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Cover yourself in the Nightshroud until the End of Storm comes


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See? Nightshroud/Darkness appears in the art...

=D

 

SpeedSpell-TheEndofStorm-JP-Anime-5D.png

 

Activate only by removing 8 Speed Counters. Destroy all monsters on the field and inflict 300 damage to each player for each monster they controlled that was destroyed.

 

Along with Angel Baton one of my favourite Speed Spell Cards

 

Disscuss....

Also Disscuss Riding Duels/Turbo Duels in General

 

Also Notice that I'm ONE of the only people I know That ACTUALLY likes the Riding Duel Mechanics...

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End of Storm is epic. Its a Dark Hole + Burn effect, but the removal of 8 Speed Counters is what makes it balanced XD

 

Also Notice that I'm ONE of the only people I know That ACTUALLY likes the Riding Duel Mechanics...

Turbo Duels are actually pretty interesting. But half the time, they annoy me >__>

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Remindes me of CED...

 

Speed Duels actually are way slower than normal duels, cuz you can't just activate each Spell at all times.

But I like Speed Duels, or whatever they're called. It's pretty much different from a normal Duel, cuz it has a whole different resource system.

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Speed World 2 is always a problem in the anime, because Yusei spends half the duel with 800 or less LP, so his opponent is like "if I draw a Spell or a Trap, you lose, so there is statistically a one out of two chance that you lose. But I drew a monster. And now I play this card which lets me draw again...and I drew another monster. And now you stall for a turn or two and I continue to draw monsters. The likelihood of this is approximately one out of sixteen. This game is not rigged."

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Activate only by removing 8 Speed Counters. Destroy all monsters on the field and inflict 300 damage to each player for each monster they controlled that was destroyed.

 

Activate only when you have Speed Counters. Destroy all monsters on the field and inflict 300 damage to each player for each monster they controlled that was destroyed.

 

Notice that I'm ONE of the only people I know That ACTUALLY likes the Riding Duel Mechanics...

 

I'm one of them. The real game is far too reliant on Spells' date=' not enough on monsters, and neglects Traps. This adds some balance to the game by increasing reliance on both.

 

End of Storm is epic. Its a Dark Hole + Burn effect, but the removal of 8 Speed Counters is what makes it balanced XD

 

Also Notice that I'm ONE of the only people I know That ACTUALLY likes the Riding Duel Mechanics...

Riding Duels are actually pretty interesting. But half the time' date=' they annoy me >__>

[/quote']

 

Why? They add a new visual appeal absent in the older games.

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End of Storm is epic. Its a Dark Hole + Burn effect' date=' but the removal of 8 Speed Counters is what makes it balanced XD

[/quote']

 

GrandConvergenceEOJ-JP-C.jpg

 

This is more playable then...

 

No becuase there is no a Speed Spell Version of this card...also this one relies on a trap and can only inflict 300 Damage MAX...The End of Storm can do 1500 Damage Max

 

Also this works Greatly with Vennominon and Rise of the Snake deity

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There should be a rule instead that you can play ANY Spell Card at the cost of 3 Speed Counters' date=' instead of losing 2000 damage IMO

[/quote']

 

WHy? They are making many of the most used Spell cards into Speed Spells so there is no need for such ruling

 

Because why waste card data on a game, and or in real life, trees to make duplicate cards

 

WC games annoy me now since there removing cards for Speed Spell remakes

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There should be a rule instead that you can play ANY Spell Card at the cost of 3 Speed Counters' date=' instead of losing 2000 damage IMO

[/quote']

 

WHy? They are making many of the most used Spell cards into Speed Spells so there is no need for such ruling

 

Because why waste card data on a game, and or in real life, trees to make duplicate cards

 

WC games annoy me now since there removing cards for Speed Spell remakes

 

what cards would you like to see in there that can't be in there because they put speed spells in?"

 

there are about 8000-9000 cards in the game when including anime, and they state they have have over 3500 in the game, so they have a 3rd of the total cards in the game. and don't most people agree that about half of the cards in this are useless anyway?

 

what cards are we missing that you want that were out in the ocg when the game was made?

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There should be a rule instead that you can play ANY Spell Card at the cost of 3 Speed Counters' date=' instead of losing 2000 damage IMO

[/quote']

 

WHy? They are making many of the most used Spell cards into Speed Spells so there is no need for such ruling

 

Because why waste card data on a game, and or in real life, trees to make duplicate cards

 

WC games annoy me now since there removing cards for Speed Spell remakes

 

what cards would you like to see in there that can't be in there because they put speed spells in?"

 

there are about 8000-9000 cards in the game when including anime, and they state they have have over 3500 in the game, so they have a 3rd of the total cards in the game. and don't most people agree that about half of the cards in this are useless anyway?

 

what cards are we missing that you want that were out in the ocg when the game was made?

 

Apparently WC2010 doesn't have Legendary Flame Lord

 

And wasn't some Archfiend monsters missing in WC2009?

 

Just little things like this really

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mmm LFL is true he was removed from wc09 to wc10...but he might mbe able to get via download...I guess....

 

Archfiends are missing but just 4 of the Chess Based Ones....

 

I also Noticed how they added a Level 4 Pyro Fusion that wasn't there before in order to make Ancient Flamvell God More playable

 

And in the Speed Spell Department we got Rota, Charge of the Light Brigade, Allure of Darkness and mny more as new stuff

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Riding duels are insanely dangerous.

 

Children should realize that.

 

I am tempted to find some auto accident photos from the YNC or something and edit YGO cards into their hands to demonstrate why 10-year-olds should not aspire to become as awesome as Yusei. Ever.

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Actually it says 10.

 

 

Ojama Trio+This=Epic Win


Riding duels are insanely dangerous.

 

Children should realize that.

 

I am tempted to find some auto accident photos from the YNC or something and edit YGO cards into their hands to demonstrate why 10-year-olds should not aspire to become as awesome as Yusei. Ever.

 

LOL

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Actually it says 10.

 

 

Ojama Trio+This=Epic Win


Riding duels are insanely dangerous.

 

Children should realize that.

 

I am tempted to find some auto accident photos from the YNC or something and edit YGO cards into their hands to demonstrate why 10-year-olds should not aspire to become as awesome as Yusei. Ever.

 

LOL

 

The Original Card needed 10 SP Counters....in World Championship 2010 it only needs 8.

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I would be a bigger fan of video game speed duels if they added more of the driving part to it...probably optional if it got to annoying. Like getting attacked or burned for massive amounts makes you lose control and you could crash and lose, obviously giving the same issue to other player...you could even use the two bumbers on the ds to steer as they serve little purpose in the interface. Unless ofcourse they did that in wc10...haven't played it yet...

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