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Evil Hero Gaia/Dark Fusion


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DarkFusionDP06-EN-C.pngEvilHeroDarkGaiaDP06-EN-C.png

 

I wanna discuss these cards, One of these must be at least limited or banned.

 

Together they are heavily overpowered Dark Gaia ATK can become easily above 6000 and with dark Fusions immunity for Spell and Trap Cards effects this is ridicules. Not to mention with evil Hero Infernal it can double attack. So whats your opinion about this?

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The real problem here is Dark Gaia. Ban him and the problem is solved. Dark Fusion by itself is fine.

 

Dark Gaia is designed to OTK and ruins defensive play.

 

I agree on this completely, I mean seriously dark Gaia Decks Ruin the fun, Although its always funny to see them kill themselves with dimension wall (Always have it in my side deck) it just just crazily overpowered, No monster that can reach 7500 ATK and be immune for spell and trap cards and cancel flip effects should be allowed in tournaments.

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The real problem here is Dark Gaia. Ban him and the problem is solved. Dark Fusion by itself is fine.

 

Dark Gaia is designed to OTK and ruins defensive play.

 

I agree on this completely' date=' I mean seriously dark Gaia Decks Ruin the fun, Although its always funny to see them kill themselves with dimension wall (Always have it in my side deck) it just just crazily overpowered, No monster that can reach 7500 ATK and be immune for spell and trap cards and cancel flip effects should be allowed in tournaments.

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Dark Gaia wont be immune to Mirror Force or Torrential Tribute because they dont target. Even without Dark Fusion and Infernal Gainer, Dark Gaia is banworthy. At the moment, the Dark Gaia problem is overshadowed by the bigger problems with the current Format. Most notably Dark Armed Dragon.

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Evil Hero Dark Gaia really isn't used with Dark Fusion. It seems to be used more with Dark Calling and Heavy Storm.

To me though, playing Heavy Storm, playing Dark Calling to remove Dreadroot and Valkyrion to summon a 7500 ATK Dark Gaia, and playing Evil Hero Infernal Gainer to give it 2 attacks sounds pretty fun. Especially since you can usually still OTK even after the opponent summons Gorz.

Evil Hero Dark Gaia definitely is banworthy, most of the other cards in the combo are balanced. I'm still not sure about Monster Gate and Reasoning, but there's another thread with that discussion already.

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Evil Hero Dark Gaia really isn't used with Dark Fusion. It seems to be used more with Dark Calling and Heavy Storm.

To me though' date=' playing Heavy Storm, playing Dark Calling to remove Dreadroot and Valkyrion to summon a 7500 ATK Dark Gaia, and playing Evil Hero Infernal Gainer to give it 2 attacks sounds pretty fun. Especially since you can usually still OTK even after the opponent summons Gorz.

Evil Hero Dark Gaia definitely is banworthy, most of the other cards in the combo are balanced. I'm still not sure about Monster Gate and Reasoning, but there's another thread with that discussion already.

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Gorz, Monster Reborn and arguably Heavy Storm are banworthy for their own reasons. I dont see Heavy Storm as a problem as it does help the game at 1 by punishing Spell and Trap overextension. Reasoning and Monster Gate are fine at 3 with all the banworthy combos that they fuel. Magical Explosion FTK, DDT, Chimeratech Turbo and Dark Gaia OTK are the only OTK Decks that really rely on Reasoning and Monster Gate that come to mind but the banworthiness of the win conditions are banworthy themselves. Dimension Fusion and Dark Magician of Chaos in DDT (they've been dealt with already with Konami's list), Chimeratech Overdragon and DMoC in Chimeratech Turbo (DMoC's been dealt with already with Konami's list), Dark Gaia in Dark Gaia OTK and Magical Explosion in Magical Explosion FTK.

 

I used Dark Gaia with Dark Fusion as well as Dark Calling when Reasoning and Monster Gate were at 3. It helps if you can't draw the other. Also, together they can generate an OTK without the need for Infernal Gainer.

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Evil Hero Dark Gaia really isn't used with Dark Fusion. It seems to be used more with Dark Calling and Heavy Storm.

To me though' date=' playing Heavy Storm, playing Dark Calling to remove Dreadroot and Valkyrion to summon a 7500 ATK Dark Gaia, and playing Evil Hero Infernal Gainer to give it 2 attacks sounds pretty fun. Especially since you can usually still OTK even after the opponent summons Gorz.

Evil Hero Dark Gaia definitely is banworthy, most of the other cards in the combo are balanced. I'm still not sure about Monster Gate and Reasoning, but there's another thread with that discussion already.

[/quote']

 

Gorz, Monster Reborn and arguably Heavy Storm are banworthy for their own reasons. I dont see Heavy Storm as a problem as it does help the game at 1 by punishing Spell and Trap overextension.

 

I used Dark Gaia with Dark Fusion as well as Dark Calling when Reasoning and Monster Gate were at 3. It helps if you can't draw the other. Also, together they can generate an OTK without the need for Infernal Gainer.

 

That is also true. Anyway, I can see Gorz and Monster Reborn being banned. I could talk about how I think Gorz is banworthy, but I'm sure there's another thread about that somewhere in the forum. Same with Monster Reborn. I don't mind Heavy Storm at 1. It is probably banworthy, but the game would be hurt more than it would be helped if HS were banned.

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Limit Dark Gaia. Seriously' date=' 6000 ATK + immunity = overpowered. Even though a vey effective combo and it is overpowered, this card requires a Rock-type monster, and there aren't many good rock monsters out there, unless someone can prove me wrong.

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Granmarg, Valkyrion. Those 2 are the particular ones that work in Dark Gaia. Regardless, Dark Gaia is still banworthy.

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Limit Dark Gaia. Seriously' date=' 6000 ATK + immunity = overpowered. Even though a vey effective combo and it is overpowered, this card requires a Rock-type monster, and there aren't many good rock monsters out there, unless someone can prove me wrong.

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Limiting a fusion is pointless,

 

Dark Gaia should be banned plain and simple.

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Limit Dark Gaia. Seriously' date=' 6000 ATK + immunity = overpowered. Even though a vey effective combo and it is overpowered, this card requires a Rock-type monster, and there aren't many good rock monsters out there, unless someone can prove me wrong.

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Limiting a fusion is pointless,

 

In principle, this is false. It is easy to construct Limit-worthy Fusion Monsters.

 

In reality, however, no existing Fusion Monsters actually deserve to be Limited.

 

Dark Gaia actually has more going for it than most cards in terms of a valid limit-it argument, as multiples allow Dark Fusion and Dark Calling to be used in conjunction with one another. However, this would imply that Dark Gaia is a problem if and only if it is used in multiples, which is not the case.

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I'm not seing Dark Gaia as a big problem because it doesn't seem fast enough to me. The last time I played a deck maining this OTK' date=' I had trouble beating my opponents because I couldn't draw the stuff I needed fast enough.

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That's because the problem is overshadowed by bigger problems and certain cards in the Dark Gaia Deck are Limited (Reasoning and Monster Gate).

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Dark Gaia is probably one of the few' date=' if not the only occasion when Super Polymerization may actually be considered useful. Just ban Dark Gaia and be done with it.

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Dark Gaia can be summoned by something other than Dark Fusion and Dark Calling now?

 

My mistake, I thought it said "Ignoring the Summoning Conditions".

 

I still say ban Dark Gaia.

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I don't really Agree' date=' [b']I run an Evil Hero Deck[/b] and Its not that easy getting Dark Gaia to High Attack--

 

There's your problem.

 

You have to Fuse a DARK and an EARTH monster--

 

You have to fuse a Fiend and Rock monster' date=' not a DARK and EARTH monster.

 

besides just change Gaia's Position and then He'll have 0 DEF

 

That's why you don't change him to Defense Position when you OTK.

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