chizuruotohime Posted November 3, 2009 Author Report Share Posted November 3, 2009 SUCCUBI NAAMAH edited effect like Exa Raiun recommended Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 3, 2009 Report Share Posted November 3, 2009 I see what are you going with this effect , but at this point, it's a bit too much, as it can take any monster. Sorry, I forgot to say you should do it with a restriction (like to Level 4 or lower monsters?) Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 4, 2009 Author Report Share Posted November 4, 2009 hmmm..... Link to comment Share on other sites More sharing options...
Jolta Posted November 4, 2009 Report Share Posted November 4, 2009 Hmmm... Finally updated.10/10Hopefully non-Asian people won't protest against me for saying nothing much. These are too good for words. Keep up teh good work, lass. Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 5, 2009 Author Report Share Posted November 5, 2009 thanks for the comment~~!! and rate~~!! As for restrictions....maybe it will be lvl 6 or 7 or lower?thanks for the comment~~!! and rate~~!! As for restrictions....maybe it will be lvl 6 or 7 or lower? Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 5, 2009 Report Share Posted November 5, 2009 I would say Level 5 or lower. Allure Queen LV5 can take a Level 5 or lower monster only once, but not the effects, this one can take once per turn, including the effects. And for a score, I indeed forgot it last time: 7/10 Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 6, 2009 Author Report Share Posted November 6, 2009 that is also fine since its lvl 7 counterpart can take any monster Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 6, 2009 Author Report Share Posted November 6, 2009 AGRAT BAT MAHLAT ADDED~~!! Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 6, 2009 Report Share Posted November 6, 2009 Succubi Agrat Bat Mahlat: Actually, I like the effect of this card. A good support for Counter Traps, and its summoning conditions make it balanced with this effect. Maybe the last effect can cause minor balance issues, or not. I cannot judge that perfectly. 9/10 Link to comment Share on other sites More sharing options...
Thomas★Zero Posted November 6, 2009 Report Share Posted November 6, 2009 the new one is like a glow moss type monster with its effect depending on a certain card. Link to comment Share on other sites More sharing options...
Metal Skull Posted November 6, 2009 Report Share Posted November 6, 2009 7/10Good work. Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 7, 2009 Author Report Share Posted November 7, 2009 cool sig you got there kingdomneos~~!! Link to comment Share on other sites More sharing options...
Thomas★Zero Posted November 7, 2009 Report Share Posted November 7, 2009 thx chizu ^__^ Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 8, 2009 Author Report Share Posted November 8, 2009 GOLDEN KNIGHT JOAN ADDED~~!!!! Link to comment Share on other sites More sharing options...
Thomas★Zero Posted November 8, 2009 Report Share Posted November 8, 2009 you give me a pm to this about counter killer when I can't see counter killer ? 0_o Link to comment Share on other sites More sharing options...
Max Darkness Posted November 8, 2009 Report Share Posted November 8, 2009 I don't know why no-one has pointed these out yet, but anyway: [spoiler=OCG Fixes]Headnurse Lily This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Injection Fairy Lily". Once per turn, during either player's turn, you can pay 2000 Life Points to double the ATK of 1 monster you control, during the Damage Step only. Part in italics is a suggestion to reduce abuse possibilities and to link to the Lily archetype. Crimson Daemon Morgana Once per turn, you can move this card into an adjacent unoccupied Monster Card Zone. As long as this card remains face-up on the field, the effects of all cards in this card's column are negated (except this card). Darkwing Maiden If your opponent controls 2 or more monsters, and you control 1 or more DARK monsters, you can Special Summon this card from your hand. If this card is Summoned by this effect, destroy 1 card your opponent controls. When this card is Summoned, select 1 DARK monster you control, except "Darkwing Maiden". As long as this card remains face-up on the field, the selected monster cannot be destroyed by battle. (Damage calculation is applied normally.) When this card is destroyed by battle, Special Summon 1 Level 4 or lower DARK monster from your Deck. Celiene the Mystical This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 1 DARK Fiend-Type monster or 1 LIGHT Fairy-Type monster. When this card is Summoned, activate the appropriate effect:- If the Tributed monster was a DARK Fiend-Type monster, once per turn, during your Draw Phase, select 1 Effect Monster your opponent controls. This card's effect is treated as the selected card's effect, until your End Phase.- If the Tributed monster was a LIGHT Fairy-Type monster, once per turn, during your Draw Phase, select 1 Effect Monster your opponent controls. The selected monster's effect is negated, until your End Phase. I suggest changing it to simply a DARK or a LIGHT monster, so it could be summoned more easily. Quickdraw! Activate only when your opponent activates a card effect that targets 2 or more monsters you control. Negate the effect and inflict 1000 points of Effect Damage to your opponent. Fortune Apprentice Mei You can remove this card in your hand from play to select 1 "Fortune Lady" monster you control. Increase the Level of the selected monster to its maximum value. The selected monster is destroyed during your End Phase. Last part of effect changed to balance out the effect. Raising "Fortune Lady Light"'s ATK from 200 to 2400 in one turn needs a significant burn. Succubi Naamah 1 DARK Tuner + 1 or more non-Tuner Fiend-Type monstersOnce per turn, select 1 Level 7 or lower monster you opponent controls and equip it to this card. This card gains the equipped monster's effect. The equipped monster is unequipped during your End Phase. (This card can only be equipped with 1 monster at a time. If this card would be destroyed, the equipped monster is destroyed instead.) Italic part introduced to balance out the effect; but I still believe it is overpowered. You should probably add either a continuous Life Point or card cost to keep this card on the field. Succubi Agrat Bat Mahlat Activate only when you activate a Counter Trap Card that negates the effect of a card your opponent controls. After resolution, select and activate the appropriate effect based on the type of card (Spell, Trap or Monster) effect negated:- Spell Card: Inflict damage to your opponent equal to the ATK of this card.- Trap Card: Destroy 1 card your opponent controls.- Monster Card: Special Summon 1 "Succubi Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). This token's name, Attribute, Type, Level, ATK, DEF and effect are treated as the same card as the targeted Effect Monster. Last part of the effect changed because the monster may not have been destroyed by the Trap Card, nor may your opponent or you have a copy of it in your Decks. Golden Knight Joan When this card is Normal Summoned or Set, remove all counters from the field. As long as this card remains face-up on the field, neither players can put counters on cards they control or activate effects that require counters. The first part of the effect is powerful enough. However, the second part doesn't seem linked to, or a part of the first effect. It just seems tacked on at the end. Overall, these are rather good, although some of the effects seem similar or are slightly contrived. The artwork is good and fits the cards. I just feel a couple of them are overpowered or have effects that wouldn't always work. And Kingdom Neos, the 'Counter Killer' is "Golden Knight Joan". 8.5/10 Link to comment Share on other sites More sharing options...
ExtremeG Posted November 8, 2009 Report Share Posted November 8, 2009 Some of the effects are a little OPed, by the pics look and fairly simle to use. Some OCG errors.9.3/10 Link to comment Share on other sites More sharing options...
ragnarok1945 Posted November 9, 2009 Report Share Posted November 9, 2009 now that I'm back, it looks like there's 3 cards I haven't reviewed For Golden Knight Joan (pic looks best anyway), you must have meant as long as it's on the field neither player CAN place counters 9/10 Link to comment Share on other sites More sharing options...
Exa Raiun Posted November 9, 2009 Report Share Posted November 9, 2009 Golden Knight Joan - The base idea is not bad (A built-in Counter Cleaner effect when Normal Summoned, and a way to stop Counter-based decks), but the last effect seems off - a bit easy to pull out, considering the raw strength of this card, and not exactly fitting. I should change it somehow like this: "When a card with 3 or more counters your opponent controls leaves the field, you can Special Summon this monster from your Graveyard." (both hand and Graveyard seems a bit too much). 7.5/10, 8.5/10 if changed. Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 9, 2009 Author Report Share Posted November 9, 2009 I don't know why no-one has pointed these out yet' date=' but anyway: [spoiler=OCG Fixes']Headnurse Lily This card cannot be Normal Summoned or Set. This card can only be Special Summoned by Tributing 1 "Injection Fairy Lily". Once per turn, during either player's turn, you can pay 2000 Life Points to double the ATK of 1 monster you control, during the Damage Step only. Part in italics is a suggestion to reduce abuse possibilities and to link to the Lily archetype. Crimson Daemon Morgana Once per turn, you can move this card into an adjacent unoccupied Monster Card Zone. As long as this card remains face-up on the field, the effects of all cards in this card's column are negated (except this card). Darkwing Maiden If your opponent controls 2 or more monsters, and you control 1 or more DARK monsters, you can Special Summon this card from your hand. If this card is Summoned by this effect, destroy 1 card your opponent controls. When this card is Summoned, select 1 DARK monster you control, except "Darkwing Maiden". As long as this card remains face-up on the field, the selected monster cannot be destroyed by battle. (Damage calculation is applied normally.) When this card is destroyed by battle, Special Summon 1 Level 4 or lower DARK monster from your Deck. Celiene the Mystical This card cannot be Special Summoned. This card can only be Normal Summoned or Set by Tributing 1 DARK Fiend-Type monster or 1 LIGHT Fairy-Type monster. When this card is Summoned, activate the appropriate effect:- If the Tributed monster was a DARK Fiend-Type monster, once per turn, during your Draw Phase, select 1 Effect Monster your opponent controls. This card's effect is treated as the selected card's effect, until your End Phase.- If the Tributed monster was a LIGHT Fairy-Type monster, once per turn, during your Draw Phase, select 1 Effect Monster your opponent controls. The selected monster's effect is negated, until your End Phase. I suggest changing it to simply a DARK or a LIGHT monster, so it could be summoned more easily. Quickdraw! Activate only when your opponent activates a card effect that targets 2 or more monsters you control. Negate the effect and inflict 1000 points of Effect Damage to your opponent. Fortune Apprentice Mei You can remove this card in your hand from play to select 1 "Fortune Lady" monster you control. Increase the Level of the selected monster to its maximum value. The selected monster is destroyed during your End Phase. Last part of effect changed to balance out the effect. Raising "Fortune Lady Light"'s ATK from 200 to 2400 in one turn needs a significant burn. Succubi Naamah 1 DARK Tuner + 1 or more non-Tuner Fiend-Type monstersOnce per turn, select 1 Level 7 or lower monster you opponent controls and equip it to this card. This card gains the equipped monster's effect. The equipped monster is unequipped during your End Phase. (This card can only be equipped with 1 monster at a time. If this card would be destroyed, the equipped monster is destroyed instead.) Italic part introduced to balance out the effect; but I still believe it is overpowered. You should probably add either a continuous Life Point or card cost to keep this card on the field. Succubi Agrat Bat Mahlat Activate only when you activate a Counter Trap Card that negates the effect of a card your opponent controls. After resolution, select and activate the appropriate effect based on the type of card (Spell, Trap or Monster) effect negated:- Spell Card: Inflict damage to your opponent equal to the ATK of this card.- Trap Card: Destroy 1 card your opponent controls.- Monster Card: Special Summon 1 "Succubi Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0). This token's name, Attribute, Type, Level, ATK, DEF and effect are treated as the same card as the targeted Effect Monster. Last part of the effect changed because the monster may not have been destroyed by the Trap Card, nor may your opponent or you have a copy of it in your Decks. Golden Knight Joan When this card is Normal Summoned or Set, remove all counters from the field. As long as this card remains face-up on the field, neither players can put counters on cards they control or activate effects that require counters. The first part of the effect is powerful enough. However, the second part doesn't seem linked to, or a part of the first effect. It just seems tacked on at the end. Overall, these are rather good, although some of the effects seem similar or are slightly contrived. The artwork is good and fits the cards. I just feel a couple of them are overpowered or have effects that wouldn't always work. And Kingdom Neos, the 'Counter Killer' is "Golden Knight Joan". 8.5/10 Oh thanks for your comment and rate and also some suggestions..... Headnurse Lily should stay in her state without the lily tribute, after all, counselor and injection liliy are seperated, injection effect is for herself while counselor is for synchros so headnurse is for monsters. Morgana, quickdraw and darkwing are just fine on what they are. Celiene the Mystical and Fortune Apprentice Mei......I'll be thinking about that suggestion... Succubi Namaah......level 7 or lower is fair enough, and u are right about that burn effect...I wonder what will it be...when u equip it with a monster, u take damage equals to the half of the equiped monster when destroyed or removed from the field the equipped monster??? Succubi Agrat......actually I just mimic the real OCG effect of Van Dagyon the dark dragon lord but the difference is its effect......and i'll think about your suggestions about this card... Golden knight joan....i'm wrong about the neither player part...hehheheh you and ragnarok corrected me. I'll edit the effect soon. and i am thinking at exa raiun's suggestions too~~!! Some of the effects are a little OPed' date=' by the pics look and fairly simle to use. Some OCG errors.9.3/10[/quote'] you think so?? now that I'm back' date=' it looks like there's 3 cards I haven't reviewed For Golden Knight Joan (pic looks best anyway), you must have meant as long as it's on the field neither player CAN place counters 9/10[/quote'] yeah yeah, i am wrong about the neither player part ..."can" not "can not".... Golden Knight Joan - The base idea is not bad (A built-in Counter Cleaner effect when Normal Summoned' date=' and a way to stop Counter-based decks), but the last effect seems off - a bit easy to pull out, considering the raw strength of this card, and not exactly fitting. I should change it somehow like this: "When a card with 3 or more counters your opponent controls leaves the field, you can Special Summon this monster from your Graveyard." (both hand and Graveyard seems a bit too much). 7.5/10, 8.5/10 if changed.[/quote'] I'll think about it.....Thank you as alwyas for the comment and rate Link to comment Share on other sites More sharing options...
Jolta Posted November 9, 2009 Report Share Posted November 9, 2009 Finally, Updated.10/10Can't see bad stuff. Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 9, 2009 Author Report Share Posted November 9, 2009 thanks a million~~!! Link to comment Share on other sites More sharing options...
♥Łövëły-Ċħän♥ Posted November 9, 2009 Report Share Posted November 9, 2009 ; . ; these are so amazing! I love the pictures! Where on earth do you find them!? You are like the queen of beautiful pics :3 I love these cards > They are beyond amazing!!! 1000000000000000000000000000000000000000000000 / 1 Link to comment Share on other sites More sharing options...
chizuruotohime Posted November 10, 2009 Author Report Share Posted November 10, 2009 ; . ; these are so amazing! I love the pictures! Where on earth do you find them!? You are like the queen of beautiful pics :3 I love these cards > They are beyond amazing!!! thanks a million lovely lady~!!! yours too~!!XD 1000000000000000000000000000000000000000000000 / 1 Link to comment Share on other sites More sharing options...
Thomas★Zero Posted November 11, 2009 Report Share Posted November 11, 2009 lol to you getting another overpowered rating like always goood for you ^__^ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.