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Heavy Storm


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[quote name='氷結界の龍 トリシューラ' timestamp='1308679900' post='5300654']
Heaviest Storm
Normal Spell Card
Activate only if there are 5 or more cards in the Spell & Trap Card Zone. Destroy all cards in the Spell & Trap Card Zone. Then, banish the top card of your Deck. You cannot attack during the turn you activate this card.
[/quote]
[img]http://images.wikia.com/yugioh/images/7/7c/TempestMagicianCSOC-EN-ScR-1E.png[/img]
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Massive Storm
Normal Spell Card
Activate while each player controls at least 1 face-down Spell/Trap Card. Destroy all Spell/Trap Cards on the field, and your opponent gains 500 Life Points for each destroyed card.

Storm That Should Seriously Consider Going On A Diet
Normal Spell Card
Activate only while you control 2 or more Spell/Trap Cards: target 1 Spell/Trap Card you control. If it is face-up, destroy all face-down Spell/Trap Cards on the field. If it is face-down, destroy all face-up Spell/Trap Cards on the field.

Big-Boned Storm
Normal Spell Card
Destroy all Spell/Trap Cards on the field. Your opponent draws 2 cards.
[b]
LET'S TAKE THE REALISTIC CARDS SECTION BY STORM, PUN INTENDED!!!!![/b]
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Big Storm of DEATH
Normal Spell Card.
Effect: You can only activate this card if your opponent has 4 or more face-down Spell/Trap Cards; Destroy all face-down Spell/Trap Cards on the field. If you have no face-down Spell/Trap cards at the end of your turn, you lose 1000 Life Points.
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[quote name='Manjoume Thunder' timestamp='1308682573' post='5300730']
I thought that were supposed to make a heavy storm replacement, not garbage
[/quote]
People set 3-4 S/T already. It would Weaken it. Would it be better if it was 2 or more face downs?
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[quote name='Nightmare Zarkus' timestamp='1308716105' post='5301968']
Shitty Heavy Storm Knockoff
Spell
Discard 1 card. Destroy all Spell and Trap cards on the field. All Battle Damage your opponent takes this turn becomes 0.
[/quote]
Still Tempest Magician =/
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Even More Ridiculous Electromagnetic Storm
Destroy all Spell/Trap cards on the field. You cannot Normal Summon or Special Summon a monster this turn. You also cannot conduct your Battle Phase this turn. You cannot activate an Effect Monster's effect this turn, and all of your effect monster's effects are negated until your opponent's next End Phase.
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