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Chaosix

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Chaosix last won the day on February 1 2017

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  1. I'm back

    And I have so many questions

    Though I really don't care for answers

     

    1. Show previous comments  2 more
    2. Chaosix

      Chaosix

      Of course, I realise people might not remember/recognise me, too.

    3. Chaosix
    4. Tinkerer

      Tinkerer

      Heyo Chaos! It's been a while!

  2. How about both? Exodia Necross DARK/Level 4/Spellcaster/Effect 1800/0 Cannot be Normal Summoned/Set. Must be Special Summoned with "Contract with Exodia", and cannot be Special Summoned by other ways. While "Right Arm of the Forbidden One" is in your GY, this card cannot be destroyed by battle, also you take no battle damage from battles involving this card. While "Left Arm of the Forbidden One" is in your GY, this card is unaffected by Spell/Trap cards, also you take no damage from card effects. While "Right Leg of the Forbidden One" is in your GY, once per turn, you can increase the ATK of this card by 1000. While "Left Leg of the Forbidden One" is in your GY, this card cannot be banished. If there are no "Forbidden One" cards in your GY, destroy this card. Changes: Has more protection and more closely resembles its version in the show. Contract With Exodia Spell/Normal If you have "Exodia the Forbidden One", Right Arm of the Forbidden One", "Left Arm of the Forbidden One", "Right Leg of the Forbidden One" and "Left Leg of the Forbidden One" in your GY: Special Summon 1 "Exodia Necross" from your hand. You can reveal this card in your hand: Shuffle this card into your deck, then send 1 "Forbidden One" card from your deck to the GY. You can discard this card: Add 1 "Exodia Necross" from your deck to your hand. You can only activate 1 effect of "Contract With Exodia" per turn, and only once that turn. Changes: Now it doesn't brick. Next: The Tricky
  3. Bujingi Ibis LIGHT/Level 4/Winged-Beast/Effect 1600/300 During either player's Main Phase or Battle Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 "Bujin" monster you control; It cannot be destroyed by battle this turn, also, if it battle an opponent's monster, inflict damage to your opponent equal to the different in between the targeted monsters ATK and the opponent's monster's DEF. Changes: Is now a quick effect, protects the monster, and inflicts piercing to attack position monsters and to monsters with higher DEF. Next: Shadow Ghoul
  4. Delta Attacker Normal Spell Activate only if you control 3 Normal Monsters with the same name. Inflict damage to your opponent equal to their combined ATK. Also, if any of those monsters are sent to the GY: Special Summon 1 Level 1 Normal Monster from your deck. During your Main Phase, except the turn this card was sent to the GY, you can banish this card from your GY: All face-up Normal Monsters you control can attack your opponent directly this turn, but if they do, the ATK damage becomes their original ATK. Changes: Reworked the entire card, but kept the theme of normal monsters and attacking directly. Next: Milenium Shield
  5. Number C39: Utopia Ray Victory LIGHT/Rank 5/Warrior/Xyz/Effect 2800/2500 3 Level 5 monsters If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card has a "Utopia" monster as an Xyz Material, it gains this effect. - When this card declares an attack on a monster your opponent controls: You can detach 1 Xyz Material from this card; Negate the opponent's monster's effects, also, if that monster was face-up, this card gains ATK equal to that monster's ATK. Additionally, if this card has 2 or more "Utopia" monsters as Xyz Materials, this card also gains ATK equal to that monster's DEF. Changes: Works on face-down monsters, and ATK gain is permanent. Also gave it an extra effect for having 2 utopias. Next: Ring of Magnetism
  6. Number 104: Masquerade LIGHT/Rank 4/Spellcaster/XYZ/Effect 2700/1200 3 Level 4 monsters Once per turn (Quick Effect): When a monster effect is activated, or a card or effect is activated during the Battle Phase: You can detach 1 XYZ Material from this card, negate that effect, and if you do, inflict 1000 damage to your opponent. Once per turn; You can look at your opponent's deck and banish 1 card from it, face-down. Changes: Now works outside of the Battle Phase, and banishes cards instead of sending to the GY. Next: Number C80: Requiem in Berserk
  7. Tenkabito Shien FIRE/Level 4/Warrior/Effect 1500/1000 This card is unaffected by the effects of Trap Cards. When this card declares an attack: Target 1 Spell/Trap card on the field and destroy it. Once per turn: you can Special Summon 1 Warrior monster from your hand. When this card is sent from the field to the GY: Special Summon 1 other Warrior monster from your hand. If that monster was a "Six Samurai" monster, draw 1 card. Changes: Is now a warrior because stuff, also has an obvious effect now. Next: Viser Des
  8. Flamvell Uruquizas FIRE/Level 6/Pyro/Synchro/Effect 2100/200 1 Tuner + 1+ non-Tuner monsters When this card attacks a monster: Change that monster to defense position, make it's DEF 0, negate it's effects, and inflict piercing Battle Damage to your opponent. When this card inflicts Battle Damage to your opponent: Increase the ATK of this card by 300. Changes: I will have you know Uruquizas saw lots of competitive play when it first came out. Certainly more than Hydro Genex or Ally of Justice Light Gazer, at least. Next: Belial - Marquis of Darkness
  9. Blackwing - Kochi the Daybreak DARK/level 4/Winged Beast/Tuner/Effect 700/1500 If this card was Special Summoned, it cannot be used as a Synchro Material. If you control a Synchro Monster: You may Special Summon this card from your hand. During the turn that this card was Special Summoned, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set this turn. You may only gain this effect of "Blacking - Kochi the Daybreak" once per turn. When this card is Normal Summoned: Declare a level from 1 to 4. This card becomes that level. Changes: Kochi was a weird card. It was terrible if it was special Summoned, so it wanted to be Normal Summoned. But it also was bad if you Normal Summoned it. I made it do something if you Normal Summoned it ,and made it do something if you Special Summoned it. Now, instead of being a downside, the way you Summon it is more of a multiple choice card. Next: Turbo Warrior and/or Turbo Synchron.
  10. Neo Galaxy-Eyes Photon Dragon LIGHT/Rank 8/Dragon/XYZ/Effect 4500/3000 3 Level 8 Monsters If this card is Xyz Summoned using "Galaxy-Eyes Photon Dragon" as an Xyz material: Your opponent reveals their Extra Deck. If no Xyz monsters were revealed, you may. immediately after this effect resolves: Xyz Summon 1 Rank 9 LIGHT Dragon Xyz monster from your Extra Deck, using this card as Xyz Material. If an Xyz monster was revealed: For the rest this turn, all other cards have their effects negated. Once per turn: You can detach 1 material from this card; attach all materials from monsters your opponent controls to this card, then this card gains 500 ATK for each, and can attack again for each of it's materials. Changes: Similar to Unformed Void, now does things if your opponent doesn't play xyz, and attaches materials to it now. Next: Number 59: Crooked Cook
  11. Number 14: Greedy Sarameya DARK/Rank 5/Beast/XYZ/Effect 2500/1500 2 Level 5 monsters Your opponent takes any effect damage you would have taken from their card effects, and you gain that much LP, instead. When this card declares an attack: You may banish the monster with the lowest attack and the monster with the highest attack on your opponent's side of the field, face-down. Also, this turn, this card can attack all monsters your opponent controls, once each. If you activate th Ninja'd.... Number 102: Star Seraph Sentry LIGHT/Rank 4/Fairy/Xyz/Effect 2500/2000 3 Level 4 LIGHT monsters Once per turn: You can target 1 face-up monster your opponent controls; It's ATK and DEF become 0, also, it's effect(s) become(s) "This card is unaffected by your opponent's cards' effects.". Cards or effects cannot be activated in response to this effect's activation. If this face-up card on the field would be destroyed, Sent to the GY, Tributed, Returned to the hand, Returned to the Extra Deck, Turned face-down, Or used as a material for the Summon of a monster, you can detach all XYZ Materials instead. If you do, neither player's LP can change until your second End Phase after activating this effect. Changes: Just buffed the effects to be more practical in today's meta, at the cost of a slight downside. Next: Number 80: Rhapsody in Berserk
  12. Unformed Void LIGHT/Rank 4/Aqua/XYZ/Effect 0/0 3 Level 4 Monsters When this card is XYZ Summoned: Your opponent reveals their extra deck. If no XYZ monsters were revealed: This card's original ATK and DEF become 3000. Once per turn, during your opponent's Main Phase (Quick Effect): This card gains ATK and DEF equal to the total ATK of all face-up XYZ monsters your opponent currently controls. Once per turn: you can decrease this card's ATK and DEF by 1000: Special Summon 1 "Void Token" (LIGHT/Level 1/Aqua/Xyz/Effect/1000 ATK/1000 DEF). These tokens cannot be used as a Material for the Summon of a monster. Changes: Now if actually does stuff if your opponent doesn't play XYZ, also summons tokens because. Next: Gauntlet Launcher
  13. Number 56: Gold Rat LIGHT/Rank 1/Beast/Xyz/Effect 500/600 3 Level 1 monsters This card cannot be destroyed by battle, and is unaffected by your opponent's Spell/Trap card effects. During your Standby Phase: you can attach 1 card from your hand to this card as XYZ Material. Detatch 1 XYZ Material from this card: Draw 1 card. You can only activate this effect of "Number 56: Gold Rat" twice per turn. Changes: Gave it some protection because you would never realistically have it survive 3 turns, made it's effect reusable, and removed the downside. Next: Number 20: Giga-Brilliant
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