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Really worth Limiting? [http://yugioh.wikia.com/wiki/Advanced_Ritual_Art]


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Edit: Didn't mean to quote anything.

 

Kinda funny if you use with Divine Grace Northwemko. You could remove 7 Level 1 Normal Monters with Advanced Ritual Art, and with Northwemko's effect, select 7 cards on the field to prevent her destruction by card effects! lol

 

This may see less play now because of Djinns being more enticing to use because of their bonus effects, but even then, I don't think this should really go up. Its not hard to send a high level normal monster from the Deck as a cost x.o; I guess you'd have to spend the deck space for a normal monster, but that's usually not a problem. Then again, Rituals aren't as slow anymore thanks to the Djinns, so it probably wouldn't matter as much where this is on the list as Rituals are overall much faster now and less costly than they were.

 

Edit 2: Hm, maybe i shouldn't say it shoudn't go up lol. The problem really was just with this and Demise, wasn't it? :o Even now, Demise can be just as easy to get out with all the Djinns that Advanced Ritual Art isn't really a problem with it anymore.

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Amazingly haxxy with Herald. I don't feel this should stay above 1. It might not have the 'power' that Summoning with Djinns does' date=' but it takes 0 setup, only sending from the Deck, which is a huge bonus.

[/quote']

 

But arent Djins worth it in the long run?

They turn your Ritual guy into a draw engine/Vanity Ruler/E-Hero Wildheart

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I like this card. It's an amazing Ritual support card, requiring you to mix it with Normal monsters to send from the deck. It and Demise were really the biggest issues in combo, and it gives Rituals a boost, but there's a line between a boost to a theme, and overpowering it. This card was used to great effect with Herald of Perfection, and the fact this is at 1 is possibly what slowed Perfection decks to a degree.

 

I would like to see this at 2, but 3 is overpowering and so I'll understand if Konami just doesn't take the risk and leaves this at 1, unless they kill off Demise instead. Rituals aren't fully playable because of the effort to summon them, and this card removes most of the effort. The Djinns are a step in the right direction, but we'll have to see if they continue that trend.

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Amazingly haxxy with Herald. I don't feel this should stay above 1. It might not have the 'power' that Summoning with Djinns does' date=' but it takes 0 setup, only sending from the Deck, which is a huge bonus.

[/quote']

 

But arent Djins worth it in the long run?

They turn your Ritual guy into a draw engine/Vanity Ruler/E-Hero Wildheart

 

ARA playstyle:

Fast, pretty much OTK. No fun.

 

Djinn playstyle:

Slow, lots of setup for bigger reward. Feels more enjoyable for both players.

 

It's why I prefer letting Djinns run around.

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Fast' date=' pretty much OTK. [b']No fun.[/b]

 

I consider winning being fun.

 

Its FTKs that are no fun. OTKs are less fun though, but generally OTKs can be stopped x.o Cheap ones where you're abusing a loop are kinda lame too (Athena/Ultimate Offering/Honest~), but then again, I use this one because you don't really have to go out of your way to add Ultimate Offering to a Fairy deck that already uses Athena and Honest. x.o;

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Even with Demise at 2' date=' this card is not broken, [b']who would run normals in Perfect Herald anyways[/b] (that card is awesome, should have had switched ATK and DEF to increase consistency of wins)

 

Edit: Didn't notice it at 2.

 

Three Words:

 

Happy.

 

Heralds.

 

urmom.

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Even with Demise at 2' date=' this card is not broken, [b']who would run normals in Perfect Herald anyways[/b] (that card is awesome, should have had switched ATK and DEF to increase consistency of wins)

 

Edit: Didn't notice it at 2.

 

Three Words:

 

Happy.

 

Heralds.

 

urmom.

 

*feels like noob*

Whats Happy Herald? *gets shot*

*proceeds to look up Happy Herald*

*Dies of laughter due to it actually being consistent*

 

Never mind, ARA should go to 0.

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Even with Demise at 2' date=' this card is not broken, [b']who would run normals in Perfect Herald anyways[/b] (that card is awesome, should have had switched ATK and DEF to increase consistency of wins)

 

Edit: Didn't notice it at 2.

 

Three Words:

 

Happy.

 

Heralds.

 

urmom.

 

*feels like noob*

Whats Happy Herald? *gets shot*

*proceeds to look up Happy Herald*

*Dies of laughter due to it actually being consistent*

 

Never mind, ARA should go to 0.

 

Tethys + a bunch of vanilla Fairy-Types + Heart of the Underdog = Herald kills off all your spell, traps, and monster effects.

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