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NARUTO: Eternal Struggle - UPDATE ~ CS2 Sasuke added! ~ ((65/65)) COMPLETE


Sora

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[align=center][spoiler=Introduction] Well I wanted to build the first set I ever made which was Naruto, so since i'm a bit better at card-making, I'm gonna put my skills to the test and finish this set along with my Tales set.

 

[spoiler=TCG Naruto: Eternal Struggle Booster Pack]

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[spoiler=OCG Naruto: Eternal Struggle Booster Pack]

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[spoiler=Naruto: Eternal Struggle Monster Cards]

[spoiler=Naruto Uzumaki - Host of the Kyuubi]

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This card can be Special Summoned from your hand by Releasing 1 WIND monster you control. If this card is Special Summoned by this effect, increase this card's ATK by 300. Once per turn, you can pay 500 Life points to Special Summon 1 "Shadow Clone Token" (Warrior-Type/WIND/Level 3/ATK 1200/DEF 800). Increase this card's ATK by 100 for each "Shadow Clone Token" you control. When this card is targeted by an attack, you can Release 1 "Shadow Clone Token" to negate the attack and decrease this card's ATK by 200.

 

 

[spoiler=Sasuke Uchiha - The Soaring Falcon]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 FIRE monster you control. This card cannot be destroyed by battle. (Damage Calculation is still applied normally.) Each time this card destroys a monster by battle, draw 1 card and place 1 Vengeance Counter on this card. (max. 3) Increase this card's ATK by 100 for each Vengeance Counter on this card. You can remove 3 Vengeance Counters to destroy 1 card on the field.

 

 

[spoiler=Sakura Haruno - Genius Kunoichi]

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As long as this card remains face-up on the field, monsters you control cannot be targeted by Spell or Trap Cards. When this card is destroyed, you can Special Summon 1 "Naruto Uzumaki - Host of the Kyuubi" or 1 "Sasuke Uchiha - The Soaring Falcon".

 

[spoiler=Shikamaru Nara - The Strategist]

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This card cannot be Special Summoned. When this card destroys a monster by battle, you can pay 1000 Life points to select 1 unoccupied Card Zone. The selected Card Zone cannot be used for 2 turns. When this card is destroyed by battle, you can add 1 Field Spell Card from your Deck to your hand. If this card is removed from play while in the Graveyard, you can place this card on the top of your Deck.

 

 

[spoiler=Choji Akimichi - Chubby Warrior]

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This card cannot be Special Summoned. If this card attacks, it is switched to Defense Position at the end of the Damage Step. When this card is destroyed by battle, you can pay 1000 Life Points to Special Summon this card on your next Standby Phase.

 

 

[spoiler=Ino Yamanaka - Seductive Kunoichi]

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This card is not destroyed by battle when it is attacked by a monster with an ATK of 1900 or more. (Damage calculation is applied normally.) Once per turn, you can select 1 monster your opponent controls. The selected monster cannot switch Battle Positions, declare an attack, or be Tributed. You can pay 1000 Life Points to switch control of this card with another monster your opponent controls.

 

 

[spoiler=Kiba Inuzuka - Man Beast]

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This card cannot be Special Summoned. If this card is the only monster you control, it can attack twice in the same Battle Phase. If this card destroys a monster by battle, increase this card's ATK by 100. When this card is destroyed by battle, you can Special Summon 1 Level 4 or lower Beast-Type monster from your Deck or hand.

 

 

[spoiler=Hinata Hyuga - Unconfident Potential]

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Increase this card's ATK by 300 if you control a "Naruto Uzumaki - Host of the Kyuubi". Once per turn, you can select 1 monster your opponent controls and switch its Battle Position. If this effect is activated, this card cannot declare an attack this turn. When this card is destroyed by battle, you can add 1 Level 4 or lower monster from your Deck to your hand.

 

 

[spoiler=Shino Aburame - Shady Genius]

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When this card is Summoned, place 1 Chakra Counter on all monsters your opponent controls (max. 1). Increase the ATK of a monster with a Chakra Counter on it by 100. This card cannot be destroyed by battle. (Damage Calculation is normally applied) If this card is targeted by an attack by a monster with a Chakra Counter on it, remove the Chakra Counter and decrease the attacking monster's ATK by 400 and increase this card's ATK by 200 until the end of the Damage Step.

 

 

 

[spoiler=Rock Lee - Embodiment of Young Spirit]

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This card can attack twice in the same Battle Phase. Decrease this card's ATK by 100 each time this card destroys a monster by battle. During your Standby Phase, you can decrease this card's ATK by 1000 until the end of your next Standby Phase to destroy 1 card on the field. If your opponent activates a Spell or Trap card targeting a monster you control, you can Release this card to negate the effect and destroy the card.

 

 

[spoiler=Neji Hyuga - The Caged Bird]

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Each Battle Phase when this card attacks, the attack target is not sent to the Graveyard. (Damage Calulation is applied normally.) Decrease the attack target's ATK by 300 after Damage Calculation and it cannot declare an attack or switch its Battle Positions until the end of your opponent's next Standby Phase. If this card is targeted by a Trap or Spell Card, you can pay 1000 Life Points to switch the target to a monster your opponent controls. When this card is destroyed, you cannot declare an attack for 2 turns.

 

 

[spoiler=Tenten - Weapons Specialist]

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During each of your Standby Phases, you can add 1 Equip Spell card from your Deck to your hand. Increase this card's ATK by 200 each time a monster you control is equipped with an Equip Spell Card. If a monster equipped with an Equip Spell Card would be destroyed, destroy the Equip Spell Card instead.

 

 

[spoiler=Gaara of the Desert - Merciless Narcissist]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 2 EARTH monsters you control. As long as this card remains face-up on the field, your opponent's monsters cannot switch their Battle Positions. You can skip your Battle Phase to place 1 Sand Tsunami Counter on each monster your opponent controls. (max.2) A monster with a Sand Tsunami Counter on it cannot be Tributed or declare an attack. If this card destroys a monster with a Sand Tsunami Counter on it by battle, you must destroy 1 card you control. When this card is destroyed, destroy all cards you control and your opponent draws 1 card. If the card drawn was a monster, your opponent must Set the card. If the card drawn was a Spell or Trap, pay 1000 Life points to Special Summon this card from your Graveyard.

 

 

[spoiler=Kankuro - The Puppeteer]

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Once per turn, you can pay 1000 Life Points to decrease the ATK of all monsters your opponent controls by 600. If this effect is activated, this card cannot declare an attack this turn. When this card is an attack target, treat this card as a Union Monster. Equip this card to the attacking monster and reduce the attacking monster's ATK to 0. The monster equipped with this card cannot switch its Battle Position or be Tributed. Destroy the equipped card on your opponent's next Standby Phase and inflict 1000 points of damage to both players.

 

 

[spoiler=Temari - Flamboyant Analyst]

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When this card is Summoned, select 2 cards your opponent controls and send them back to his/her hand. If 1 of the selected cards was a monster, inflict 500 points of damage to your opponent. If 1 of the selected cards was a Spell or Trap Card, your opponent can draw 1 card. During your Standby Phase, you can pay 1000 Life Points to send 1 card on the field back to its owner's hand. If this effect is activated, this card cannot declare an attack this turn.

 

 

[spoiler=Zabuza Momochi - The Demon Hidden in the Mist]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 WATER monster you control. If this card is targeted by a Spell or Trap Card, you can Release 1 monster you control to switch the target to a monster your opponent controls. You can skip your Battle Phase to place 1 Water Prison Counter on 1 monster with an ATK of 2500 or less your opponent controls. (max. 1) A monster with a Water Prison Counter on it cannot declare an attack or switch its Battle Position. If this card destroys a monster with a Water Prison Counter on it, you can add 1 WATER monster in your Graveyard to your hand.

 

 

[spoiler=Haku - Pure Spirit of the White Snow]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 2 WATER monsters you control. Each monster this card attacks cannot be destroyed by battle. (Damage Calulation is applied normally.)Increase this card's ATK by 300 if you control a "Zabuza Momochi - The Demon Hidden in the Mist". If "Zabuza Momochi - The Demon Hidden in the Mist" is targeted by an attack, this card is attacked instead. Once per turn, you can pay 500 Life Points to Special Summon 1 "Crystal Ice Mirror Token" (Aqua-Type/WATER/ATK 0/DEF 0) to an unoccupied Spell & Trap Card Zone. The "Crystal Ice Mirror Token"(s) are treated as a Trap card. Each Battle Phase after this card attacks, this card attack once again for each "Crystal Ice Mirror Token" you control.

 

 

[spoiler=Curse Seal Sasuke - 1st State Awakening]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Curse Seal of Heaven". As long as this card remains face-up on the field, your opponent cannot Set cards or switch monsters to Defense Position. If your opponent controls 1 or more Warrior-Type monsters, your opponent must attack this card on his/her Battle Phase. Decrease this card's ATK by 100 each time this card destroys a monster. When this card's ATK is 1750, destroy this card and Special Summon 1 "Sasuke Uchiha - The Soaring Falcon" from your Graveyard.

 

 

[spoiler=Orochimaru - Twisted Sannin]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 4 DARK monsters you control. If this card is targeted by an attack, decrease this card's ATK by 300 and switch the attack target to another monster you control. As long as this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards during the Battle Phase. If this card is destroyed, you can Special Summon 2 "Shadow Snake Tokens" (Reptile-Type/EARTH/Level 4/ATK 1300/DEF 1000). You can Release 1 "Shadow Snake Token" to add 1 Level 4 or lower DARK monster in your Graveyard to your hand. You must pay 1000 Life Points during each of your End Phases, if you cannot, destroy this card.

 

 

[spoiler=Anko Mitarashi - Proctor of the Chuunin Exams]

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When this card is Summoned, you can add 1 Reptile-Type monster from your Deck to your hand. As long as this card remains face-up on the field, both players take 500 points of damage during their Standby Phases. You can Release this card to destroy 1 card on the field.

 

 

[spoiler=Dosu Kinuta - Orochimaru's Follower]

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When this card is Summoned, destroy all face-up WATER monsters. You can skip your Battle Phase to place 1 Sound Counter on a monster your opponent controls. (max. 1) Decrease the ATK of a monster with a Sound Counter on it by 600. If this card destroys a monster with a Sound Counter on it, inflict damage to your opponent equal to the destroyed monster's ATK.

 

 

[spoiler=Zaku Abumi - Orochimaru's Follower]

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As long as this card remains face-up on the field, your opponent cannot Special Summon any monster. When this card attacks, it attacks all monsters your opponent controls. If this card destroys 2 or more monsters in the same Battle Phase, destroy this card. If this card is destroyed by this effect, send 1 card on the field back to its owner's hand.

 

 

[spoiler=Kin Tsuchi - Orochimaru's Follower]

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When this card attacks, you can place 1 Bell Counter on each monster your opponent controls. (max. 1) Once per turn, you can select 1 monster with a Bell Counter on it, decrease the selected monster's ATK by 300 until the end of the Damage Step. If this card attacks a monster with a Bell Counter on it, your opponent loses Life Points equal to half the ATK of the destroyed monster.

 

 

[spoiler=Jiraiya - The Pervy Sage]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 3 Warrior-Type monsters you control. When this card is Summoned, you can pay 1000 Life Points to destroy 1 card your opponent controls. If the destroyed card was a monster, you can select 1 card in your opponent's hand and remove it from play. If the destroyed card was a Spell or Trap Card, your opponent must discard 1 card from his/her hand. If this effect is activated, you cannot declare an attack this turn. When a Spell Card is activated, you can place 1 Peep Counter on this card. (max. 3) You can remove 1 Peep Counter to look at your opponent's hand. You can remove 3 Peep Counters to look at the top 5 cards of your opponent's Deck and replace them in any order you want.

 

 

[spoiler=Kakashi Hatake - Heroic Shinobi]

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You can Special Summon this card from your hand by Releasing 1 Warrior-Type monster you control. During your Standby Phase, if your opponent controls 2 or more monsters than you, you can pay 1000 Life Points to remove from play 1 face-up card your opponent controls. If this card is Special Summoned, you can select 1 of your opponent's unoccupied Card Zones. The selected Card Zone cannot be used for 2 turns. When this card is targeted by an attack, you can discard 1 card to decrease the ATK of the attacking monster by 300 until the end of the Damage Step.

 

 

[spoiler=Might Guy - Prideful Green Beast]

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You can Special Summon this card from your hand if your opponent controls 2 or more monsters than you. If this card is Special Summoned, decrease the ATK of all monsters your opponent controls by 300. When this card is equipped with an Equip Spell Card, you can pay 500 Life Points to add 1 Equip Spell Card from your Graveyard to your hand. When this card is destroyed, you can Special Summon 1 "Rock Lee - Embodiment of Young Spirit".

 

 

[spoiler=Summoning - Gamabunta, The Toad Chief]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 1 face-up monster with "Naruto", "Minato", or "Jiraiya" in its name equipped with a "Summoning Scroll - Contract with the Mighty". If you Special Summon this card when a card with "Naruto" in its name is on the field, it must also be equipped with "Kyuubi Chakra - Breaking the Seal". When this card is Summoned, you can treat this card as a Union Monster and equip it to 1 monster with "Naruto", "Minato", or "Jiraiya" in its name. Increase the equipped monster's ATK by 2000. If the monster equipped with the "Summoning Scroll - Contract with the Mighty" is destroyed, destroy this card. Once per turn, you can remove 2 WATER monsters in your Graveyard from play to destroy 1 card your opponent controls. If this card is not equipped to a monster, you must pay 500 Life Points during each of your End Phases, if you cannot, destroy this card.

 

 

[spoiler=Naruto Uzumaki & Gamabunta - An Unexpected Team]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 face-up "Naruto Uzumaki - Host of the Kyuubi" equipped with a "Summoning - Gamabunta, The Toad Chief". When this card is Summoned, you can remove 1 WATER and 1 WIND monster in your Graveyard to destroy 1 card your opponent controls. As long as this card remains face-up on the field, your opponent cannot control more than 4 Spell or Trap Cards. During each of your End Phases, you must select 1 unoccupied Card Zone on your field. The selected Card Zone cannot be used for 2 turns. When this card is destroyed, you can Special Summon 1 "Naruto Uzumaki - Host of the Kyuubi" from your Graveyard.

 

 

[spoiler=Half-Shukaku Gaara - Awakening of the Demon]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 face-up "Gaara - Merciless Narcissist" you control. This card cannot be destroyed by Card Effects. Once per turn, you can pay 1000 Life Points to destroy 1 card your opponent controls. If this card is the only card you control, increase this card's ATK by 500. When this card destroys a monster by battle, you must Release 1 monster you control and place 1 Lone Counter on this card. (max. 3) You can remove 1 Lone Counter to switch the Battle Position of 1 monster your opponent controls. You can remove 3 Lone Counters to destroy 1 card on the field.

 

 

[spoiler=Asuma Sarutobi - Ninja Guardian]

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This card can be Special Summoned from your hand if a monster you control with "Shikamaru" in its name is attacked. If this card is Special Summoned by this effect, destroy the attacking monster. Once per turn, you can discard 2 cards to destroy 1 card on the field. If this effect is activated, you cannot declare an attack this turn. If you control another WIND monster, this card can attack twice in the same Battle Phase.

 

 

[spoiler=Kurenai Yuhi - Genjutsu Master]

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When this card is Summoned, you can place 1 Illusion Counter on each monster your opponent controls. (max. 1) During each of your Standby Phases, decrease the ATK of each monster with a Illusion Counter on it by 300. If a monster with a Illusion Counter switches its Battle Position, destroy the card and remove it from play. When a monster with an Illusion Counter on it is destroyed, decrease your Life Points by 600.

 

 

[spoiler=Tsunade - Violent Medical Specialist]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 3 EARTH monsters you control. Once per turn, you can pay 1000 Life Points to add 1 Monster Card in your Graveyard to your hand. During each of your Standby Phases, increase your Life Points by 500. If this card destroys a monster by battle, remove it from play. When this card destroys 5 monsters, increase your Life Points by 1000 and destroy this card. When this card is destroyed by this effect, both players can Special Summon 2 Level 4 or lower monsters from their hands. If this card is in the Graveyard, you can pay 2000 Life Points to Special Summon this card on your next Standby Phase.

 

 

[spoiler=Kabuto Yakushi - Deceptive Spy]

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Once per turn, you can select 1 monster your opponent controls and switch its Battle Position. You can skip your Battle Phase to place 1 Soldier Pill Counter on 1 monster you control. (max. 1) Increase the ATK of a monster with a Soldier Pill Counter on it by 300. If a monster with a Soldier Pill Counter on it destroys a monster by battle, increase its ATK by 100. If you control 3 or more monsters with a Soldier Pill Counter on them, destroy all monsters you control and decrease your Life Points by 1500. If this card is in your Graveyard, you can pay 1000 Life Points to Special Summon 1 monster from your Graveyard except this card.

 

 

[spoiler=Shizune - Tsunade's Assistant]

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You can Special Summon this card from your hand if you control 1 face-up monster with "Tsunade" in its name. During each of your Standby Phases, increase your Life Points by 400. If this card destroys a monster by battle, you can increase the ATK of 1 monster you control by 300.

 

 

[spoiler=Summoning - Katsuyu, Slug Queen]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 1 face-up monster with "Tsunade" in its name equipped with a "Summoning Scroll - Contract with the Mighty". When this card is Summoned, you can Special Summon 2 "Slug Tokens" (Beast-Type/LIGHT/Level 3/ATK 500/DEF 500). Increase your Life Points by 600 during each of your Standby Phases. If a monster you control is targeted by an attack, you can switch the target to this card. If this card destroys a monster by battle, place 1 Acid Counter on 1 card your opponent controls. (max. 1) A monster with an Acid Counter on it cannot declare an attack or switch its Battle Position. When this card is destroyed, you can Special Summon 3 "Slug Tokens".

 

 

[spoiler=Summoning - Manda, King of Snakes]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 1 face-up "Orochimaru - Twisted Sannin" equipped with a "Summoning Scroll - Contract with the Mighty". When this card is Summoned, you can Special Summon 1 "Snake Shed Token" (Reptile-Type/WIND/Level 3/ATK 1500/DEF 800). If this card were to be destroyed, destroy the "Snake Shed Token" instead. During your Standby Phase, you can Release 2 DARK monsters to destroy 1 card on the field. Once per turn, you can pay 800 Life Points to select 1 monster your opponent controls. Decrease the ATK of the selected monster by 400 during each of your End Phases.

 

 

[spoiler=Sound 4 - Jirobo of the South Gate]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 face-up Rock-Type monster you control. When this card is Summoned, you can destroy 1 card your opponent controls. When this card battles is targeted by a Spell or Trap Card, you remove 1 Rock-Type monster in your Graveyard from play to negate the effect and destroy the card. If this card is destroyed by a Level 8 or higher monster, you can pay 1000 Life Points to remove this card from play and Special Summon 1 "Curse Seal 2 Jirobo - Overconfident Brute".

 

 

[spoiler=Curse Seal 2 Jirobo - Overconfident Brute]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Sound 4 - Jirobo of the South Gate". If this card destroys a monster by battle, it can attack once again in a row. If this card destroys 2 monsters in the same Battle Phase, you can draw 1 card. During your End Phase, you can remove 1 Rock-Type monster in your Graveyard from play to increase this card's ATK by 100. When this card's ATK is 3000, destroy this card and Special Summon 1 "Sound 4 - Jirobo of the South Gate" from your Deck or Graveyard.

 

 

[spoiler=Sound 4 Kidomaru of the East Gate]

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When this card is Summoned, you can place 1 Web Counter on all monsters your opponent controls. (max. 1) A monster with a Web Counter on it cannot switch its Battle Position. Increase the ATK of all "Sound 4" monsters by 300. During your opponent's Standby Phase, you can remove 1 Spell or Trap Card from play to destroy 1 card your opponent controls. If this card is targeted by an attack by a monster with a Web Counter on it, destroy the attacking monster. If this effect is activated, this card cannot declare an attack next turn. When this card destroys a Level 7 or higher monster, your opponent must skip his/her Draw Phase. During the End Phase of the turn this card destroys a Level 6 or higher monster, you can Release this card to Special Summon 1 "Curse Seal 2 Kidomaru - Arachnid Archer".

 

 

[spoiler=Curse Seal 2 Kidomaru - Arachnid Archer]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Sound 4 - Kidomaru of the East Gate". When this card is Summoned, destroy 1 Spell or Trap Card your opponent controls. When this card attacks, you can pay 800 Life Points to destroy 1 Spell or Trap Card your opponent controls. When a Spell or Trap Card is destroyed, inflict 600 points of damage to your opponent. Each time a Spell or Trap Card is destroyed, decrease this card's ATK by 300. When this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step. When this card is destroyed, both players discard 2 cards and draw 1 card.

 

 

[spoiler=Sound 4 Tayuya of the North Gate]

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When this card is Summoned, you can destroy 1 Spell or Trap Card your opponent controls. This card is unaffected by the effects of Trap Cards. If this card is targeted by an attack while in Attack Position, you can switch this card to Defense Position. When this card destroys a monster by battle, you can place 1 Demonic Counter on this card. (max. 3) You can remove 3 Demonic Counters to Special Summon 1 "Summoning - The Doki, Angry Demons".

 

 

[spoiler=Summoning - The Doki, Angry Demons]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Sound 4 - Tayuya of the North Gate". Once per turn, you can remove 6 monsters in your Graveyard from play to Special Summon 3 "Drifting Spirit Worm Tokens" (Fiend-Type/WIND/Level 4/ATK 500/DEF 500). You can treat a "Drifting Spirit Worm Token" as a Union Monster and equip it to a monster your opponent controls. Decrease the ATK of the equipped monster by 800 and inflict 300 points of damage to your opponent during each of his/her Standby Phases. If you control a face-up Defense Position "Sound 4 - Tayuya of the North Gate", this card's ATK is reduced to 0.

 

 

[spoiler=Curse Seal 2 Tayuya - Foul-Mouthed Kunoichi]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if a "Summoning - The Doki, Angry Demons" you control is destroyed. When this card is Summoned, destroy all Spell and Trap Cards your opponent controls. Inflict 400 points of damage to your opponent for each card destroyed. As long as this card is face-up on the field, your opponent cannot destroy Spell or Trap Cards you control. Once per turn, you can select 1 monster your opponent controls. The selected monster cannot declare an attack or switch its Battle Position until your opponent's next Standby Phase.

 

 

[spoiler=Sound 4 - Sakon & Ukon of the West Gate]

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When this card is Summoned, you can add 1 "Sound 4" monster from your Deck to your hand, the deck is then shuffled. This card can attack twice in the same Battle Phase. You can skip your Battle Phase to place 1 Curse Seal Counter on this card. (max. 5) Decrease this card's ATK by 50 for each Curse Seal Counter it. You can Release this card with 5 Curse Seal Counters on it to Special Summon 1 "Curse Seal 2 Sakon & Ukon - Twin Brothers".

 

 

[spoiler=Curse Seal 2 Sakon & Ukon - Twin Brothers]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Sound 4 - Sakon & Ukon of the West Gate". If this card is destroyed, you can treat this card as Union Monster and equip this card to 1 monster your opponent controls. During each of your opponent's Standby Phases, decrease the equipped monster's ATK by 300 and inflict 200 points of damage to your opponent. The equipped monster cannot declare an attack or be Tributed. If the equipped monster is destroyed, destroy this card instead and inflict 500 points of damage to your opponent.

 

 

[spoiler=Kimimaro Kaguya - True Leader of the Sound 4]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 2 or more "Sound 4" monsters. This card cannot attack directly. This card inflicts Piercing Damage. Once per turn, you can discard 1 card to send the top card of your opponent's Deck to the Graveyard. If you control a monster with "Orochimaru" in its name, increase this card's ATK by 1000. If a monster with "Orochimaru" in its name you control is targeted by a Spell or Trap Card, you can decrease this card's ATK by 300 to negate the effect and destroy the card. If this card is targeted by an attack, you can pay 600 Life Points to increase this card's ATK by 100 until the end of the Damage Step. Decrease this card's ATK by 50 during each of your End Phases.

 

 

[spoiler=Curse Seal 2 Kimimaro Kaguya - The Last Kaguya]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Curse Seal of Earth". When this card is Summoned, destroy all Spell and Trap Cards on the field, your opponent must Set all cards in his/her hand in his/her Spell & Trap Card Zone on his/her field. Decrease your Life Points by 200 for each card your opponent Set. Each time this card destroys a monster by battle, flip 1 card in your opponent's Spell & Trap Card Zone. If the card flipped was a monster, inflict 400 points of damage to your opponent. If the card flipped was a Spell Card, you must discard 1 card from your hand. If the card flipped was a Trap Card, you can pay 1000 Life Points to attack with this card once again in a row. When this card is destroyed, decrease your Life Points by 2000 and draw 1 card.

 

 

[spoiler=Kyuubi Naruto Uzumaki - Initial Nine-Tails Manifestation]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 "Naruto Uzumaki - Host of the Kyuubi" equipped with a "Kyuubi Chakra - Breaking the Seal". When this card is Summoned, switch all monsters except this card to Defense Position. Inflict 100 points of damage to your opponent for each card switched to Defense Position. If this card attacks, it is switched to Defense Position at the end of the Damage Step. If this card is targeted by an attack, you can pay 1000 Life Points to destroy the attacking monster and end the Battle Phase. When this card is destroyed, you can Special Summon 1 "Naruto Uzumaki - Host of the Kyuubi" from your Graveyard and add 1 monster with "Kakashi Hatake" in its name from your Deck to your hand.

 

 

[spoiler=Curse Seal 2 Sasuke - Powerhungry Avenger]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 "Curse Seal Sasuke - 1st State Awakening". When this card is Summoned, you can select 1 monster your opponent controls. The selected monster's ATK is reduced to 0 and cannot switch its Battle Position or declare an attack. If this card destroys a monster by battle, you can discard 1 card. Increase this card's ATK by 100 for each card removed from play by this card's effect. When this card is destroyed by battle, you can Special Summon 1 "Sasuke Uchiha - The Soaring Falcon" from your Graveyard.

 

 

 

 

[spoiler=Naruto: Eternal Struggle Spell Cards]

[spoiler=Curse Seal of Heaven]

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This card can only be equipped 1 "Sasuke Uchiha". The equipped monster cannot be destroyed by battle. (Damage Calculation is applied normally.) During your opponent's Battle Phase, you can double the equipped monster's ATK until the end of the Damage Step. If this effect is activated, reduce the equipped monster's ATK to 0 on your Standby Phase and place 5 Dormant Counters on the equipped card. (max. 5) A monster with a Dormant Counter on it cannot switch its Battle Position or declare an attack. During each of your End Phases, remove 1 Dormant Counter from the equipped card. If all Dormant Counters are removed, Release the equipped monster to Special Summon 1 "Curse Seal Sasuke - 1st State Awakening".

 

 

[spoiler=Summoning Scroll - Contract with the Mighty]

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Increase the equipped card's ATK by 200. If this card is destroyed, place it on the top of your Deck.

 

 

[spoiler=Kyuubi Chakra - Breaking the Seal]

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This card can only be equipped to 1 face-up "Naruto Uzumaki - Host of the Kyuubi". During your opponent's Battle Phase, you can double the equipped monster's ATK until the end of the Damage Step. If this effect is activated, reduce the equipped monster's ATK to 0 on your Standby Phase. If this card is destroyed, place it at the bottom of your Deck.

 

 

[spoiler=Chidori - One Thousand Birds]

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This card can only be activated if you control 1 face-up monster with "Sasuke Uchiha" or "Kakashi Hatake" in its name that is selected as an attack target. Inflict 700 points of damage to your opponent and destroy the attacking monster. Set this card face-down again instead of sending it to the Graveyard. If this card is Set 2 times, destroy this card.

 

 

[spoiler=Shadow Clone Jutsu]

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This card can only be activated if you control 1 face-up monster with "Naruto" in its name. Special Summon 2 "Shadow Clone Tokens" (Warrior-Type/WIND/Level 3/ATK 1200/DEF 800).

 

 

[spoiler=Curse Seal of Earth]

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This card can only be equipped 1 "Kimimaro Kaguya - True Leader of the Sound 4". The equipped monster cannot be destroyed by battle. (Damage Calculation is applied normally.) During your opponent's Battle Phase, you can double the equipped monster's ATK until the end of the Damage Step. If this effect is activated, reduce the equipped monster's ATK to 0 on your Standby Phase and place 5 Dormant Counters on the equipped card. (max. 5) A monster with a Dormant Counter on it cannot switch its Battle Position or declare an attack. During each of your End Phases, remove 1 Dormant Counter from the equipped card. If all Dormant Counters are removed, Release the equipped monster to Special Summon 1 "Curse Seal 2 Kimimaro - The Last Kaguya".

 

 

 

 

[spoiler=Naruto: Eternal Struggle Trap Cards]

[spoiler=8 Trigrams - Palm Rotation]

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Activate only when an opponent's monster declares an attack on a monster you control with "Hyuga" in its name. Negate the attack of that 1 monster and end the Battle Phase.

 

 

[spoiler=Fire Style - Fireball Jutsu]

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You can only activate this card when a monster with "Uchiha" in its name is selected as an attack target. Destroy the attacking monster and inflict 400 points of damage to your opponent. Your opponent can Special Summon 1 Level 4 or lower monster from his/her hand in Defense Position.

 

 

[spoiler=Rasengan - Spiraling Sphere]

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This card can only be activated when a monster with "Naruto", "Jiraiya", or "Minato" in its name is selected as an attack target. If the attack target is a monster with "Naruto" in its name, you must control 1 "Shadow Clone Token" to activate this effect. Destroy the attacking monster and remove it from play and inflict 500 points of damage to your opponent. This effect cannot be negated.

 

 

 

 

[spoiler=Naruto: Eternal Struggle Expansion Sets]

[spoiler=History of Kakashi Special]

[spoiler=Young Kakashi Hatake - Son of the White Fang]

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This card cannot be destroyed by battle. (Damage Calculation is applied normally.) When this card destroys a monster by battle, place 1 Choice Counter on this card. (max. 3) You can remove 3 Choice Counters to Release this card to Special Summon 1 "Kakashi Hatake - Copycat Ninja". Once per turn, you can Flip a coin - If Heads, increase this card's ATK by 100 - If Tails, decrease this card's ATK by 100.

 

 

 

[spoiler=Kakashi Hatake - Copycat Ninja]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Young Kakashi Hatake-Son of the White Fang". When this card is Summoned, look at your opponent's hand and select 1 card. Remove the selected card from play after 3 turns. When this card destroys a monster by battle, you can destroy 1 card on the field. When this card destroys a monster by battle and inflicts Battle Damage to your opponent, place 1 History Counter on this card. (max. 2) you can Release this card with 2 History Counters to Special Summon 1 "Anbu Kakashi Hatake - Assassin of Konoha".

 

 

 

[spoiler=Kakashi Hatake - Assassin of Konoha]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kakashi Hatake - Copycat Ninja". When this card is Summoned, destroy 1 card on the field and inflict 500 points of damage to your opponent. When this card attacks, it attacks all monsters on your opponent's field. Decrease this card's ATK by 50 for every monster this card destroys by battle. When this card is destroyed, draw 1 card.

 

 

 

 

[spoiler=Will of Fire]

[spoiler=2nd Hokage - Tobirama Senju, The Greatest Water Manipulator]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing 3 WATER monsters in your Graveyard from play. When this card is Summoned, destroy all face-up FIRE monsters on the field and each player discards their hand and draws the same number of cards they discarded. During your Battle Phase, you can pay 1000 Life Points to attack each monster your opponent controls once with this card. As long as this card remains face-up on the field, Spell Cards are treated as Quick-Play Spell Cards.

 

 

[spoiler=3rd Hokage - Hiruzen Sarutobi, Teacher of the Sannins]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 3 EARTH monsters you control. When this card is Summoned, you can add 1 Level 4 or lower EARTH monster or 1 Level 4 or lower FIRE monster from your Deck to your hand. If this card is destroyed, you can place 1 Reaper Death Seal Counter on 1 monster your opponent controls. (max.1) As long as this card remains in the Graveyard, a monster with a Reaper Death Seal Counter on it cannot switch Battle Positions, declare an attack, or be Tributed. You can remove this card from play while in the Graveyard to remove the monster with a Reaper Death Seal on it from play.

 

 

[spoiler=4th Hokage - Minato Namikaze, The Yellow Flash]

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This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 5 LIGHT monsters you control or by paying 2000 Life Points to Special Summon this card on your opponent's field. If this card is Special Summoned on your opponent's field, destroy 2 cards your opponent controls except this card and place 1 Flying Thunder God Counter on each monster your opponent controls except this card. (max. 1) This effect can only be activated if this is in play on your opponent's side of the field. You can pay 1000 Life Points to destroy 1 monster with a Flying Thunder God Counter on it. Your opponent cannot use this card as a Tribute. This card remains on the your opponent's field for 3 of your opponent's turns. When this card is sent to the Graveyard, Special Summon it to your field. When this card is Summoned on your field, your opponent must randomly discard 1 card from his/her hand. You must pay 500 Life Points during your End Phase, if you do not, destroy this card.

 

 

 

 

 

 

[spoiler=Special Recognition Cards]

[spoiler=Introduction]

I made this as a Tribute because these 3 cards got me 1st place in MegaSean's Contest.

 

 

[spoiler=Naruto Uzumaki - Host of the Kyuubi]

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This card can be Special Summoned from your hand by Releasing 1 WIND monster you control. If this card is Special Summoned by this effect, increase this card's ATK by 300. Once per turn, you can pay 500 Life points to Special Summon 1 "Shadow Clone Token" (Warrior-Type/WIND/Level 3/ATK 1200/DEF 800). Increase this card's ATK by 100 for each "Shadow Clone Token" you control. When this card is targeted by an attack, you can Release 1 "Shadow Clone Token" to negate the attack and decrease this card's ATK by 200.

 

 

[spoiler=Ichiraku Ramen]

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This card remains on the field for 5 of your opponent's turns. During your Standby Phase, increase the ATK of 1 "Naruto Uzumaki - Host of the Kyuubi" by 200 and decrease its DEF by 100. When this card is sent from the field to the Graveyard, you can pay 1000 Life points to treat this card as an Equip Spell Card and equip this card to 1 "Naruto Uzumaki - Host of the Kyuubi" you control. The equipped monster cannot be destroyed by Card Effects.

 

 

[spoiler=Ichiraku Ramen - Pay for it]

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This card can only be activated when a face-up "Naruto Uzumaki - Host of the Kyuubi" is destroyed by battle. You can Special Summon 1 "Naruto Uzumaki - Host of the Kyuubi" from your Deck or Graveyard, then add 1 "Ichiraku Ramen" from your Deck or Graveyard to your hand.

 

 

 

 

[spoiler=Other Great Naruto Threads that you should check out!]

[spoiler=Koramore's Akatsuki Organization]akatsuki-Org-1.png

http://forum.yugiohcardmaker.net/thread-134515.html

 

[spoiler=Twisted's Naruto: Heroes of War Set]NarutoHeroesofWarBanner.png

 

[spoiler=RedRecker's Naruto Set]Narutobanner-1.jpg

 

[spoiler=Niashi's Naruto Cards]

http://forum.yugiohcardmaker.net/thread-136053.html

 

 

[spoiler=BenTennyson's GOAL of the Akatsuki Cards]

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[spoiler=True_Madara_Uchiha's Naruto Cards]

http://forum.yugiohcardmaker.net/thread-143216.html

 

 

 

 

[spoiler=Credit]

Pictures - Deviantart

Holoing - Strawberry

OCG Error Corrections - BenTennyson

TCG Booster Pack - BenTennyson

OCG Booster Pack - Neon

Banner - Yuri Lowell (Me)

 

 

 

[/align]

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1st, the gold sticker is too dark

2nd,[spoiler=Fixed Effect]

This card can be Special Summoned from your hand by Releasing 1 WIND monster you control. If this card is Special Summoned by this effect, increase this card's ATK by 300. Once per turn, you can pay 500 Life points to Special Summon 1 "Shadow Clone Token" (Warrior-Type/WIND/Level 3/ATK 1200/DEF 800). Increase this card's ATK by 100 for each "Shadow Clone Token" you control. When this card is targeted by an attack, you can Release 1 "Shadow Clone Token" to negate the attack and decrease this card's ATK by 200.

 

 

Good, better than before.

7.8/10

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[spoiler=Fixed Effects]This card cannot be destroyed by battle. (Damage Calculation is applied normally.) When this card destroys a monster by battle, place 1 Choice Counter on this card. (max. 3) You can remove 3 Choice Counters to Release this card to Special Summon 1 "Kakashi Hatake - Copycat Ninja". Once per turn, you can Flip a coin - If Heads, increase this card's ATK by 100 - If Tails, decrease this card's ATK by 100.


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Young Kakashi Hatake-Son of the White Fang". When this card is Summoned, look at your opponent's hand and select 1 card. Remove the selected card from play after 3 turns. When this card destroys a monster by battle, you can destroy 1 card on the field. When this card destroys a monster by battle and inflicts Battle Damage to your opponent, place 1 History Counter on this card. (max. 2) you can Release this card with 2 History Counters to Special Summon 1 "Anbu Kakashi Hatake - Assassin of Konoha".


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Kakashi Hatake - Copycat Ninja". When this card is Summoned, destroy 1 card on the field and inflict 500 points of damage to your opponent. When this card attacks, it attacks all monsters on your opponent's field. Decrease this card's ATK by 50 for every monster this card destroys by battle. When this card is destroyed, draw 1 card.

 

 

Not bad 8/10

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[spoiler=Fixed Effect]This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Releasing 1 DARK monster you control. This card cannot be destroyed by battle. (Damage Calculation is still applied normally.) Each time this card destroys a monster by battle, draw 1 card and place 1 Vengeance Counter on this card. (max. 3) Increase this card's ATK by 100 for each Vengeance Counter on this card. You can remove 3 Vengeance Counters to destroy 1 card on the field.

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[spoiler=Fixed Effects]As long as this card remains face-up on the field, monsters you control cannot be targeted by Spell or Trap Cards. When this card is destroyed, you can Special Summon 1 "Naruto Uzumaki - Host of the Kyuubi" or 1 "Sasuke Uchiha - The Soaring Falcon".

 

8.2/10 (Getting better)

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Oh okay' date=' I thought to use Release since someone told me to. I just forgot who..

[/quote']

 

*tippy toe out of room quietly*


Booster Pack has been added! Credit goes to BenTennyson!

 

I dont get it' date=' i'm thnking u because people usually dont credit[hr']

ADD MORE CARDS

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