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DIMDs 5 round all card contest. ROUND 3!< post your cards


dorgeismydog

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New entry for round 2

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[spoiler=Effect]This card cannot b Normal Summoned or Set. This card cannot be Special Summoned from your hand or Deck except by Tributing 1 Insect-Type and 1 FIRE monster you control. Increase this card's ATK by 300 for each card your opponents controls. If this card is selected as an Attack Target while in Defence Position, increase this card's DEF equal to the monsters ATK until the End Phases. During your Main Phase 2, you can pay 1000 Life Points to Special Summon 1 Demon Scarab Token (DARK/Insect-Type/Level 10/ATK 3500/DEF 3000) in Defence Position. Tokens Special Summoned by this effect cannot select an Attack Target. If a Demon Scarab Token is destroyed increase this card's ATK by 1000 and inflict 1000 damage to your Life Points.

 

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heres my card:

[spoiler=card] 1337noob5.png

[spoiler=effect] You must pay 500 Life Points during each of your Standby Phase (this is not optional). This card cannot be Normal Summoned or Set. This card can only be Special Summoned if you control less monsters than your opponent. Once per turn, you can pay 1500 Life Points to remove from play 1 card on the field. You cannot conduct a Battle Phase the turn you use this effect.

 

 

[spoiler=image credit] http://s248.photobucket.com/albums/gg193/archblaser/the%20elements/?action=view&current=koifrithalf03.jpg

 

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NOTE: This card needs the card I entered for round 1 to be Summoned (You can probably find it in the 1st couple of pages).

 

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Effect:

This card cannot be Summoned except by Tributing 1 "Zuko, the Firebending Prince" and 1 DARK monster you control. This card must be Summoned in Attack Position. This card cannot change to Defense Position except by it's own effect. This card is also treated as a Fiend-Type monster. This card gains 100 ATK for each DARK and FIRE monster on the field. During your Battle Phase, if this card's ATK reaches 3000 or more by this effect, you can halve the ATK of this card to attack your opponent directly with it. If you do, change this card to Defense Position at the end of the Damage Step. This card cannot change Battle Positions until the End Phase of your next turn.

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43681kvv.jpg

 

This card cannot be Summoned, only if you have 3 or more Spellcaster-Type monsters in your Graveyard. Once per turn, you can randomly discard 1 card from your hand. If the card is a Spell Card, put 2 Spell Counters on this card (max. 6). If a Spellcaster-Type monster is a attack target, remove 3 Spell Counters from this card to negate the attack. You can remove 6 Spell Counters from this card to Special Summon 1 Spellcaster-Type monster from your Deck in Attack Position.

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Here is my round 2 entry...

 

 

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Effect - When this card is Summoned, you can pay 2000 Life Points to add 1 Spell Card to your hand from the Deck. If this card is the only card you control, you can remove from play a number of cards from your Graveyard to Special Summon a Warrior-Type monster from your Deck with an equal Level to the number of cards removed. Once per turn, if your opponent controls a face-up LIGHT monster you can Tribute this card to destroy the monster. If this card is sent to the Graveyard by its own effect, you can discard 1 Spell Card from your hand to Special Summon this card.

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here's my card for R2

[spoiler=Legion the beast of destruction] 129512.jpg

This card is cannot be Normal Summoned or Set. This card is only can be Special Summoned by Tributing 2 DARK monster with ATK is 1800 or more you control. If this card is Summoned, destroy up to 2 Spell and Trap Cards on the field. Once per turn, you can Tribute 1 monster you control to destroy 1 monster on the field. If this card is destroyed by effect of Trap Cards, inflict 1000 damage to both player's Life Points.

 

 

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