Jump to content

YCM King of Games [Locked: Jovi is your King!]


Legend Zero

Recommended Posts

gppb2.jpgmsb.jpg

[align=center]

Image Credits: Batteryman & Kazuki Takahashi (Mobaphon's Silhouette)

[spoiler=Morphtronic Toolpack]You can equip this card to any face-up "Morphtronic" monster or "Power Tool Dragon" you control (This card is treated as Equip Spell Card). When the equipped monster would be destroyed, (negate) it's not destroyed and this card is Special Summoned to your side of the field.

[/align]

Link to comment
Share on other sites

  • Replies 209
  • Created
  • Last Reply

[align=center]2yoeey0.jpg

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with the following effect:

● Each time a "Gemini" monster is Normal Summoned, inflict 500 damage to your opponent. Also, if the monster that was Normal Summoned was a LIGHT monster, discard 1 random card from your opponent's hand. If the monster was DARK, this card can attack directly this turn.

 

IMG: *Philirea

 

27737u.jpg

As long as this card remains face-up on the field, if a "Gemini" monster is Normal Summoned to the field, it is immeadiatly treated as an Effect monster. All "Gemini" monsters affected by this card cannot attack on the turn they are Normal Summoned.

 

IMG: *dark-spider[/align]

Link to comment
Share on other sites

Here is one of my cards. I will make the other one later.

 

113601.jpg

[spoiler=Lore]

Lore: This card cannot be Normal Summoned or Set. This card can only be Special Summoned while "Toon World" is on your side of the field. You can Special Summon this monster from your hand, but Tributes are required for monster Level 5 or more. When "Toon World" on the field is destroyed, this card is also destroyed. If your opponent doesn't control a Toon Monster, negate the effects of all Trap Cards on your opponent's side of the field. If a face-up Toon Monster is on your opponent's side of the field, switch this monster to Defense Position until your opponent's next End Phase.

 

 

113601i.jpg

Link to comment
Share on other sites

My entry:

[spoiler=Card]

ip5dnl.jpg

 

This card is treated as a Normal Monster while face-up on the field or in the Graveyard. While this card is face-up on the field, you can Normal Summon it to have it treated as an Effect Monster with this effect: - You can discard 1 card from your hand to send the 1 Level 4 or lower Gemini monster from your Deck to the Graveyard. During the 2nd Standby Phase the monster sent to the Graveyard by this effect, you can pay 1000 Life Points to Special Summon it in Attack Position.

 

43681q.jpg

 

This card can only be equipped to a Gemini monster you control. The Gemini monster is treated as a Effect Monster and gain their effects. Place 1 Gemini Counter on this card for each Gemini monster in your Graveyard. During the 3rd Standby Phase, you can remove 4 Gemini Counters from this card to activate the effect of the equipped monster.

 

 

 

Adding other card later.

Link to comment
Share on other sites

Here are my round 2 entries...!!!

 

[spoiler=Cards][align=center]

88810.jpg

Effect - This card cannot declare an attack unless it has 2 or more Charge Counters on it. This card gains 100 ATK for each Charge Counter on it. Once per turn, you can pay 500 points to add 2 Charge Counters to this card. If this card would be destroyed by battle, you can destroy 1 other face-up "Charger Beast" you control instead.

 

88810imh.jpg

Effect - This card can only be equipped to a face-up "Charger Beast". Add 2 Charge Counter to the equipped monster and increase its ATK by 200. The equipped monster gains 1 additional attack per turn, for each multiple of Charge Counters on it equal to its Level. If the equipped monster would be destroyed by battle, you can remove all Charge Counters from the card and remove this card from play to negate the attack.[/align]

 

Link to comment
Share on other sites

[align=center][spoiler=Cards]

Images by Father Wolf

 

23lfkaw.png

 

Card Lore:

Once per turn, during your Main Phase, if you control this card on the field, you can equip it to any Level 4 or lower Machine-Type monster as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 400 points. (1 monster can only be equipped with 1 Union Monster at a time. If the equipped monster is destroyed as a result of battle, destroy this card instead.)

 

a1pf07.png

 

Card Lore:

This card can only be equipped to a card equipped with a Union monster. Add the Union monster equipped to the card to your hand, this card is then treated as a Union monster. When the monster added to your hand is Summoned to the field, activate 1 of the following effects:

•Destroy this card and inflict 500 points of damage to your opponent.

•That monster can Attack directly this turn.

 

[/align]

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

Guest
This topic is now closed to further replies.

×
×
  • Create New...