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Royal Oppression


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[center][img]http://i.imgur.com/2F3Cz.png[/img]

Either player can pay 800 Life Points to negate the Special Summon of a monster(s), and/or an effect that Special Summons a monster(s), and destroy those cards.[/center]



It should be @2 or @3 imo. There are too many good decks that are good simply because they can go off on bigass special summoning combos.
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I really hate this card in a number of decks. Depending on the score, your opponent can utterly lock you down, and you can't do a thing because you can't really afford to pay/they don't need to SS any more because they dominate the field already. One or two duels I remember losing simply because my opponent had about 7000 LP and Bamboo shoot, and the only way I could break his lock was to Synchro Summon.
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[quote name='Mark of the Bloo-D Rose' timestamp='1298017741' post='5016067']
Shutting down an entire game mechanic is bad...Should stay at one.
[/quote]
A game mechanic which can break it, and has a cost of 1/10 your Life Points to boot. If a deck relies completely upon Special Summoning, then it deserves to take a bit of punishment anyways.
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[quote name='slayer_supreme' timestamp='1298018717' post='5016077']
A game mechanic which can break it, and has a cost of 1/10 your Life Points to boot. If a deck relies completely upon Special Summoning, then it deserves to take a bit of punishment anyways.
[/quote]

SS'ing is not the problem, its the broken s*** that people special summon that is the problem. Its not fair for a deck to auto-lose just by your opponent flipping over 1 card.
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[quote name='Sephiroth_The_Legend' timestamp='1298011591' post='5015979']
It shuts down alot of Decks.. i reckon it should've have stayed at 2.

the limit on it was unfair.
[/quote]
Konami seems to be taking away a lot of our favorite toys lately. I think this card got hit probably because they wanted to promote solemn warning. Plus warning is a little more balanced imo. It costs a lot more.

idk about this at 1 though - I could easily feel comfortable with it at 2.

funny thing about Eugene Krabs (konami) I think they like to move any obstacle to their 'baby' deck out of the way so people will buy the boosters. Oppression and Book of Moon would hurt baby (samurai) so they have to go.
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[quote name='Scheath&Thanatos' timestamp='1298022231' post='5016105']
by all mean it should be at 1 permanently!!, because of heavy storm gone, it it would have to take decks that specialize in destroying back row to defeat decks with this card in them rather than special summoning.
[/quote]
Or I could use MST.
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Gotta' love the pic in the OP ;)

[quote name='Mark of the Bloo-D Rose' timestamp='1298021121' post='5016094']
SS'ing is not the problem, its the broken s*** that people special summon that is the problem.
[/quote]
Same with Magician of Fai-
OWAIT, KONAMI'S LOGIC BEHIND CARD DESIGN.

[quote name='Manjoume Thunder' timestamp='1298051714' post='5016516']
there are too many decks that make their "bigass special summoning combos" and then flip this
[/quote]
Blackwings?
*shot*

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What I dislike most about this card is that, behind the right setup and with enough LP, your opponent just agonizes while you reign supreme. With a Synchro-heavy meta, a lot of decks have low stat monsters that can be easily Special Summoned, and are meant to bring out the high ATK/good effect Synchros. While both players can use it, and it does cost 800 LP per instance, it's way too costly to your hand and options to just spam Specials in the hope you can reduce them enough that they can't afford or are reluctant to continue negating, and with just Normal Summons, you probably won't get very far.
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[quote name='Expelsword' timestamp='1298089784' post='5017923']
Fun fact, Stardust Dragon/Assault Mode can negate this face-up card.

I only did it once, and boy was my opponent dumb.
[/quote]

That's true, because Assault Mode doesn't have to chain specifically to a destruction effect like regular Stardust (Oppression negates Summons, so the negated monster isn't treated as if on the field).

Of course, Oppression can still negate Assault Mode Activate or SD/AM's recursion effect.
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