Phœnīcius Infīnius VII Posted June 20, 2011 Report Share Posted June 20, 2011 Thinking about making this a game actually... Well I've heard alot of tings from alot of people and see I would like to know what is rated the best type of Deck out there right now? Ihave Blackwings and Gravekeepers, two seperate. But every single card I think and know is good- I'm totally told other wise. [size="4"]OK.[/size] What the F is a good card/deck/strategy/archetype anymore!?! It's ridiculous! And also! I'd like to know how Blackwings are so shitty. There were three people n the 2010 tournaments that made the top 8 with Blackwings. One of 'em was our own American and second place. Link to comment Share on other sites More sharing options...
DARKPLANT RISING Posted June 20, 2011 Report Share Posted June 20, 2011 Who said BWs are shitty? He's shitty. Link to comment Share on other sites More sharing options...
Sleepy Posted June 20, 2011 Report Share Posted June 20, 2011 All these are either decent or good for what I've seen around me: -Six Samurai -X Sabers -Gravekeeper's -Dragunities -Fableds -Worms -Blackwings -Lightsworns -GB -Infernities -Mist Valley Tengu -Frognarchs -Fish OTK -HEROes -Chaosplants -[s]Shapesnatch OTK[/s] Might be more, I have no idea of tiers. Link to comment Share on other sites More sharing options...
Phœnīcius Infīnius VII Posted June 20, 2011 Author Report Share Posted June 20, 2011 [quote name='Darkplant - PAIN' timestamp='1308558245' post='5296862'] Who said BWs are shitty? He's shitty. [/quote] Thats what I thought! Some D-Bag named The S******** S**. Link to comment Share on other sites More sharing options...
ihop Posted June 20, 2011 Report Share Posted June 20, 2011 Lol, Gavin. BW's aren't shitty but they're not nearly as good as they used to be. Zephyros made them better though. Just look at major event coverage to find out good cards/strategies. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='Solemnity' timestamp='1308567413' post='5296988'] Lol, Gavin. [/quote] What do I have to do with this? Link to comment Share on other sites More sharing options...
ihop Posted June 20, 2011 Report Share Posted June 20, 2011 He's talking about the S******** S**... Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 20, 2011 Report Share Posted June 20, 2011 ...OP, where did I say that Blackwings are shitty? Link to comment Share on other sites More sharing options...
CDDRodrigo Posted June 20, 2011 Report Share Posted June 20, 2011 LOL Blackwings. They are fun, and can win games, but a lot of meta decks can handle them pretty well. Link to comment Share on other sites More sharing options...
.Nu-13 Posted June 20, 2011 Report Share Posted June 20, 2011 As far as I remember, I said that HIS BUILD and certain BWs are shitty, not the whole archetype Link to comment Share on other sites More sharing options...
Resident Fascist Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='SSxMINI LUCAS' timestamp='1308560467' post='5296918'] Thats what I thought! Some D-Bag named The S******** S**. [/quote] Lol U mad bro? Gavin is just giving you advice. Trust me, I've gotten worse. Blackwings are dead. Just saying. Link to comment Share on other sites More sharing options...
Toffee. Posted June 20, 2011 Report Share Posted June 20, 2011 ITT: [img]http://www.straferight.com/photopost/data/723/lolcano.gif[/img] On-Topic: [quote]But every single card I think and know is good- I'm totally told other wise.[/quote] There's a fine line between a tech and a personal choice. Link to comment Share on other sites More sharing options...
Laskeri - Unmei no Senshi Posted June 20, 2011 Report Share Posted June 20, 2011 One thing I've noticed: A lot of people say to remove cards that are "bad" per say from other's decks. (main reason being consistency) I face the decks that have bad techs/personal choices in them, and I lose. (sometimes) I'm just wondering, is the way most people run a deck necessarily the best way to run that deck? Link to comment Share on other sites More sharing options...
Sleepy Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='Televi-Kun' timestamp='1308582881' post='5297312'] One thing I've noticed: A lot of people say to remove cards that are "bad" per say from other's decks. (main reason being consistency) I face the decks that have bad techs/personal choices in them, and I lose. (sometimes) I'm just wondering, is the way most people run a deck necessarily the best way to run that deck? [/quote] First approach: Try exchanging the Decks with your opponent after game one and see if its actually the Deck. There isn't a fixed way to run a Deck per say. Although sometimes there are obvious choices that outclass other possibilities. There's also such a thing as bad suggestions though. Not saying that's actually your case but it exists yes... Actually, what Deck are you running? inb4peoplestartsayingwrongplacetoask. Link to comment Share on other sites More sharing options...
Laskeri - Unmei no Senshi Posted June 20, 2011 Report Share Posted June 20, 2011 on DNet, Lavals. IRL, Puppet Master.dek Link to comment Share on other sites More sharing options...
Toffee. Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='Televi-Kun' timestamp='1308582881' post='5297312'] I face the decks that have bad techs/personal choices in them, and I lose. (sometimes) [/quote] Because techs/personal choices only really work in specific ways. Link to comment Share on other sites More sharing options...
Laskeri - Unmei no Senshi Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='Armadilloz' timestamp='1308583924' post='5297373'] Because techs/personal choices only really work in specific ways. [/quote] For instance, I lost to an Ancient Gear deck this morning, when he activated Power Bond and summoned Ultimate Ancient Gear Golem. I only had a set Laval Miller (I had Mirror Force as well, but it's useless against Ultimate Ancient Gear Golem) WTF? Link to comment Share on other sites More sharing options...
CDDRodrigo Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='Televi-Kun' timestamp='1308584034' post='5297380'] For instance, I lost to an Ancient Gear deck this morning, when he activated Power Bond and summoned Ultimate Ancient Gear Golem. I only had a set Laval Miller (I had Mirror Force as well, but it's useless against Ultimate Ancient Gear Golem) WTF? [/quote] He just happened to OTK you. Nothing you could do about it in that situation. Things like this happen. Link to comment Share on other sites More sharing options...
Dr. Cakey Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='Televi-Kun' timestamp='1308584034' post='5297380'] For instance, I lost to an Ancient Gear deck this morning, when he activated Power Bond and summoned Ultimate Ancient Gear Golem. I only had a set Laval Miller (I had Mirror Force as well, but it's useless against Ultimate Ancient Gear Golem) WTF? [/quote] Exactly, and that won him the game in that one single situation. If your set card had been Solemn Warning or Solemn Judgment, he would have stumbled. If it had been Bottomless Trap Hole, he would have been screwed, seeing as he lost four cards. If you had had Effect Veiler in-hand, he wouldn't have OTK'd you, and then would have lost half his Life Points to Power Bond. If you had a monster with more than 800 DEF set, you'd still have a chance. EDIT: Semi-ninja'd. Link to comment Share on other sites More sharing options...
Laskeri - Unmei no Senshi Posted June 20, 2011 Report Share Posted June 20, 2011 Yeah, that makes sense, but another example is Great Shogun Shien in Samurai - My friend's deck wouldn't have even come close to to winning against me if he didn't have that extra attack. What I'm trying to say I guess would be that is sacrificing consistency worth it in some cases? Link to comment Share on other sites More sharing options...
Dr. Cakey Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='Televi-Kun' timestamp='1308585873' post='5297501'] Yeah, that makes sense, but another example is Great Shogun Shien in Samurai - My friend's deck wouldn't have even come close to to winning against me if he didn't have that extra attack. What I'm trying to say I guess would be that is sacrificing consistency worth it in some cases? [/quote] Suppose he had [s]a Kizan[/s] [s]2 Kizans[/s] Gateway instead? EDIT: lolShien Link to comment Share on other sites More sharing options...
Lonk Posted June 20, 2011 Report Share Posted June 20, 2011 If you want to know what makes a card good for a deck theme, it's a card that supports the goal without much conditionality. For example, Blackwings like to swarm the field easily, so Bora and Gale are obvious choices because all they require is a Blackwing monster on the field to use. Cards that take advantage ofIf you want to know what makes a card good for a deck theme, it's a card that supports the goal without much conditionality. For example, Blackwings like to swarm the field easily, so Bora and Gale are obvious choices because all they require is a Blackwing monster on the field to use. Cards that take advantage of the goal are good as well. Since BW like to swarm, Sirocco can start the swarm and concentrate their power to take out a larger foe while Black Whirlwind takes advantage of the higher ATK monster summons and add cards like Bora or Gale to hand to hit the field hard while Kalut (limited for a reason) allows your Blackwings to surprise buttsecks your opponents or continue your assault. Bad cards of the theme are the ones that are either too conditional to use or there are other cards that do the job better. For example, Breeze the Zephyr may seem good at first glance, but you realize that Gale does the job better because he doesn't have to be searched out to summon him, which is conditional on Breeze's part plus Breeze is restricted to only Syncing for BWs. Another conditional card is Bristole the Tailwind. He requires that 2 Blackwing monsters you control should be destroyed. That is pretty conditional and bad as it would usually be your opponent's turn when that happens (and by the time you use this card's effect, it would have already been gg). A card that doesn't support the condition whatsoever is Jetstream the Blue Sky. He only stops 1 attack on a Blackwing monster. That alone just makes him useless and outclassed on many different levels. This is pretty much the difference between good cards and bad cards of a theme. Good cards = supports the goal quite handily Bad cards = does nothing for the goal or is conditional to the extent that it becomes unusuable in the theme or is, to an extent, outclassed by cards that do the job better. Link to comment Share on other sites More sharing options...
CDDRodrigo Posted June 20, 2011 Report Share Posted June 20, 2011 Well said, Jurrac Master. Link to comment Share on other sites More sharing options...
Rose Posted June 20, 2011 Report Share Posted June 20, 2011 [quote name='sleepy' timestamp='1308559692' post='5296904'] All these are either decent or good for what I've seen around me: -Six Samurai -X Sabers -Gravekeeper's -Dragunities -Fableds -Worms -Blackwings -Lightsworns -GB -Infernities -Mist Valley Tengu -Frognarchs -Fish OTK -HEROes -Chaosplants -[s]Shapesnatch OTK[/s] Might be more, I have no idea of tiers. [/quote] I think Machina's should be added to that list. Gadgets too. But idk no tiers either so . Link to comment Share on other sites More sharing options...
Dr. Cakey Posted June 20, 2011 Report Share Posted June 20, 2011 As an addendum to ZeroChill, good cards also generally produce card advantage, and bad cards tend to reduce your card advantage. Cards like Dandylion, Reborn Tengu, and Gateway of the Six are obvious examples of this. Foolish Burial is an exception. Link to comment Share on other sites More sharing options...
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