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I had not seen part 2 when I wrote my translation. Which. I completely stand by. It's just the underlying truth here.

BUT!

After reading the actual changes there's nothing earthshaking here and I personally love the new HERO ruling. I wholeheartedly disagree with their position on using internet resources because I know we need to out of necessity - it's not like we enjoy doing that. After reading the second part I think the impact of what they are doing will be minimal and welcome.

Their idea of completely re-vamping the judging process with this is nothing short of silly. All judges make on the spot decisions anyways using what knowledge we have at that time, it's our responsibility to remain current on the proper rulings.

But we are not Super Computers - we're human. Most of the time internet resources are only used to verify the validity of a ruling either after or during the call. It's pretty rare that you'll stop gameplay and run to the net to look it up - maybe at a local - MAYBE - at larger events you're going to make the call and ask if there is an appeal.

Then you have the combined knowledge of the entire judging staff at your disposal - but I've seen times at which a staff has been collectively stumped and had to use the net to include P-jo and wikia because konami didn't have the necessary information listed through official sources.

Look at Yugioh Online - the official online dueling network. How many of you use that? Now would you rather use that or DMG? YVD? Dueling Network?

If konami wants us to stop using unofficial sources of information then they need to make their service BETTER than those we have readily available for free. That's exactly what upper deck did with their judging forum. Simply dictating to us that we must stop using it without giving us another resource to use in it's place is ludacris.

and not even the good ludacris that has awesome rap music beats.
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@ Haou: I don't get where you got the impression they want you to stop USING online sources. What I got from the first part is that they want to clarify the card text so that rulings are easier to understand by simply looking at the card and knowing the rules of the game, rather than being REQUIRED to look at online sources. The cards themselves should tell you exactly how it works, coupled with understanding of the rules. Wordier cards made certain aspects difficult to differentiate:

For example:

- Cost vs Effect. I can't wait to see what they do to cover this, because it's honestly confusing in a lot of cases.
- Effects that occur simultaneously from the same card (Morphtronic Accelerator is an example of unclear cost and timing of its effects)

The changes they're doing so far may not be briliant changes, but they aren't bad changes. Changing Hero cards to HERO means they won't have to reprint Stratos or other universal hero support a dozen times. They should have always been HERO.
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[quote name='evilfusion' timestamp='1306281730' post='5229877']
I think "banish" is a little weird, but the reasoning for the change is sound. And it's only a difference in terminology on the card. You can still call it whatever you want, I'm sure. RFG or Remove from Play will still be understood by most players.

What would you think is a superior alternative?
[/quote]

Keep it the same? The games been like this for 10 years, don't think it was needed. The game was fine with out it.
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[quote name='Skyfi' timestamp='1306371065' post='5232119']
Keep it the same? The games been like this for 10 years, don't think it was needed. The game was fine with out it.
[/quote]

But the reason it's being changed is because of how difficult and/or awkward the wording was. "Remove a card from the Graveyard from play" was awkward, as would be "Remove from play a card from the Graveyard".

I don't really like the term "banish" but I like the concept of a single keyword that instantly tells you what you're going to be doing with it. And as outlined in the post, "remove" was used for like 3 or 4 different events.
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That
Cost here:
Effect here:
format wouldn't be good. It would not be practical when looking at cards that have multiple costs to activate multiple effects.

So far I like it.
And yes, some vanillas will probably be reprinted. For example:
Wikia says that Beast of Talwar is an "Archfiend" monster, but it doesn't say so in the tittle. We really need the changes. I've heard of people quitting the game in the past due to "technicalities" they didn't know (the wording) giving them unfair disadvantage against veterans that already know lots of specific rulings from memory. I myself had many fights during my noob days because I didn't know these annoying details. I still feel guilty when I have to spend 10 minutes discussing about mistiming with some new players at anime conventions...
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[quote name='sleepy' timestamp='1306378658' post='5232509']
That
Cost here:
Effect here:
format wouldn't be good. It would not be practical when looking at cards that have multiple costs to activate multiple effects.
[/quote]
I was showing the differences between cost and effect. The two lines are two different examples.
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[quote name='evilfusion' timestamp='1306378761' post='5232521']
Yeah, older cards that are now part of an archetype need names changed to suit it. Black Skull Dragon, Summoned Skull, Axe of Despair, etc need to be called Archfiend somewhere.
[/quote]
While we're at it... Gazelle teh Vanilla of Phantom Beasts needs his name changes, as do his original partner cards...
But they def need reprinting of cards
:(

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[quote name='sleepy' timestamp='1306378658' post='5232509']
That
Cost here:
Effect here:
format wouldn't be good. It would not be practical when looking at cards that have multiple costs to activate multiple effects.

So far I like it.
And yes, some vanillas will probably be reprinted. For example:
Wikia says that Beast of Talwar is an "Archfiend" monster, but it doesn't say so in the tittle. We really need the changes. I've heard of people quitting the game in the past due to "technicalities" they didn't know (the wording) giving them unfair disadvantage against veterans that already know lots of specific rulings from memory. I myself had many fights during my noob days because I didn't know these annoying details. I still feel guilty when I have to spend 10 minutes discussing about mistiming with some new players at anime conventions...
[/quote]

Good example of technicality [spoiler=Level Modulation][img]http://images2.wikia.nocookie.net/__cb20080526040253/yugioh/images/thumb/b/b1/LevelModulationDR04-EN-C-UE.png/300px-LevelModulationDR04-EN-C-UE.png[/img]
[color=#3A3A3A][font=Helvetica, Arial, sans-serif][size=2]Your opponent [url="http://yugioh.wikia.com/wiki/Draw_a_Card"]draws[/url] 2 cards. [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summon[/url] 1 [url="http://yugioh.wikia.com/wiki/Monster_Cards"]monster[/url] from your [url="http://yugioh.wikia.com/wiki/Graveyard"]Graveyard[/url] that includes "[url="http://yugioh.wikia.com/wiki/LV_Monsters"]LV[/url]" in its card name, [url="http://yugioh.wikia.com/wiki/Ignoring_the_Summoning_Conditions"]ignoring the Summoning conditions[/url]. The monster that was [url="http://yugioh.wikia.com/wiki/Special_Summon"]Special Summoned[/url] by this effect cannot [url="http://yugioh.wikia.com/wiki/Attack"]attack[/url], nor [url="http://yugioh.wikia.com/wiki/Activate"]activate[/url] or apply its effect this turn.[/spoiler][/size][/font][/color]
[color=#3A3A3A][font=Helvetica, Arial, sans-serif][size=2]
[/size][/font][/color]
[font="Helvetica, Arial, sans-serif"][color="#3a3a3a"][size=2]That card seems self explanatory until you hear it's rulings. Better fix with this update.[/size][/color][/font]
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Yeah, "Ignoring the Summoning Conditions" is one of the most confusing lines in the game. It implies you can SS it period, but in fact, it only can "Ignore the Summoning Conditions" if the Conditions had been fulfilled properly first, unless Summoning from the hand or Deck.
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[quote name='evilfusion' timestamp='1306380160' post='5232628']
Yeah, "Ignoring the Summoning Conditions" is one of the most confusing lines in the game. It implies you can SS it period, but in fact, it only can "Ignore the Summoning Conditions" if the Conditions had been fulfilled properly first, unless Summoning from the hand or Deck.
[/quote]
Even your description is incredibly complex O.o
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[quote name='Boss Z' timestamp='1306380348' post='5232641']
Even your description is incredibly complex O.o
[/quote]

To put it in other words =D
It degrades the Summoning Condition of the monster:
Nomi > semi-nomi
semi-nomi > non-nomi

but LV monsters are all nomi, so the second doesn't apply here.
Since semi-nomi monsters can be revived once properly Summoned, that's exactly what Level Modulation is for. They should have done something along the lines of:
[quote=effect]
Your opponent draws 2 cards as this card's cost. Target 1 "LV" monster in your Graveyard and Special Summon it; if that monster has Summoning conditions, ignore them if the monster was properly Summoned before being sent to the Graveyard.
[/quote]
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[quote name='sleepy' timestamp='1306381149' post='5232669']
To put it in other words =D
It degrades the Summoning Condition of the monster:
Nomi > semi-nomi
[b]semi-nomi > non-nomi[/b]

but LV monsters are all nomi, so the second doesn't apply here.
Since semi-nomi monsters can be revived once properly Summoned, that's exactly what Level Modulation is for. They should have done something along the lines of:
[/quote]

Not exactly...

And Level Modulation's draw is not a cost for 2 reasons.

1) The wording. It would say "your opponent draws 2 cards TO..."

2) Your opponent drawing cards is never a cost because you're not "paying" anything. Unless I'm not thinking clearly, your opponent being given an ability or action is never considered the cost to do something. A cost is something you pay in order to do something, whether it be a monster, card from field, discard, or LP.

[quote name='Boss Z' timestamp='1306380348' post='5232641']
Even your description is incredibly complex O.o
[/quote]

Okay, allow me to explain.

Under normal game conditions, any monster that has their Summoning Conditon "This card can [b]only[/b] be Special Summoned by..." is considered a Semi-Nomi. These cards cannot be Special Summoned by any means except the written method on the card. However, once it's been properly Summoned and sent to the Graveyard/RFG Zone, it can be Special Summoned by other cards, such as Monster Reborn. Fusions and Synchros are Semi-Nomi by default, unless they specifically say otherwise (such as Elemental Hero Fusions).

Cards from the Extra Deck can be Special Summoned by additional methods, such as Cyber-Stein or Synchro Change, unless they specifically say they cannot be Special Summoned except by Fusion/Synchro Summon. However, unless the Summon was treated as a Fusion/Synchro Summon (Future Fusion, Instant Fusion, etc), they are not considered to have been properly Summoned and cannot be Special Summoned from the Graveyard or RFG Zone.

Negating a Nomi/Semi-Nomi's Summon with Warning or similar will also consider the card to not have been properly Summoned.

So, to summarize: Semi-Nomis must be properly Summoned by the method on the card, or else you cannot Special Summon them by any alternate means, with the Extra Deck carrying some exceptions.

Nomis have their condition "This card [b]cannot[/b] be Special Summoned except by..." Now, these cards are a bit harder. Even if you properly Summoned them, they cannot be Special Summoned from the Grave or RFG Zone.

Now, cards that "Ignore the Summoning Conditions" are able to Special Summon a Nomi from the Graveyard/RFG Zone, but ONLY if they were properly Summoned first. So, it more or less treats a Nomi as a Semi-Nomi, as sleepy said. But you normally wouldn't be able to tell this distinction just by looking at Level Modulation.

It also warrants mentioning that cards that "Ignore the Summoning Conditions" and Summon from the hand or deck (Level Up!) can Special Summon a Nomi. This is because a Nomi/Semi Nomi cannot be considered "properly Summoned" while in the hand or deck. The only time a Semi or Nomi can be SSed from the hand or Deck is if the effect doing so is either the proper Summoning method (Summon Reactor SK, Rise of Snake Deity) or if it "Ignores the Summoning Conditions".

An interesting case is Ancient Gear Golem. While not a Semi or a Nomi, it has the condition "This card cannot be Special Summoned". Its support (Ultimate Ancient Gear Golem, Spell Gear) states you can Special Summon a Golem, "Ignoring the Summoning Conditons".
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Speaking of nomis, I bet they'll change the nomi text too. Maybe something like "This card cannot be Summoned, except by playing "Summon my nomi lololol"."

Most of these changes seem to be for brevity's sake without sacrificing clarity, but semi-nomis I think are going to be wordier to explain that you can summon them if you've summoned themproperly first.
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[quote name='evilfusion' timestamp='1306380160' post='5232628']
Yeah, "Ignoring the Summoning Conditions" is one of the most confusing lines in the game. It implies you can SS it period, but in fact, it only can "Ignore the Summoning Conditions" if the Conditions had been fulfilled properly first, unless Summoning from the hand or Deck.
[/quote]

You're confusing two things though =/ "Summoning Conditions" are what's written on the cards themselves. Those are what are ignored.

The [b]Game Mechanic[/b] that says semi-nomi or nomi monsters are not a part of a monster's written Summon Conditions.
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