Thar Posted September 18, 2011 Report Share Posted September 18, 2011 CC Weekly Challenge: Week #2 [center][center][size=6][i][b]~~~~~~~~~~[/b][/i][/size][/center][/center] [center][center][img]http://i.imgur.com/xD2gI.jpg[/img][/center][/center] [center][center][i][b]When your opponent makes a Chain link of 2 or higher: You can Special Summon this card from your hand; negate all cards in that Chain and destroy them. All "Monk" cards in play gain 400 ATK and DEF.[/b][/i][/center][/center] [center][center][size=6][i][b]~~~~~~~~~~[/b][/i][/size] [/center][/center] Link to comment Share on other sites More sharing options...
Marco Polo Posted September 18, 2011 Report Share Posted September 18, 2011 Bad OCG. When your opponent attaches an Xyz Material to a face-up Xyz monster; You can Special Summon this card from your hand. If you do, send every Xyz Material attached to that monster to the Graveyard. All "Monk" cards in play gain 400 ATK and DEF. It sounds useful though. 7.5/10 Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 18, 2011 Report Share Posted September 18, 2011 Wtf is a "stack"? Link to comment Share on other sites More sharing options...
Thar Posted September 18, 2011 Author Report Share Posted September 18, 2011 [quote name='Marco Polo' timestamp='1316320764' post='5522227'] Bad OCG. When your opponent attaches an Xyz Material to a face-up Xyz monster; You can Special Summon this card from your hand. If you do, send every Xyz Material attached to that monster to the Graveyard. All "Monk" cards in play gain 400 ATK and DEF. It sounds useful though. 7.5/10 [/quote] *facepalm* Not Xyz monsters. Card effect stacks, normally called Chains. [quote name='Miror B.' timestamp='1316320995' post='5522233'] Wtf is a "stack"? [/quote] It's a MTG term. I will change it accordingly. EDIT: Card changed. Link to comment Share on other sites More sharing options...
Sleepy Posted September 18, 2011 Report Share Posted September 18, 2011 For OCG, "from your hand" in the new text is written inside parenthesis just because. Seems ok, although Special Summon effect is weird. You make it look like the Special Summoning is a cost or something, although I DO understand what you mean. And then again, I'm not as good with the new OCG yet to be saying anything about this part so, let's move on to actual effect. Do you mean that your opponent must START the first link of the chain for it to be fulfilled OR does your opponent only need to have chained within the link 2 or higher? I'm guessing its the second one but I just want to make sure. Reminds me of Vanity's Veil. Except without having to wait for 4+ chain links, and without paying half of your life, and a self-Special Summon rather than sending the card to the Grave at resolution. It's the question I asked at the beginning of this pharagraph that keeps me thinking wether this is a broken "negate anything" effect, or if its actually slightly situational. For now, it's an interesting consept. Just wondering but, I've seen a decent amount of cards recently that don't seem to be from YCM's cardmaker, is there any reason for this in particular? =0 Link to comment Share on other sites More sharing options...
Thar Posted September 18, 2011 Author Report Share Posted September 18, 2011 [quote name='sleepy' timestamp='1316323041' post='5522278'] Just wondering but, I've seen a decent amount of cards recently that don't seem to be from YCM's cardmaker, is there any reason for this in particular? =0 [/quote] That depends on the program that people use. Some people use GIMP/Photoshop. I use Magic Set Editor mainly because it is much more user friendly and easier to use. It renders the card text perfectly and you can type in bullets for choice effects. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted September 18, 2011 Report Share Posted September 18, 2011 Amazing side for Chain Burn. Otherwise, doesn't have a use. Link to comment Share on other sites More sharing options...
Thar Posted September 18, 2011 Author Report Share Posted September 18, 2011 [quote name='Darkplant - PAIN' timestamp='1316326237' post='5522380'] Amazing side for Chain Burn. [i][b]Otherwise, doesn't have a use.[/b][/i] [/quote] Hmm... do explain. It is, in fact, a "Monk" archtype support card after all. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted September 18, 2011 Report Share Posted September 18, 2011 [quote name='Brothar' timestamp='1316326364' post='5522381'] Hmm... do explain. It is, in fact, a "Monk" archtype support card after all. [/quote] Explaining? Okay. First of all, there are only several "Monk" monsters out there. Anarchist Monk Ranshin (semi-usable), Ehren, Lightsworn Monk (staple in LS), Master Monk (sucks), Monk Fighter (sucks), and Summoner Monk (boss). Besides, I've never heard of a "Monk" deck, and it's because the cards don't feature any amount of synergy whatsoever. The ATK increase effect is overall terrible, and even if you were to use it, cards like United We Stand and Mage Power outclass it. And United We Stand and Mage Power are pretty much terrible outside several specific decks. That means its only real usable effect is: [i]When your opponent makes a Chain link of 2 or higher: You can Special Summon this card from your hand; negate all cards in that Chain and destroy them.[/i] It seems amazing on first glance, but not many decks beside Chain Burn will chain stuff to themselves. Most of the time they will be chaining to something you activated. And if you use this thing's effect, it would defeat the purpose, since the card you used is also killed. Overall, it's a meh card, but if Chain Burn tops, it can be sided. Link to comment Share on other sites More sharing options...
Varionius Posted September 18, 2011 Report Share Posted September 18, 2011 Not bad, anti-chain, they are not very common, it has 500 ATK, so it is pretty balanced. 8.8/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted September 18, 2011 Report Share Posted September 18, 2011 the problem with the last effect is there aren't too many Monk monster cards therefore, for the last effect to be useful, you need to make some custom Monks Link to comment Share on other sites More sharing options...
Thar Posted September 18, 2011 Author Report Share Posted September 18, 2011 [quote name='Darkplant - PAIN' timestamp='1316327057' post='5522392'] Explaining? Okay. First of all, there are only several "Monk" monsters out there. Anarchist Monk Ranshin (semi-usable), Ehren, Lightsworn Monk (staple in LS), Master Monk [i][b](sucks)[/b][/i], Monk Fighter [i][b](sucks)[/b][/i], and Summoner Monk (boss). Besides, I've never heard of a "Monk" deck, and it's because the cards don't feature any amount of synergy whatsoever. The ATK increase effect is overall [i][b]terrible[/b][/i], and even if you were to use it, cards like United We Stand and Mage Power [i][b]outclass it[/b][/i]. And United We Stand and Mage Power are pretty much terrible outside several specific decks. That means its only real usable effect is: [i]When your opponent makes a Chain link of 2 or higher: You can Special Summon this card from your hand; negate all cards in that Chain and destroy them.[/i] It seems amazing on first glance, but not many decks beside Chain Burn will chain stuff [i][b]to themselves[/b][/i]. Most of the time they will be chaining to something [i][b]you activated[/b][/i]. And if you use this thing's effect, it would defeat the purpose, since the card you used is [i][b]also killed[/b][/i]. [/quote] 1. All those words you used to describe those cards were only opinions, not fact. Back when I played Yu-Gi-Oh, I treasured those Monk cards and their support cards regardless of synergy just because they filled in for the rest of my "fighter" themed Decks. 2. The ATK and DEF support only keeps the card from becoming overpowered along with its other effect. Plus it's a fairly decent buff to the Monk cards, especially with their effects (Monk Fighter reduces damage the opponent takes to 0 and Master Monk attacks twice.) Then of course you have those newer Monk cards that are even more powerful. 3. The Chain links apply to both sides of the field, which means that my opponent doesn't have to Chain a card to itself in order for them to activate a Chain link of 2 or higher. How it works is if I were to activate a card, if he or she responds to it, that is a Chain link of 2, and that is when Crane Fox Fighter can be Special Summoned to negate that Chain and destroy every card in that Chain, so I don't know any reason why that would kill it. Just saying, all you seem to lecture about is personal opinion and fudged-up fact. The TCG may have gotten more impressive over the years, but that doesn't mean I can't revive the good old days with this card despite your expectations. [quote name='ragnarok1945' timestamp='1316335957' post='5522494'] the problem with the last effect is there aren't too many Monk monster cards therefore, for the last effect to be useful, you need to make some custom Monks [/quote] To that extent, the last effect would only benefit to Monks if you had them out. All it is really is a Chain destroyer, and if you have Monks out, it's a bonus. Link to comment Share on other sites More sharing options...
Mehmani Posted September 18, 2011 Report Share Posted September 18, 2011 [i]Wording/Grammar = 6/10[/i] [i]Creativity = 18/20[/i] [i]Balance = 19/30[/i] [i]Viability = 22/40[/i] 63% = C Seeing as I have never heard of you, this is a pretty good stab at it. Your OCG isn't that good (from what the above posters have said, it was even worse before you fixed it). You don't have any realistic aesthetics like Kazuki clause, serial numbers or Set ID. That stuff irks me, but you did have the guts to make the card Chain-based, and few know the correct OCG for that. Without that, you'd probably get a 2 or 3/10, which would bring you down to a D, so you got a little lucky. The aspects of the card are truly excellent - it fulfils the criteria, but it does something quite unusual - it's anti-chain. I really, really like that. I mean, that's just so good, so realistic an aspect. That alone brings up your originally middling creative score to a very, very good one. It does feel a little like you just tacked Monk support onto it at the end, so one would like to see you do more with it. The thinking behind it is excellent though - Monk decks run very high S/T numbers due to a lack of Monks worth running - this card gives you control over the S/T game, arguably the most important thing Monk decks must do to unleash their high ATK beatdown strategy. This also supports that. Well done you. Balance and Viability go hand-in-hand here...this card doesn't really bring up the credibility levels of Monk decks much, but it does a decent job. I feel it could have more power. The viability rating is due to the control this card gives the player, but that alone is not enough. Mediocre. You surprised me, and the thinking behind this card suggests that you worked hard and knew what you were doing. I'm going to give you 3 points on the leaderboard. Link to comment Share on other sites More sharing options...
Marco Polo Posted September 18, 2011 Report Share Posted September 18, 2011 I don't see how it gets an 18/20 in creativity, that's almost the full rating. Anyways, even if you meant chains and not materials, the OCG is still off by far. I also remember that you once mentioned that you refuse to learn the current OCG because you're just used to the old one; It'll get you nowhere. Link to comment Share on other sites More sharing options...
Ieyasu Tokugawa Posted September 18, 2011 Report Share Posted September 18, 2011 [quote name='Marco Polo' timestamp='1316372409' post='5523541'] I don't see how it gets an 18/20 in creativity, that's almost the full rating. [/quote] You can be creative and bad at the same time you know. Link to comment Share on other sites More sharing options...
Thar Posted September 18, 2011 Author Report Share Posted September 18, 2011 [quote name='Marco Polo' timestamp='1316372409' post='5523541'] I don't see how it gets an 18/20 in creativity, that's almost the full rating. Anyways, even if you meant chains and not materials, the OCG is still off by far. I also remember that you once mentioned that you refuse to learn the current OCG because you're just used to the old one; It'll get you nowhere. [/quote] Get off my threads. [quote name='Miror B.' timestamp='1316372590' post='5523551'] You can be creative and bad at the same time you know. [/quote] Thanks. That makes feel so much better about everything. [size=1]Everybody hates me.[/size] Link to comment Share on other sites More sharing options...
Mehmani Posted September 18, 2011 Report Share Posted September 18, 2011 [quote name='Marco Polo' timestamp='1316372409' post='5523541'] I don't see how it gets an 18/20 in creativity, that's almost the full rating. Anyways, even if you meant chains and not materials, the OCG is still off by far. I also remember that you once mentioned that you refuse to learn the current OCG because you're just used to the old one; It'll get you nowhere. [/quote] I do agree with you on the second part, but you must remember that the new OCG was only introduced a little while ago. For about five months after the release of new OCG terms I give people the benefit of the doubt. And his OCG when describing chains was actually completely accurate. And one shall explain creativity - RC is a pretty restrictive place. One doesn't see anyone making cards about chain links and spell speeds. Have you? One doubts it. That mark was given because this fellow actually has the raw balls to try this. RC's inhabitants generally have superiority complexes. The reason one gave Klavier Gavin's Level 3 Vanilla with 2300 ATK such a high creativity rating is that he broke RC's rather strange "unspoken restrictions". There are no cards in the TCG that operate Chains in the way this card does, yet there should be. You should stop attacking people for breaking "The Rules" and start trying to be original yourself. Link to comment Share on other sites More sharing options...
Therrion Posted September 19, 2011 Report Share Posted September 19, 2011 [center][center]Dr. Mikhail Botvinnik, you never seem to not impress me.[/center][/center] [center][center]Anywho, I agree, I love the card and its mechanics are very, VERY original.[/center][/center] [center][center]Though the card wouldn't be used, maybe one day it would be and/or Monks would become good. You never know.[/center][/center] [center][center]I also used the Monks before when I was younger ^-^[/center][/center] Link to comment Share on other sites More sharing options...
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