Manjoume Thunder Posted September 20, 2009 Report Share Posted September 20, 2009 Discuss playbility and place on the banlist. Link to comment Share on other sites More sharing options...
Jericho Posted September 20, 2009 Report Share Posted September 20, 2009 Deserves to be limited, if not banned. Its level 4, tomato-able, and is a 2/3 of the time one for one destruction that can be used multiple times per turn. Link to comment Share on other sites More sharing options...
Master Chief13 Posted September 20, 2009 Report Share Posted September 20, 2009 i like the card but it is a bit OPed i say it should be at least limited Link to comment Share on other sites More sharing options...
Crow™ Posted September 20, 2009 Report Share Posted September 20, 2009 I <3 him, and I think 1 is fair.Off: What's a Snipe? Link to comment Share on other sites More sharing options...
~/Coolio Prime\~ Posted September 20, 2009 Report Share Posted September 20, 2009 I hate luck-reliant cards. It ruins the skill factor of the game. I <3 him' date=' and I think 1 is fair.Off: What's a Snipe?[/quote'] BOOM HEADSHOT Link to comment Share on other sites More sharing options...
Jericho Posted September 20, 2009 Report Share Posted September 20, 2009 I <3 him' date=' and I think 1 is fair.Off: What's a Snipe?[/quote'] A snipe is a bird. On a side note, the term Sniper, as in a sharpshooter, comes from the fact that sharpshooters in the US Military would practice their marksmanship on snipes. Link to comment Share on other sites More sharing options...
-Berserker- Posted September 20, 2009 Report Share Posted September 20, 2009 I'll use this when I obtain some Roaring Fiends. I already discovered this doesn't work with dark world.s. Link to comment Share on other sites More sharing options...
Flame Dragon Posted September 20, 2009 Report Share Posted September 20, 2009 Goes to 0. It is much to easy to destroy your opponent's whole field with this. Also why should he go to 1? What about changes about him at one? Link to comment Share on other sites More sharing options...
Thomas★Zero Posted September 20, 2009 Report Share Posted September 20, 2009 Snipe Hunter: Shhhhhhh am hunting Kuribbits.Winged Kuriboh: Ehhh wats up doc *eats sugar cube*Snipe hunter: am a hunting u and a sniping u know.Winged Kuriboh: *reveals Devine Warth*Snipe Hunter: FUUUUUUUUUUUUUUUU lol sorry couldn't resist XD Link to comment Share on other sites More sharing options...
Darkest Hour Posted September 20, 2009 Report Share Posted September 20, 2009 He should be at 3. Link to comment Share on other sites More sharing options...
Jericho Posted September 20, 2009 Report Share Posted September 20, 2009 He should be at 3. You should be at 0. Link to comment Share on other sites More sharing options...
Exyst Posted September 20, 2009 Report Share Posted September 20, 2009 Deserves to be limited' date=' if not banned. Its level 4, tomato-able, and is a 2/3 of the time one for one destruction that can be used multiple times per turn.[/quote'] lrn2maths. It's 2/6=1/3 Also, I once had a funked up idea of using the discards for DAD/Creator/RDD food Link to comment Share on other sites More sharing options...
Jericho Posted September 20, 2009 Report Share Posted September 20, 2009 Deserves to be limited' date=' if not banned. Its level 4, tomato-able, and is a 2/3 of the time one for one destruction that can be used multiple times per turn.[/quote'] lrn2maths. It's 2/6=1/3 Also, I once had a f***ed up idea of using the discards for DAD/Creator/RDD food Ok. Lets look at this. A die has the numbers 1, 2, 3, 4, 5, and 6. The effect works if you roll anything that is not 1 or 6. That leave 4 of the 6 numbers. 4/6=2/3. Link to comment Share on other sites More sharing options...
ihop Posted September 20, 2009 Report Share Posted September 20, 2009 Should be at 1. It's a way downgraded version of Tribe-Infecting Virus. Link to comment Share on other sites More sharing options...
Exyst Posted September 20, 2009 Report Share Posted September 20, 2009 Deserves to be limited' date=' if not banned. Its level 4, tomato-able, and is a 2/3 of the time one for one destruction that can be used multiple times per turn.[/quote'] lrn2maths. It's 2/6=1/3 Also, I once had a f***ed up idea of using the discards for DAD/Creator/RDD food Ok. Lets look at this. A die has the numbers 1, 2, 3, 4, 5, and 6. The effect works if you roll anything that is not 1 or 6. That leave 4 of the 6 numbers. 4/6=2/3. I was looking at it worngly. FUUUUU Link to comment Share on other sites More sharing options...
That Fat Guy Posted September 20, 2009 Report Share Posted September 20, 2009 if it was 1/3, or even once per turn, it would be perfectly balanced. [/troll] Link to comment Share on other sites More sharing options...
cerberus21 Posted September 20, 2009 Report Share Posted September 20, 2009 He should be at 3. You should be at 0. LOL. He should be at 1 @pika:By that logic, anything that isn't at 3 should be at 0. Link to comment Share on other sites More sharing options...
Alexis Rhodes Posted September 20, 2009 Report Share Posted September 20, 2009 the effect is maybe a bit overpowerd but if you play it it can do some real damage :) voted for 1 in deck :) Link to comment Share on other sites More sharing options...
Space Ranger Gold Posted September 20, 2009 Report Share Posted September 20, 2009 I think his effect should be any even number, or something like that, then we could limit him Link to comment Share on other sites More sharing options...
.:pyramid:. Posted September 20, 2009 Report Share Posted September 20, 2009 this is not a game winning or game changing card (debatable on second point but that my veiw), the only thing that is able to abuse this currently is ... night assailant if it wasnt limited, but it is. i know it can be used multiple time but, most of the time i find that because of the dice role that if i waste one card on destroying it ill be reluctant on using another card to fule its effect because most of the time its not worth it to overtend in the longrun of the match (by longrun i mean over the course of the duel) and .in the shortrun your options are more limited because you have wasted card advantage Link to comment Share on other sites More sharing options...
Xazeon Posted September 20, 2009 Report Share Posted September 20, 2009 Needs to be at 1. If Konami gets dumber, they will Semi this. Link to comment Share on other sites More sharing options...
VolTama Posted September 20, 2009 Report Share Posted September 20, 2009 Needs to be at 1. If Konami gets dumber' date=' they will Semi this.[/quote'] This. Also, why is a common reprinted as an LE? Link to comment Share on other sites More sharing options...
Flame Dragon Posted September 20, 2009 Report Share Posted September 20, 2009 @pika:By that logic' date=' anything that isn't at 3 should be at 0.[/quote']Um unless Pika deleted her post she hasn't posted here. That or I'm blind. But yes, side from a handful of cards if a card isn't at 3 it should be at 0. Link to comment Share on other sites More sharing options...
Dark_Armed_Zombie Posted September 20, 2009 Report Share Posted September 20, 2009 @pika:By that logic' date=' anything that isn't at 3 should be at 0.[/quote']Um unless Pika deleted her post she hasn't posted here. That or I'm blind. But yes, side from a handful of cards if a card isn't at 3 it should be at 0. The funny thing is, the 3/0 system puts Night Assailent as 1 because the list doesn't go "all semis and limited are banned, ROFL!!!" it takes out the combos. They aren't limiting Night Assailent, they are eliminating the second Night Assailient, so it's at 1. Same would go with Dewloren. The combo only works with 3, so you would take out the third and it would go to 2. The list doesn't limit and semi-limit because of overpoweredness, it removes the number of cards that make an overpowered combo possible, or so I've gathered. If I'm wrong, may I be shot, buried, and laughed at by all 3/0 people D: Link to comment Share on other sites More sharing options...
Flame Dragon Posted September 20, 2009 Report Share Posted September 20, 2009 @pika:By that logic' date=' anything that isn't at 3 should be at 0.[/quote']Um unless Pika deleted her post she hasn't posted here. That or I'm blind. But yes, side from a handful of cards if a card isn't at 3 it should be at 0. The funny thing is, the 3/0 system puts Night Assailent as 1 because the list doesn't go "all semis and limited are banned, ROFL!!!" it takes out the combos. They aren't limiting Night Assailent, they are eliminating the second Night Assailient, so it's at 1. Same would go with Dewloren. The combo only works with 3, so you would take out the third and it would go to 2. The list doesn't limit and semi-limit because of overpoweredness, it removes the number of cards that make an overpowered combo possible, or so I've gathered. If I'm wrong, may I be shot, buried, and laughed at by all 3/0 people D:No, for the most part the cards on a 3/0 banlist are their because they are simply ridiculous. DAD, and JD are perfect examples. They aren't used any combo they are simply bad for the game. Yes their are cards like BUTTERFLY DAGGER – ELMA or CARD TROOPER that are only on the lists because of combos, but those are few in number. Link to comment Share on other sites More sharing options...
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