Sleepy Posted July 11, 2010 Report Share Posted July 11, 2010 [align=center][/align] Discuss Morphing Jar and anything that comes to mind (list placement, opinions, etc). Link to comment Share on other sites More sharing options...
The ReBeL Posted July 11, 2010 Report Share Posted July 11, 2010 i love it. right now it's not great because of allure, veil, trade in and cards that can only help you. still good for rock decks. Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted July 11, 2010 Report Share Posted July 11, 2010 This isn't Morphing Jar. The title is a lie. Anyway, Morphing Jar should be @ 0. It rewards players for playing badly while punishing conservative ones. Link to comment Share on other sites More sharing options...
JadenxAtemYAOI Posted July 11, 2010 Report Share Posted July 11, 2010 This isn't Morphing Jar. The title is a lie. Anyway' date=' Morphing Jar should be @ 0. It rewards players for playing badly while punishing conservative ones.[/quote'] no it's called strategy. I may not use it anymore but it works fine Link to comment Share on other sites More sharing options...
Mr. Judgment Dragon Posted July 11, 2010 Report Share Posted July 11, 2010 This isn't Morphing Jar. The title is a lie. Anyway' date=' Morphing Jar should be @ 0. It rewards players for playing badly while punishing conservative ones.[/quote'] no it's called strategy. I may not use it anymore but it works fine If you can't see why a card is bad for the game, you shouldn't have an opinion regarding its list position unless you can provide a good counterargument. Put it this way, you have no cards in your hand. Your opponent has say 5. You get a new hand and keep your other resources and your opponent essentially loses any good cards they may have there for big plays (not always the case) and gets a new hand. To 0 please. Link to comment Share on other sites More sharing options...
ihop Posted July 11, 2010 Report Share Posted July 11, 2010 i love it. right now it's not great because of allure' date=' veil, trade in and cards that can only help you. still good for rock decks.[/quote'] What if you don't run a DARK Deck? 0 or 1 card.For JD's reasons, should be at 0. Link to comment Share on other sites More sharing options...
.Nu-13 Posted July 11, 2010 Report Share Posted July 11, 2010 Keep it @1. Sometimes it's +0 for you, and +5 for opponent Link to comment Share on other sites More sharing options...
Zauls Posted July 11, 2010 Report Share Posted July 11, 2010 Keep it @1. Sometimes it's +0 for you' date=' and +5 for opponent[/quote'] But if it was like that, then I wouldn't even use it at that time. This game involves skill, and if you set Morphing Jar while your opp has no hand and you have a full hand, then you are not playing the game right. Card should be @0, but we know it won't be put there. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted July 11, 2010 Report Share Posted July 11, 2010 *presses Tronta button* Keep at 1. Why? It's risky. Link to comment Share on other sites More sharing options...
Mehmani Posted July 11, 2010 Report Share Posted July 11, 2010 As much as I would desire for it to be unlimited (FLIP TROLLS <3) it should be limited. It's a situational card. Depending on the situation, you can get a good outcome or a bad one. Besides, many cards stop it. Link to comment Share on other sites More sharing options...
The ReBeL Posted July 11, 2010 Report Share Posted July 11, 2010 lol only for rock decks. even though u might as well run 3 cyber valleys or faders lol Link to comment Share on other sites More sharing options...
Amethyst Phoenix Posted July 11, 2010 Report Share Posted July 11, 2010 Meh. I played conservatively AND used Morphing Jar. He gave me 5 cards no matter how many I had, possibly disrupted my opponent's strategy, and let me reload my hand after making a move that required a few cards. It's not a bad card, it just makes Stop Having Guys all whiny when it kills their hand. Link to comment Share on other sites More sharing options...
El-Rrey Posted July 11, 2010 Report Share Posted July 11, 2010 It's annoying when it comes of killing your hand but awesome when it gives a fresh one!!This is why it's good where it is, it rewards bad plays and punishes the good ones!! Link to comment Share on other sites More sharing options...
Tronta Posted July 11, 2010 Report Share Posted July 11, 2010 in a super perfect format this would be at 0. cards that generate this much advantage, regardless of cost or opponent interaction, are bannable. it doesn't necessarily reward reckless play or punish conservative, but that is a possible situation. unfortunately, we're not getting anywhere near a super perfect format anywhere, so for this format and all foreseeable formats, there is no problem with this card being at 1. edit:stop pushing that tronta button so much! it sends a jolt down my funking spine! Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted July 11, 2010 Report Share Posted July 11, 2010 in a super perfect format this would be at 0. cards that generate this much advantage' date=' regardless of cost or opponent interaction, are bannable. it doesn't necessarily reward reckless play or punish conservative, but that is a possible situation. unfortunately, we're not getting anywhere near a super perfect format anywhere, so for this format and all foreseeable formats, there is no problem with this card being at 1. edit:stop pushing that tronta button so much! it sends a jolt down my f***ing spine![/quote'] Would you rather I press the Mecha Tronta button? Link to comment Share on other sites More sharing options...
Professional Duelist Posted July 11, 2010 Report Share Posted July 11, 2010 beats Infernasack. Good enough reason to keep it at 1? Link to comment Share on other sites More sharing options...
Tronta Posted July 11, 2010 Report Share Posted July 11, 2010 shhhhhhh. dont say his name too loudly! he might hear you! Link to comment Share on other sites More sharing options...
Mehmani Posted July 11, 2010 Report Share Posted July 11, 2010 I love playing this against Unfairnities. Link to comment Share on other sites More sharing options...
Great Unclean One: VK Posted July 11, 2010 Report Share Posted July 11, 2010 shhhhhhh. dont say his name too loudly! he might hear you! Alright, but then what about Super Ultra Mega Death Tronta? Link to comment Share on other sites More sharing options...
Tronta Posted July 11, 2010 Report Share Posted July 11, 2010 that is only a legend! /they know too much.. Link to comment Share on other sites More sharing options...
meowyultimate Posted July 11, 2010 Report Share Posted July 11, 2010 Uh, You set morphing jar.Opponent Draws.Sets.Attacks morph.draws 5 cards because hand is empty.Oh thanks I just drew a launcher, inferno, barrier, archfiend, necromancer. orOh thanks for the Dark grepher, archfiend, launcher, necromancer, heavy. -_- Morph is only good for infernities if theyre backrow is full -_- Link to comment Share on other sites More sharing options...
Thomas★Zero Posted July 11, 2010 Report Share Posted July 11, 2010 This card should be @1 since its more of a support staple as well for alot of decks which have the problem of using all their hand at once. Link to comment Share on other sites More sharing options...
Mehmani Posted July 11, 2010 Report Share Posted July 11, 2010 Uh' date=' You set morphing jar.Opponent Draws.Sets.Attacks morph.draws 5 cards because hand is empty.Oh thanks I just drew a launcher, inferno, barrier, archfiend, necromancer. orOh thanks for the Dark grepher, archfiend, launcher, necromancer, heavy. -_- Morph is only good for infernities if theyre backrow is full -_-[/quote'] ONLY GOOD FOR UNFAIRNITIES? WTF IS THIS sheet? Link to comment Share on other sites More sharing options...
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