009 Report Share Posted January 14, 2009 Allows for easy FTK/OTK. Banned on any good list. Link to comment Share on other sites More sharing options...
Tabris Posted January 14, 2009 Report Share Posted January 14, 2009 Banworthy. Link to comment Share on other sites More sharing options...
Guest PikaPerson01 Posted January 14, 2009 Report Share Posted January 14, 2009 Limited. I actually wonder how many people are going to take this post seriously, just because a "respected" member or w/e said it. Link to comment Share on other sites More sharing options...
J-Max Posted January 14, 2009 Report Share Posted January 14, 2009 Lightsworns love this card. Limited to 1. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 14, 2009 Report Share Posted January 14, 2009 Lightsworns love this card. Limited to 1. Tell me you didnt just type that? This is a stupidly overpowered card that provides no benefits for the game at anything more than 0. An easy FTK is not good for the game in any way. Link to comment Share on other sites More sharing options...
.:pyramid:. Posted January 14, 2009 Report Share Posted January 14, 2009 right lets change his discussion: Exchange of the Spirit trapYou can only activate this card by paying 1000 Life Points while there are X or more cards in your Graveyard. Both players swap the cards in their Graveyard with the card(s) in their Deck. Then, shuffle the card(s) in each new Deck, and put it on the Deck Zone. when does X become okay to the game. secondly if we alter the cost to this does it become acceptable You can only activate this card by paying 1000 Life Points while there are X cards in your Graveyard. Both players swap the cards in their Graveyard with the card(s) in their Deck. Then, shuffle the card(s) in each new Deck, and put it on the Deck Zone. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted January 14, 2009 Report Share Posted January 14, 2009 right lets change his discussion: Exchange of the Spirit trapYou can only activate this card by paying 1000 Life Points while there are X or more cards in your Graveyard. Both players swap the cards in their Graveyard with the card(s) in their Deck. Then' date=' shuffle the card(s) in each new Deck, and put it on the Deck Zone. when does X become okay to the game. secondly if we alter the cost to this does it become acceptable You can only activate this card by paying 1000 Life Points while there are X cards in your Graveyard. Both players swap the cards in their Graveyard with the card(s) in their Deck. Then, shuffle the card(s) in each new Deck, and put it on the Deck Zone.[/quote'] I do not feel X would become OK for the game at any number. There is still a chance for FTKs. To avoid FTK/OTK possiblities, having a requirement for cards in your opponent's Graveyard as well as your own would make this card acceptable. Link to comment Share on other sites More sharing options...
Azuh Posted January 15, 2009 Report Share Posted January 15, 2009 Make it so that your opponent has to have a grave aswell to activate it, then it will slow down an FTK Link to comment Share on other sites More sharing options...
The Dark One Posted January 17, 2009 Report Share Posted January 17, 2009 In the case of the FTK, which is the case taht is relevant, any cost in LP would still be unacceptable.Who cares what condition you're going to be in to survive a protracted duel i the game is over taht turn? It would be acceptable if there were at least 15-25 (I don't really know the best target) in both players' graveyards AND there was no cost. The cost is not prohibitive to an OTK deck, but it IS prhibitive to the "normal" decks that could possibly use it. (I don't know, would thins work in Lightsworn. The cards aren't really being "sent") Link to comment Share on other sites More sharing options...
Chevalier Posted January 17, 2009 Report Share Posted January 17, 2009 The value of X doesn't, because as JD said, the possibility of FTK remains. It was banned for a reason, and should stay there. Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted January 17, 2009 Report Share Posted January 17, 2009 A card that should be banned, involves an unacceptable graveyard-related effect, and pretty much marks game. It fits right in with the meta, but as it was made beforehand it was banned. Ironic. Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 17, 2009 Report Share Posted January 17, 2009 The higher the value of X, the less use this has outside of OTKing. Link to comment Share on other sites More sharing options...
The Dark One Posted January 17, 2009 Report Share Posted January 17, 2009 Remind me again what exactly was the OTK again? Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 17, 2009 Report Share Posted January 17, 2009 Remind me again what exactly was the OTK again? Deckout. Should be self-explanatory. Link to comment Share on other sites More sharing options...
The Dark One Posted January 17, 2009 Report Share Posted January 17, 2009 Remind me again what exactly was the OTK again? Deckout. Should be self-explanatory. Obviously. I was just trying to remember the specific popular combo. Because it seems to me that it would be a sufficiently difficult to activate card if both you and your opponent had 20 cards in your graveyard that any OTK involving it would be no threat to the metagame. That's not to say that a card such as Exchange should exist at all, as it can only promote OTK strategies. (At least for the most part.) BUt at that point I think it would fall into the same category as Cup of Ace, etc. It has a potentiallly banworthy effect, but the restrictions, while not actually balancing the effect, are sufficient to make the card a non-issue. Link to comment Share on other sites More sharing options...
CrabHelmet Posted January 17, 2009 Report Share Posted January 17, 2009 Remind me again what exactly was the OTK again? Deckout. Should be self-explanatory. Obviously. I was just trying to remember the specific popular combo. No specific combo' date=' unless you count using Makyura to make it a true FTK. Just lots of draw cards. Because it seems to me that it would be a sufficiently difficult to activate card if both you and your opponent had 20 cards in your graveyard that any OTK involving it would be no threat to the metagame. That's not to say that a card such as Exchange should exist at all, as it can only promote OTK strategies. (At least for the most part.) BUt at that point I think it would fall into the same category as Cup of Ace, etc. It has a potentiallly banworthy effect, but the restrictions, while not actually balancing the effect, are sufficient to make the card a non-issue. lolcupoface Inconsistent Pots of Greed are different from inconsistent OTK's. Link to comment Share on other sites More sharing options...
Raikoh Posted January 17, 2009 Report Share Posted January 17, 2009 Banworthy. Link to comment Share on other sites More sharing options...
ZombieCombo Posted January 18, 2009 Report Share Posted January 18, 2009 banworthy Link to comment Share on other sites More sharing options...
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