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Anti-Machina?


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Dimensional Prison. Compulsory Evacuation Device. Etc.

 

Really, Fortress is annoying, but not really that overpowered. It's a 2500 that can be summoned pretty easily, and killing it in battle will let it nuke a card. It's other effect isn't really that problematic, unless you carry a bunch of good cards and use a lot of targetting monster effects.

 

Fortress gets to be a REAL pain when it's got one of those Unions equipped to it, since it'll survive even if you try to destroy it with effects, thus forcing you to either use more than one.

 

Dimensional Prison isn't destroying, so the Unions wont protect it, and Compulsory will force them to expend more card advantage to summon it again. Barring the fact that it can Special Summon itself by discarding itself and any machine, summoning it repeatedly will take its toll.

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Just Summon Cydra and ur good if they dont bottomless it. Making Chimeratech using their gadgets or Machina really cripples there field advantage and force them to mirror force just him or d-prison it, but just summoning Chimeratech already gives u the advantage to turn everything around.

 

Personally i have no trouble playing against Machina Gadgets using Oppression Gadgets. The game just becomes who summons Chimeratech first.

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haha, you came seeking advice due to our match? I didn't expect to see you around here.

 

what most said in here is right: stuff like System Down, the Chimeratech Fortress, stuff that doesn't destroy, and basically pulling out more field advantage than the Machina user. don't let Peacekeeper or Gearframe (or other unions, but those are key) stay on the field for long, and just play it carefully. I'm not quite the expert in things, but I would say that it all boils down to playing smart.

 

just my two cents on the matter.

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Acid Rain for lulz

 

I love how there's enough Anti-Machine cards to literally run an Anti-Machine Deck <_<

 

Pretty much.

 

My Batteryman deck(back in like 2006, where C could have 4500ATK) ran DNA Surgery + anti-Machine-Type cards.

 

It was inconsistant, but pretty lulzy

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Last Machine Acid Virus

180px-RustMachineVirusofAcidVG-GX04-EN.jpg

Lore: Tribute 1 WATER monster. Check all monsters your opponent controls, your opponent's hand, and all cards they draw during their next 3 turns, and destroy all Machine-Type monsters. Each time Monster Card(s) are sent to the Graveyard by this card's effect, inflict 500 points of damage per card to your opponent's Life Points.

 

I'm sorry, I just won.

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Extra Deck:

 

2 Chimeratech Fortress

 

Most Machina decks run CyDra, so usually they go SS CyDra, SS Fortress.

you go SS Chimeratech

 

Side:

 

2 Pulling the Rug

kills the original search

1 System Down

kills them in grave and on field

 

and main

 

2 Bottomless

obvious

2 Dimensional Prison

good this format

2 Royal Oppression

just beats almost everything.

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