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[quote name='Classic' timestamp='1309324338' post='5318929']
[color="#483D8B"][font="Century Gothic"][center]@ Daemon
Yay acceptance! xD.

Anyways thanks and I thought the pic went fine with a DARK Fairy. IMO it looks more like a evil fairy then a fiend :P[/center][/font][/color]
[/quote]
I know what you mean. It doesn't look like a fiend or fairy, but it is your opinion on this image.
It does match everything though!

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[quote name='Mr. Striker' timestamp='1309324431' post='5318934']
What do you have in mind Deathly? It is based on screwing your opponent and "sabotaging" their plans.
[/quote]
As I said, I get where you are going.
Synchro is something that is uncommon.
Exceed is meant as in moving forward.
I used Sator for my subtype because it was meant in ancient times as something that warded away good creatures and brought haunting to the world.
Zextra use Triality which is something like Synchro, uncommon.
But, I have nothing to do. I suggest you research for it, this was something I did.
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[quote name='Lightning Bagon' timestamp='1309324689' post='5318945']
maybe you could work the word ruin around it?
[/quote]
Something I learned about good sybtypes is that you want it to be mostly an unused/ unknown word in the YGO world.
GAMBLE is nearly unused and it was morely based around a TV show. (Gandorator)
People work too much with Sabotage/Ruin.

[quote name='Mr. Striker' timestamp='1309324827' post='5318947']
Hum, I don't like the sound of it Lightning.
[/quote]
lightning?
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[font="Century Gothic"][color="#483D8B"][center]@ Daemon
Thanks =D and strike was talking to lightning bag on.

@ Lightning Bagon's 'ruin' comment on striekers idea
Ya that seems good. I.E. Ruining their plans flows better than 'sabotaging there plans' =P.

Also I made anew mini set today. It got no comments so I will post a quick concept description and card:
The concept is to use abstract counters to their best extent alone while getting backed up by effects previously used in the duel.. That didn't make sense did it? Anyways here:
[img]http://img8.imageshack.us/img8/580/131224a.jpg[/img]
• [u]Effect[/u] •
Cannot be Normal Summoned or Set. Must be Special Summoned by it's own effect, and cannot be Special Summoned by other ways. Pay 500 Life Points: Banish 3 monsters in your Graveyard: Special Summon this card (from your hand). When this card is Summoned: Place 2 'Abstract Counters' on it. During each of your Draw Phases: Place 1 'Abstract Counter' on this card instead of drawing. Whenever an 'Abstract Counter' is removed from this card: Draw 1 card. 'Abstract Counters' can also be treated as any type of Counter previously used in this Duel. You can remove any amount of 'Abstract Counters' from this card: Activate the effect of any card previously activated in this Duel that involved that amount of Counters. You can remove 3 'Abstract Counters' from this card: Gain 1000 Life Points. When this card is destroyed: Draw cards equal to the amount of 'Abstract Counters' on it when it was destroyed.


On a side note: if a name does not sound right but you want. Similar name www.thesaurus.reference.com is your friend =D[/center][/color][/font]
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[quote name='Mr. Striker' timestamp='1309324827' post='5318947']
Hum, I don't like the sound of it Lightning. Anyway Deathly, shall we be discussing images for it? The name is Mischievous Prankster. It is a DARK [i]Warrior-Type?[/i] monster.
[/quote]
And i've have something in my image folder. Let me take a look, kk?

[quote name='Classic' timestamp='1309325259' post='5318954']
[font="Century Gothic"][color="#483D8B"][center]@ Daemon
Thanks =D and strike was talking to lightning bag on.

@ Lightning Bagon's 'ruin' comment on striekers idea
Ya that seems good. I.E. Ruining their plans flows better than 'sabotaging there plans' =P.

Also I made anew mini set today. It got no comments so I will post a quick concept description and card:
The concept is to use abstract counters to their best extent alone while getting backed up by effects previously used in the duel.. That didn't make sense did it? Anyways here:
[img]http://img8.imageshack.us/img8/580/131224a.jpg[/img]
• [u]Effect[/u] •
Cannot be Normal Summoned or Set. Must be Special Summoned by it's own effect, and cannot be Special Summoned by other ways. Pay 500 Life Points: Banish 3 monsters in your Graveyard: Special Summon this card (from your hand). When this card is Summoned: Place 2 'Abstract Counters' on it. During each of your Draw Phases: Place 1 'Abstract Counter' on this card instead of drawing. Whenever an 'Abstract Counter' is removed from this card: Draw 1 card. 'Abstract Counters' can also be treated as any type of Counter previously used in this Duel. You can remove any amount of 'Abstract Counters' from this card: Activate the effect of any card previously activated in this Duel that involved that amount of Counters. You can remove 3 'Abstract Counters' from this card: Gain 1000 Life Points. When this card is destroyed: Draw cards equal to the amount of 'Abstract Counters' on it when it was destroyed.


On a side note: if a name does not sound right but you want. Similar name www.thesaurus.reference.com is your friend =D[/center][/color][/font]
[/quote]
NEVER USE THAT FOR NAMES. :o
I love everything but the last word in the name, it doesn't fit. :/

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A preview to an Archetype im working on need help with ocg and pics though:

[Spoiler=warning big not really]
[img]http://img41.imageshack.us/img41/3640/149222.jpg[/img]

Lore: 1 Fiend- Type Tuner + 1 non-Tuner "Fiery" monster
Once per turn you can reveal 1 "Fiery" monster to select 1 monster on the field, return that monster to the owners hand. If this card is destroyed by a card effect you can reveal 2 "Fiery" cards in your hand and discard 1 to Special Summon this card from your Graveyard.

[img]http://img857.imageshack.us/img857/3640/149222.jpg[/img]

Lore: If this card is revealed you can Special Summon it. Once per turn you can reveal 2 cards and discard 1 to destroy 1 face-up Spell or Trap Card on the field.

[img]http://img684.imageshack.us/img684/1692/149222q.jpg[/img]

Lore: Select 1 face-up DARK "Fiery" monster. It is now treated as a FIRE monster. You can only activate 1 "Fiery" Trap Card per turn.

[img]http://img90.imageshack.us/img90/3640/149222.jpg[/img]

Lore: This card is also treated as a Trap Card. Select 1 "Fiery" monster in your Graveyard that was destroyed this turn, Special Summon it and destroy the monster that destroyed it.

[img]http://img19.imageshack.us/img19/3640/149222.jpg[/img]

Lore: When this card is revealed by the effect of a "Fiery" card you can select and destroy 1 Spell or Trap Card on the field. Once per turn by revealing 1 Fiend-Type "Fiery" monster in your hand you can add 1 level 4 or lower DARK "fiery" monster from your deck to your hand.

[/spoiler]
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@ Daemon
WHY xD. And my perspective on that name was Virtuoso's main definition: A person who has special knowledge in a certain skill or field/ A person who has masterly or dazzling skill/ tehcnique/ technique.

@ Striker
Thanks for the fix ^^. Btw I know of 2 fitting images, and here they are:
Eh the second one is a bit to fiendish probably :/

[spoiler='The images'][IMG]http://i825.photobucket.com/albums/zz178/JazinKay/Demons/gfdsabgjfdshdf.jpg[/IMG]
[IMG]http://i825.photobucket.com/albums/zz178/JazinKay/Demons/hbibgvhyjuuvk.png[/IMG][/spoiler]
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[quote name='Daemon' timestamp='1309324626' post='5318942']
I know what you mean. It doesn't look like a fiend or fairy, but it is your opinion on this image.
It does match everything though!
[/quote]

It actually looks like a corrupted counterpart to the "Synthetic Angels". I accept your application to be a Style Teacher.

I'll update the first post once I've read all the new posts.
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:blink: didn't got added on the list

[quote name='Daemon' timestamp='1309289515' post='5317434']
LOVE THE FREEMASONS.

Mid-High Ra.
Really bad image.
[/quote]

Yay

[quote name='Mr. Striker' timestamp='1309292719' post='5317596']
Can only be activated during your Battle Phase. Until the next turn: All Spell/Trap cards on the field are Set except this card. Take control of all monsters on the field until your opponent's next Battle Phase. As long as this card is face-up on the field: You cannot Normal Summon or Special Summon any monster. For each monster that changes control to your opponent this cards owner loses 1000 Life Points. During your 2nd End Phase after this card was activated: It is destroyed. If this card is destroyed: You can draw up to 3 cards.

A lot of uncertainty there. It isn't an effect I see much. I'd say Ra.
[/quote]

Great image and effect fixed
[img]http://img713.imageshack.us/img713/2283/61973.jpg[/img]
Can only be activated during your Battle Phase. Until the next turn: All Spell/Trap cards on the field are Set except this card. Take control of all monsters on the field until your opponent's next Battle Phase. As long as this card is face-up on the field: You cannot Normal Summon or Special Summon any monster. For each monster that changes control to your opponent this cards owner loses 1000 Life Points. During your 2nd End Phase after this card was activated: It is destroyed. If this card is destroyed: You can draw up to 3 cards.
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[Spoiler=could i get some comments on these?]
[img]http://img41.imageshack.us/img41/3640/149222.jpg[/img]

Lore: 1 Fiend- Type Tuner + 1 non-Tuner "Fiery" monster
Once per turn you can reveal 1 "Fiery" monster to select 1 monster on the field, return that monster to the owners hand. If this card is destroyed by a card effect you can reveal 2 "Fiery" cards in your hand and discard 1 to Special Summon this card from your Graveyard.

[img]http://img857.imageshack.us/img857/3640/149222.jpg[/img]

Lore: If this card is revealed you can Special Summon it. Once per turn you can reveal 2 cards and discard 1 to destroy 1 face-up Spell or Trap Card on the field.

[img]http://img684.imageshack.us/img684/1692/149222q.jpg[/img]

Lore: Select 1 face-up DARK "Fiery" monster. It is now treated as a FIRE monster. You can only activate 1 "Fiery" Trap Card per turn.

[img]http://img90.imageshack.us/img90/3640/149222.jpg[/img]

Lore: This card is also treated as a Trap Card. Select 1 "Fiery" monster in your Graveyard that was destroyed this turn, Special Summon it and destroy the monster that destroyed it.

[img]http://img19.imageshack.us/img19/3640/149222.jpg[/img]

Lore: When this card is revealed by the effect of a "Fiery" card you can select and destroy 1 Spell or Trap Card on the field. Once per turn by revealing 1 Fiend-Type "Fiery" monster in your hand you can add 1 level 4 or lower DARK "fiery" monster from your deck to your hand.

[/spoiler]
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[spoiler=Comments on the latest "Sabotage" monster?]
[img]http://img863.imageshack.us/img863/7650/128884.jpg[/img]
Cannot be Normal Summoned or Set. When your opponent activates a Normal Trap Card: You can negate the activation; Sabotage Summon this card (from your hand). As long as this card is on the field: Your opponent cannot activate Normal Trap Cards during your turn.[/spoiler]
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It sets up two strikes for its effect, and with "Dimensional Fissure", its own Summon would give it more shots at reducing damage to 0. And even without assistance, it turns into a Level 6 with 2900(!) ATK. With "Fissure", its Summon could get it up to 3800 ATK...

Pretty broken.
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[font="Century Gothic"][color="#A0522D"][center]@ Daemon
Ya it's a bit broken.The name is nice, fits the attribute and type. I just personally don't like the picture :/ IDK why. But it fits. The effect is ok not the most original but still original ^^.[/center][/color][/font]
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